Dungeon Crawl Stone Soup version 0.35-a0-1297-gc4298273a4 (webtiles) character file. Game seed: 11635195613570582863 19 upsid the Chopper (level 2, -5/24 HPs) Began as a Coglin Fighter on Oct 15, 2026. Slain by Terence ... wielding a +0 hand axe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:43 (684 turns). upsid the Chopper (Coglin Fighter) Turns: 684, Time: 00:00:44 Health: -5/24 AC: 0 Str: 16 XL: 2 Next: 70% Magic: 2/2 EV: 12 Int: 7 God: Gold: 35 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . (100%) a - melded +0 war axe {Navbir} rCold . . . (100%) e - melded +2 kite shield rNeg . . . (100%) b - melded +0 scale mail rPois . (100%) (helmet unavailable) rElec . (100%) f - melded scarf {Repulsion} rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no gizmo) Stlth + HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: pig-form, very quick A: very fast, weak attacks, no casting, small, off-hand wielding, slow wielding, (warmup strikes), no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You were a filthy swine. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 war axe (melded) {Navbir} d - a +0 short sword {Lucía} Armour b - a +0 scale mail (melded) c - a +0 buckler e - a +2 kite shield (melded) f - a scarf of repulsion (melded) Scrolls c - a scroll of teleportation {unknown} e - a scroll of amnesia {unknown} Potions m - 2 potions of might d - a potion of heal wounds {unknown} Skills: - Level 3.0 Fighting * Level 3.2 Axes - Level 2.6 Armour - Level 2.1 Shields You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 43% 1 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a filthy swine. You cover ground very quickly. Your unarmed attacks are very weak. You cannot cast spells. You are incapable of wielding weapons or throwing items. Your auxiliary armour is melded. You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. (Your first few attacks do less damage.) You cannot equip rings or amulets. Message History You continue parting from your +0 short sword {Lucía}. x5 You finish parting from your +0 short sword {Lucía}. You whisper farewell to Lucía. You start putting on your armour. You continue putting on your +2 kite shield. x5 You finish putting on your +2 kite shield. You climb downwards. You encounter a ball python. Found 9 gold pieces. There is a stone staircase leading up here. A ball python is nearby! The ball python closely misses you. You block the ball python's attack. You slash the ball python! You kill the ball python! No target in view! No target in view! You now have 35 gold pieces (gained 9). You encounter Terence the Veteran and an endoplasm. Terence is carrying a wand of polymorph. Terence shouts! The endoplasm jiggles. You slash the endoplasm! You kill the endoplasm! Terence zaps a wand. You turn into a filthy swine. Your +0 war axe {Navbir}, +0 scale mail, scarf of repulsion and +2 kite shield meld into your body. The haze of the repulsion field disappears. You barely miss Terence. Terence barely misses you. You hit Terence but do no damage. Terence misses you. You closely miss Terence. Terence barely misses you. You hit Terence but do no damage. Terence closely misses you. You completely miss Terence. Terence screams, "Stand, coward! You want a fight, show some honour!" Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence closely misses you. You hit Terence but do no damage. Terence misses you. You completely miss Terence. Terence hits you with a +0 hand axe! You hit Terence but do no damage. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence hits you with a +0 hand axe! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #......### ######......## #............# #.#########..# # #..# ≈# # #..# #≈#.# #..# #.≈..# #..##..~..## #...a@.~.... ............###.## .........#### ########## You could see Terence. Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) 2 ball pythons 5 bats (D:1) 4 endoplasms 2 frilled lizards (D:1) 6 kobolds (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | upsid the Coglin Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 122 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 669 | D:2 | Encountered Terence 684 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic D:2: layout_loops_ring, chequers_serial_rivers_micro_b, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Axes | 3 | 3.2 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.1 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Attack: Normal || 52 Melee: War axe || 43 Short sword || 16 Unarmed || 10 Armour: Scale mail || 31 None || 4 Dodge: Dodged || 25 Block: Buckler || 8 Kite shield || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 692 | 678 | 14 | 0 | 514 | 2 | 346.0 | Dungeon | 692 | 678 | 14 | 0 | 514 | 2 | 346.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 658 daAuts D:2: 33 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+