Dungeon Crawl Stone Soup version 0.35-a0-1268-gbbeaa5dcc0 (webtiles) character file. Game seed: 13202901716888124403 217 upsid the Shooter (level 5, -9/38 HPs) Began as a Coglin Hunter on Oct 11, 2026. Shot with an arrow by a centaur (12 damage) ... on level 4 of the Dungeon. The game lasted 00:01:43 (2086 turns). upsid the Shooter (Coglin Hunter) Turns: 2086, Time: 00:01:44 Health: -9/38 AC: 6 Str: 11 XL: 5 Next: 93% Magic: 5/5 EV: 11 Int: 8 God: Gold: 146 SH: 0 Dex: 20 Spells: 4/4 levels left rFire . . . (100%) a - +2 sling {Jasleen} rCold . . . (100%) c - +0 sling {Ilshubani} rNeg . . . (100%) f - +2 robe {Will+} rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . e - +0 pair of boots Will +.... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 146 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Jasleen} c - a +0 sling (offhand) {Ilshubani} Armour d - a +0 helmet (worn) e - a +0 pair of boots (worn) f - a +2 robe of willpower (worn) Scrolls s - a scroll of butterflies c - 2 scrolls of fear {unknown} e - 3 scrolls of teleportation {unknown} h - 2 scrolls of amnesia {unknown} j - a scroll of acquirement {unknown} k - 2 scrolls of immolation {unknown} m - a scroll of noise {unknown} o - 3 scrolls of identify {unknown} Potions d - 2 potions of ambrosia {unknown} f - a potion of attraction {unknown} l - a potion of moonshine {unknown} n - a potion of brilliance {unknown} Skills: - Level 2.0 Fighting * Level 6.4 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 41% 1 Call Imp Summ 0% N/A 54% 2 Sirocco Fire/Air 0% 2d6 54% 2 Dragon Veins Fire/Ice/Erth/A0% 3d(3/3/3/278% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 78% 3 Teleport Other Tloc 0% N/A 78% 3 Summon Seismosaurus Egg Summ/Erth 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Dithmenos Gozag Qazlal Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {Jasleen} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (lightly wounded, 76% to hit) You shoot a sling bullet. The sling bullet hits the centaur! The centaur is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the centaur. The centaur shoots an arrow. The arrow hits you. Fire: a) +2 sling {Jasleen} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (heavily wounded, 76% to hit) You shoot a sling bullet. The sling bullet hits the centaur. The centaur is severely wounded. You shoot a sling bullet. The sling bullet hits the centaur but does no damage. The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Jasleen} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (severely wounded, 76% to hit) You shoot a sling bullet. The sling bullet barely misses the centaur. You shoot a sling bullet. The sling bullet barely misses the centaur. The centaur shoots an arrow. The arrow misses you. Fire: a) +2 sling {Jasleen} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (severely wounded, 76% to hit) You shoot a sling bullet. The sling bullet hits the centaur. The centaur is almost dead. You shoot a sling bullet. The sling bullet barely misses the centaur. The centaur shoots an arrow. The arrow hits you! You die... ##.## #####...##.# #.# .#..# ##...#....#.# #.# '##'### #.#..#..#.#.# ### #.....# #....#......# #.....####..........## '##'##+.#####.#.##### ...#..#.............# ##+#..#..#....#....## ...#..#....#..#.@#.# _..+..+.#.....#....# ...#..#.###...##..## ##+#..#.# ####.#..# ...#..#.# .#.## +##'##'.# ..c. #.....### ... #.....# ... +##'### You could see a centaur. Vanquished Creatures A bombardier beetle (D:3) An iguana (D:3) Jessica (D:2) 7 gnolls An adder (D:2) A dart slug (D:1) An orc (D:3) A ribbon worm (D:2) 3 hobgoblins 7 jackals 6 quokkas 11 ball pythons 3 bats 5 endoplasms 5 frilled lizards 5 goblins 3 kobolds 7 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | upsid the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 158 | D:1 | Reached skill level 4 in Ranged Weapons 169 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 716 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 855 | D:2 | Found an opulent altar of Gozag. 1166 | D:2 | Encountered Jessica 1169 | D:2 | Killed Jessica 1170 | D:2 | Reached skill level 5 in Ranged Weapons 1170 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1456 | D:3 | Found a snail-covered altar of Cheibriados. 1515 | D:3 | Found a stormy altar of Qazlal. 1628 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 1769 | D:3 | Reached skill level 6 in Ranged Weapons 1830 | D:4 | Found a shadowy altar of Dithmenos. 2078 | D:4 | Encountered a centaur 2086 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic D:2: layout_basic, basic_altar, uniq_jessica D:3: minmay_evil_eye, layout_rooms, mainiacjoe_overflow_catwalk, amcnicky_altar_gilded D:4: layout_rooms, mainiacjoe_overflow_24_doors, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_fake, aquarium_window_fake, aquarium_view_2e, aquarium_view_2d, aquarium_balcony_3a, aquarium_pool_double, hangedman_abyss_or_decor_passed, uniq_duvessa Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 6 | 6.4 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 | XLs as -------------+----------------+--------- None | * * * * * | 5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 144 | 136 || 280 Armour: Leather armour | 4 | || 4 Robe | | 7 || 7 Dodge: Dodged | 10 | 3 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2108 | 1991 | 117 | 0 | 1686 | 4 | 527.0 | Dungeon | 2108 | 1991 | 117 | 0 | 1686 | 4 | 527.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 717 daAuts D:2: 710 daAuts D:3: 411 daAuts D:4: 268 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+