upsid Level 1 of the Dungeon (7, -15, D:1) a +0 spear (10, -2, D:1) a bat skeleton (10, 9, D:1) an amulet of the acrobat (12, -1, D:1) a frilled lizard skeleton (18, -3, D:1) a +0 dagger (20, 2, D:1) a +0 whip (29, -17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, -23, D:1) a +0 dagger (34, 9, D:1) a ball python corpse (skeletalised by now) (36, 0, D:1) a +0 sling (40, 15, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 2, D:2) a +0 flail (10, 3, D:2) a bat corpse (12, 8, D:2) a +0 whip (13, 11, D:2) a +0 spear (17, 1, D:2) a +0 hammer (18, 22, D:2) a +0 dagger a +0 short sword a goblin corpse (skeletalised by now) (21, 32, D:2) a quokka corpse (skeletalised by now) (24, -8, D:2) an adder skeleton (28, -7, D:2) a +0 kite shield (31, 0, D:2) a rat skeleton (31, 26, D:2) a +0 hand axe (37, 25, D:2) a +0 war axe (42, 28, D:2) a ball python corpse (skeletalised by now) (45, 10, D:2) a +0 rapier (50, 7, D:2) a +0 whip