upsid Level 1 of the Dungeon (4, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (19, 8, D:1) a +0 dagger (26, -3, D:1) 2 darts of disjunction (27, -1, D:1) a +0 mace (30, 3, D:1) a +0 robe (31, -7, D:1) a +0 hand axe (46, 29, D:1) a ring of protection from cold (49, 4, D:1) a rat skeleton (49, 6, D:1) a +0 dagger (50, 12, D:1) a +6 ring of strength (51, -4, D:1) a ring of willpower (54, 32, D:1) a +0 mace (59, 1, D:1) a +0 chain mail Level 2 of the Dungeon (1, -12, D:2) a +0 spear (7, -9, D:2) a +0 ring mail (9, 9, D:2) a +0 club a goblin corpse (10, 0, D:2) a potion of enlightenment (10, 5, D:2) a +0 dagger of speed 4 stones (11, -15, D:2) a parchment of Passwall (14, -3, D:2) an adder corpse (28, 17, D:2) a ball python corpse (32, -10, D:2) a frilled lizard corpse (skeletalised by now) (38, -23, D:2) 3 poisoned darts (46, -15, D:2) 6 atropa-tipped darts (48, -12, D:2) a quokka corpse (skeletalised by now) (50, -20, D:2) a bat corpse (skeletalised by now)