Dungeon Crawl Stone Soup version 0.35-a0-1278-gda980d1564 (webtiles) character file. Game seed: 8277295298877535570 301 upsid the Shooter (level 6, -6/44 HPs) Began as a Coglin Hunter on Oct 12, 2026. Killed from afar by a kobold geomancer (20 damage) ... with a blast of rock fragments ... on level 3 of the Dungeon. The game lasted 00:01:19 (1766 turns). upsid the Shooter (Coglin Hunter) Turns: 1766, Time: 00:01:20 Health: -6/44 AC: 4 Str: 12 XL: 6 Next: 37% Magic: 6/6 EV: 11 Int: 8 God: Gold: 80 SH: 0 Dex: 19 Spells: 5/5 levels left rFire + . . (50%) e - +1 sling (elec) {Paramjit} rCold + . . (50%) a - +2 sling {Kasem} rNeg . . . (100%) c - +2 robe rPois . (100%) (no helmet) rElec . (100%) d - scarf {rC+ rF+} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.27/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +2 sling (offhand) {Kasem} e - a +1 sling of electrocution (weapon) {Paramjit} Armour c - a +2 robe (worn) d - a scarf of resistance (worn) Wands a - a wand of flame (18) Scrolls s - a scroll of butterflies c - a scroll of blinking {unknown} e - 2 scrolls of identify {unknown} h - 2 scrolls of teleportation {unknown} l - 3 scrolls of amnesia {unknown} m - a scroll of enchant weapon {unknown} n - a scroll of noise {unknown} o - a scroll of fear {unknown} q - a scroll of silence {unknown} u - a scroll of vulnerability {unknown} v - a scroll of fog {unknown} Potions d - a potion of lignification {unknown} f - a potion of enlightenment {unknown} j - a potion of brilliance {unknown} k - a potion of attraction {unknown} p - 2 potions of resistance {unknown} Skills: - Level 2.0 Fighting * Level 6.8 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 54% 2 Sublimation of Blood Necr 0% N/A 54% 2 Fugue of the Fallen Necr 0% N/A 78% 3 Anguish Hex/Necr 0% N/A 99% 4 Brom's Barrelling Bould Conj/Erth 0% 2d4 99% 4 Cause Fear Hex 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15)* *You can no longer be shafted in this branch Altars: Shops: D:1 ( D:2 * Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits the kobold geomancer. The kobold geomancer is heavily wounded. The kobold geomancer points next to you and mumbles some strange words. The wall shatters! The blast of rock fragments hits you! You hear a shout! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: e) +1 sling (elec) {Paramjit} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 54% to hit) You shoot a sling bullet. The sling bullet hits the kobold geomancer! The kobold geomancer is severely wounded. You shoot a sling bullet. The sling bullet hits the kobold geomancer. The kobold geomancer is almost dead. The kobold geomancer closely misses you. Fire: e) +1 sling (elec) {Paramjit} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (almost dead, 54% to hit) You shoot a sling bullet. The sling bullet closely misses the kobold geomancer. You shoot a sling bullet. The sling bullet closely misses the kobold geomancer. The kobold geomancer gestures next to you while chanting. The wall shatters! The blast of rock fragments hits you! Fire: e) +1 sling (elec) {Paramjit} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (almost dead, 54% to hit) You shoot a sling bullet. The sling bullet closely misses the kobold geomancer. You shoot a sling bullet. The sling bullet hits the kobold geomancer but does no damage. The kobold geomancer is almost dead. The kobold geomancer casts a spell next to you. The wall shatters! The blast of rock fragments hits you!! You die... #.####.###.⌠....⌠.># #<##........)##.|.## #.##.#.#.....###### #....#......#'.## #......#...##...# #.#######.###.⌠.# #.# ### #...# #.##### ##>## #...@.# ### #####K# ... $.?.. .#.#... .... .. #. ## . . You could see a kobold geomancer. Vanquished Creatures Sigmund (D:2) Terence (D:2) A gnoll (D:1) 5 adders 4 dart slugs A ribbon worm (D:2) 9 hobgoblins 3 jackals (D:2) A quokka (D:1) 4 ball pythons 2 bats (D:1) 8 endoplasms 3 frilled lizards 7 goblins 7 kobolds 2 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | upsid the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 15 | D:1 | Found Yliddy's Weapon Boutique. 32 | D:1 | You fall into a shaft and drop 1 floor! 55 | D:2 | Reached skill level 4 in Ranged Weapons 55 | D:2 | Reached XP level 2. HP: 17/22 MP: 2/2 208 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 748 | D:1 | Reached skill level 5 in Ranged Weapons 947 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1014 | D:2 | Encountered Terence 1019 | D:2 | Killed Terence 1094 | D:2 | Found Goval's Information Kiosk. 1103 | D:2 | Encountered Sigmund 1106 | D:2 | Killed Sigmund 1107 | D:2 | Reached skill level 6 in Ranged Weapons 1107 | D:2 | Reached XP level 5. HP: 30/38 MP: 5/5 1107 | D:2 | Reached XP level 6. HP: 35/44 MP: 6/6 1758 | D:3 | Encountered a kobold geomancer 1766 | D:3 | Killed from afar by a kobold geomancer Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_basic, serial_shops, shop D:2: layout_basic, nicolae_shop_information_kiosk, kennysheep_generic_room_7, chequers_avenue, uniq_terence, uniq_sigmund D:3: layout_loops_cross, nicolae_ru_path_of_blood, shapermc_ecumenical_altar_acropolis, grunt_decor_fettered, minmay_misc_feat_nine_boxes, grunt_ministairs_4, roderic_roman_lattice, minmay_misc_feat_diagonals Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 4 5 6 | 6.8 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 | XLs as -------------+-------------------+--------- None | * * * * * * | 6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 130 | 116 || 246 Armour: Leather armour | 7 | 4 || 11 Robe | | 3 || 3 Dodge: Dodged | 8 | 2 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1786 | 1724 | 62 | 0 | 1426 | 3 | 595.3 | Dungeon | 1786 | 1724 | 62 | 0 | 1426 | 3 | 595.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 869 daAuts D:1: 853 daAuts D:3: 63 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+