upsid Level 1 of the Dungeon (0, 0, D:1) a ring of wizardry (8, 30, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (12, 40, D:1) a rat corpse (skeletalised by now) (16, 18, D:1) a hobgoblin skeleton (17, 18, D:1) a bat skeleton (21, 32, D:1) a ball python skeleton (23, 12, D:1) a bat skeleton (24, 42, D:1) a +0 dagger (24, 51, D:1) an orb of guile (25, 42, D:1) a +0 dagger (28, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, 43, D:1) a +0 leather armour (34, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (36, 44, D:1) a bat skeleton (40, 30, D:1) a +0 leather armour (42, 4, D:1) a +0 leather armour (42, 40, D:1) a ball python corpse (skeletalised by now) (42, 45, D:1) a quokka corpse (skeletalised by now) (43, 40, D:1) a quokka corpse (skeletalised by now) (50, 32, D:1) a rat skeleton (51, 22, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) the +4 hand axe of Ipse Dixit {freeze, rPois rC+ Str-4 Dex+5} rPois: It protects you from poison. rC+: It protects you from cold. Str-4: It affects your strength (-4). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (0, 21, D:2) a frilled lizard corpse (2, -3, D:2) a +0 ring mail (4, -1, D:2) a +0 short sword a stone (11, 16, D:2) a +0 spear (12, -9, D:2) a +0 spear (15, 10, D:2) a bat corpse (16, 15, D:2) a rat corpse (18, -1, D:2) 13 gold pieces (18, 0, D:2) 11 gold pieces (18, 1, D:2) 9 gold pieces a ball python corpse (27, -10, D:2) 2 poisoned darts