upsid Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (16, -15, D:1) a +0 mace (20, -20, D:1) a +0 leather armour (21, -20, D:1) a bat corpse (skeletalised by now) (25, -3, D:1) a +0 ring mail (28, -24, D:1) a +0 dagger (31, -2, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (37, -24, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (40, -1, D:1) a +0 buckler (41, -29, D:1) a quokka corpse (skeletalised by now) (41, 3, D:1) a +0 mace (44, -27, D:1) 3 poisoned darts (49, -20, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Ismuicaph's Jewellery Shop a ring of poison resistance (unknown) (260 gold) the ring of the Middle {rElec rC+ Str-5 Int+3 Slay+4} (686 gold) [ring of slaying] rElec: It insulates you from electricity. rC+: It protects you from cold. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a ring of magical power (unknown) (260 gold) the ring of Ascent {rF+ rN+++ Str-4 Int-3 Stlth+} (534 gold) [ring of protection from fire] rF+: It protects you from fire. rN+++: It renders you almost immune to negative energy. Str-4: It affects your strength (-4). Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. a +4 ring of protection (unknown) (468 gold) a +5 ring of evasion (unknown) (468 gold) an amulet of wildshape (unknown) (390 gold) the amulet of the Hart {Spirit -Tele rN+ Str+2 Stlth+} (535 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. -Tele: It prevents most forms of teleportation. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (7, -12, D:2) a +0 chain mail (10, -2, D:2) a quokka corpse (skeletalised by now) (16, -4, D:2) a +0 short sword (19, -17, D:2) a hobgoblin skeleton (20, 11, D:2) a +0 club (30, -10, D:2) a +0 leather armour (30, -3, D:2) a +0 shortbow (36, -24, D:2) a quokka skeleton (40, -30, D:2) a +0 ring mail (41, -18, D:2) a frilled lizard corpse (skeletalised by now) (53, -17, D:2) a +0 short sword Level 3 of the Dungeon (0, 34, D:3) a +0 dagger a goblin corpse (skeletalised by now) (14, 2, D:3) a jade talisman (16, 3, D:3) an adder skeleton (17, 32, D:3) a +0 club (26, 3, D:3) a hobgoblin skeleton (27, 14, D:3) a +0 ring mail (27, 29, D:3) a +0 sling a +0 club (28, 32, D:3) a ball python skeleton (34, -2, D:3) a +0 whip (36, 12, D:3) a +0 sling (41, -10, D:3) a +0 leather armour Level 4 of the Dungeon (10, 42, D:4) a +0 club a gnoll corpse (skeletalised by now) (11, 42, D:4) a +0 spear a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (12, 36, D:4) a +0 short sword (26, 4, D:4) a +6 ring of strength (30, 24, D:4) a +0 orcbow a +0 mace (32, 5, D:4) a +0 sling (33, 34, D:4) an adder corpse (skeletalised by now) (35, 4, D:4) a +0 ring mail (35, 21, D:4) a +0 dagger a goblin skeleton (36, 24, D:4) a +0 short sword (39, -1, D:4) 2 poisoned darts (46, 23, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Zim Gokku's Armour Boutique the +7 Kryia's mail coat {PotionHeal*2 rC+} (720 gold) PotionHeal*2: Potions heal its wearer twice as much. rC+: It protects you from cold. It cannot be enchanted further. a +0 robe (10 gold) a +0 leather armour (24 gold) a +0 pair of boots of rampaging (138 gold) a +0 robe (10 gold) a +0 barding (276 gold) a +0 cloak (54 gold) the +1 ring mail of Lugonu's Esteem {Dex+6} (343 gold) Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +0 chain mail (72 gold) [Shop] Adgheyce's Book Shop a parchment of Passwall (105 gold) a parchment of Martyr's Knell (156 gold) a parchment of Curse of Agony (220 gold) a parchment of Death's Door (624 gold) a parchment of Detonation Catalyst (220 gold) a parchment of Tukima's Dance (105 gold) a parchment of Summon Horrible Things (501 gold) a parchment of Sigil of Binding (105 gold) a parchment of Animate Dead (156 gold) [Shop] Sithrime's Distillery a potion of curing (30 gold) a potion of resistance (100 gold) a potion of enlightenment (unknown) (50 gold) a potion of moonshine (10 gold) a potion of attraction (30 gold) a potion of mutation (unknown) (80 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of curing (30 gold) (0, 0, D:5) a gold piece (3, 16, D:5) an adder skeleton (3, 17, D:5) a black bear skeleton (10, 13, D:5) an amulet of chemistry (11, 41, D:5) a +0 sling (18, 23, D:5) a +0 scale mail (19, 43, D:5) a +0 rapier (21, 13, D:5) a +6 ring of intelligence (22, 45, D:5) a +0 leather armour (23, 11, D:5) a +2 flail of draining a +0 leather armour the human skeleton of Edmund (26, 2, D:5) a +0 club a boomerang (37, 41, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 halberd (3, 24, D:6) a quill talisman (5, 2, D:6) a +0 short sword (5, 4, D:6) a +0 club a +0 dagger a kobold corpse (skeletalised by now) (6, 3, D:6) a +0 dagger a +0 robe (6, 4, D:6) 5 poisoned darts a +0 short sword (7, 6, D:6) a +1 dagger of flaming a +0 dagger a +0 robe 2 stones (8, 1, D:6) a +0 flail an orc corpse (skeletalised by now) (8, 7, D:6) a +0 whip 3 stones (15, 1, D:6) a +0 short sword (31, 33, D:6) a hound skeleton (35, 16, D:6) a +0 scythe a +0 robe (35, 17, D:6) a +0 scythe a +0 robe a +0 scythe a +0 robe a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (44, 17, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (23, 12, D:7) a +0 giant club an ogre skeleton (27, 6, D:7) a +0 plate armour (28, 0, D:7) an amulet of regeneration (36, -3, D:7) a +0 short sword an orc corpse (40, 17, D:7) a +0 dagger 4 stones a kobold corpse (43, 18, D:7) a +0 whip of electrocution 3 stones a kobold corpse (45, 16, D:7) a +0 short sword 2 stones a kobold corpse (53, 21, D:7) a +0 whip (57, 16, D:7) 5 poisoned darts a +0 short sword a +0 short sword a kobold corpse a kobold corpse (57, 17, D:7) 8 poisoned darts a +0 short sword a +0 robe Level 8 of the Dungeon