upsid Level 1 of the Dungeon (2, 3, D:1) a +0 club a kobold skeleton (7, 19, D:1) an amulet of chemistry (9, 0, D:1) a +0 club a goblin skeleton a bat skeleton (11, 0, D:1) a +0 spear (11, 30, D:1) a bat skeleton (15, -4, D:1) a rat skeleton (25, 9, D:1) an amulet of wildshape (25, 36, D:1) a bat skeleton (33, 37, D:1) a hobgoblin skeleton (35, 1, D:1) a +0 dagger (37, 15, D:1) a +0 dagger (37, 32, D:1) a +0 war axe (40, 0, D:1) a rat skeleton (48, 32, D:1) a +0 short sword (48, 45, D:1) a +0 dagger (54, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (3, 0, D:2) a ball python corpse (skeletalised by now) (4, 6, D:2) a +1 hand axe of flaming (24, 9, D:2) a +0 plate armour (28, 3, D:2) a +0 halberd a +0 spear a gnoll skeleton a gnoll skeleton (29, 3, D:2) a +0 whip a gnoll skeleton (31, -6, D:2) 3 flux baubles a +0 dagger (41, 13, D:2) a +0 flail (44, 4, D:2) an adder skeleton (44, 32, D:2) a parchment of Mephitic Cloud (46, 4, D:2) a jackal skeleton (46, 32, D:2) a +0 dagger (47, 11, D:2) a +0 spear (48, -3, D:2) a jackal skeleton (48, 10, D:2) a +0 spear (49, 11, D:2) a +0 dagger a +0 whip a goblin skeleton a gnoll skeleton (49, 46, D:2) a +0 club a goblin corpse (skeletalised by now) (50, -5, D:2) an adder skeleton (52, -3, D:2) a jackal skeleton Level 3 of the Dungeon [Shop] Xumyeg's Armour Shoppe a +0 robe (9 gold) the +0 scale mail "Neryag" {Rampage rC+ Will+} (259 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. a +0 robe (9 gold) a +0 robe (9 gold) a +2 helmet of ice (346 gold) a +0 leather armour (22 gold) a +0 plate armour (198 gold) a +0 ring mail (44 gold) a +3 scale mail of archery (253 gold) the +4 ring mail "Tethyarpho" {Rampage rElec rCorr} (479 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (0, 0, D:3) a +0 hand axe (4, 11, D:3) an adder corpse (skeletalised by now) (8, 8, D:3) an adder corpse (skeletalised by now) (10, 45, D:3) a ball python corpse (skeletalised by now) (11, 26, D:3) a +2 dagger of draining a goblin corpse (skeletalised by now) (18, 16, D:3) a +0 club (21, 16, D:3) a +0 mace (24, 42, D:3) a +0 dagger (25, 4, D:3) a ball python corpse (skeletalised by now) (29, 54, D:3) a +0 ring mail (30, 22, D:3) a +0 quarterstaff (33, 17, D:3) a goblin corpse (skeletalised by now) (33, 30, D:3) a +0 ring mail (34, 17, D:3) a +0 short sword a kobold skeleton (34, 30, D:3) a +0 orcbow (35, 13, D:3) a +0 spear (38, 19, D:3) a +0 club (38, 47, D:3) a hobgoblin corpse (skeletalised by now) (44, 9, D:3) a +0 quarterstaff (54, 15, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (5, -10, D:4) a +0 ring mail (9, 7, D:4) 6 poisoned darts (12, -16, D:4) an adder corpse (skeletalised by now) (15, 37, D:4) a +0 dagger (20, 32, D:4) a +0 leather armour a +0 dagger (20, 34, D:4) a ball python corpse (skeletalised by now) (21, 28, D:4) a +4 flail a +0 leather armour a +0 dagger an orc skeleton an orc skeleton (21, 29, D:4) a +0 short sword (21, 30, D:4) a +0 robe a +0 dagger an orc skeleton (21, 31, D:4) 2 stones a +0 short sword (22, 33, D:4) a +0 dagger of venom a +0 leather armour a +0 dagger a +0 leather armour an orc skeleton (23, 4, D:4) a +0 leather armour (25, 3, D:4) a ring of see invisible (27, 19, D:4) an adder skeleton (27, 40, D:4) a +0 dagger (37, 5, D:4) an adder corpse (skeletalised by now) (52, 15, D:4) a +0 mace a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 2 poisoned darts (5, 13, D:5) a +0 mace (6, -8, D:5) a +0 dagger (9, -9, D:5) an adder corpse (skeletalised by now) (16, 21, D:5) a +0 dagger (22, -4, D:5) a jackal corpse (skeletalised by now) (27, 0, D:5) 5 poisoned darts a +0 club (27, 1, D:5) a hound corpse (skeletalised by now) (32, 34, D:5) a +6 ring of strength (35, -9, D:5) a +0 short sword an orc corpse (skeletalised by now) (38, 2, D:5) a +0 club (39, 21, D:5) a staff of conjuration (40, 30, D:5) a +0 sling {Nodoka} (40, 34, D:5) a ring of willpower (46, 9, D:5) a +0 robe (46, 19, D:5) a potion of might (47, 17, D:5) a scroll of enchant weapon (47, 21, D:5) a parchment of Sublimation of Blood (47, 37, D:5) a +0 giant club (48, 19, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (48, 36, D:5) a +0 robe a +0 dagger a +0 giant spiked club an ogre skeleton (49, 17, D:5) a scroll of revelation (50, 19, D:5) a potion of enlightenment (51, 14, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +4 ring of protection (1, -9, D:6) a +0 flail (5, -17, D:6) 3 poisoned darts (13, -23, D:6) a +0 mace an orc skeleton (29, -21, D:6) a +0 dagger a +0 robe (30, -21, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (36, -16, D:6) a +0 club a kobold skeleton (36, -15, D:6) 3 poisoned darts a +0 short sword (37, -19, D:6) a +0 whip a +0 chain mail (41, -19, D:6) a +0 whip 4 stones (42, -22, D:6) a +0 whip a stone a kobold skeleton Level 7 of the Dungeon [Shop] Pulax's Assorted Antiques a +0 robe (21 gold) a potion of lignification (72 gold) a potion of brilliance (96 gold) a +0 giant spiked club (62 gold) a +1 whip of draining (276 gold) a +2 long sword of holy wrath (439 gold) a scroll of identify (48 gold) a phantom mirror (960 gold) a potion of magic (192 gold) (37, 7, D:7) a +0 partisan a +0 plate armour an orc corpse (skeletalised by now) (39, 8, D:7) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (39, 9, D:7) a +1 vampiric dagger a +0 robe (39, 10, D:7) a +0 club a +0 leather armour a +0 short sword an orc corpse (skeletalised by now) (39, 27, D:7) a +0 war axe (40, 16, D:7) a +0 falchion (47, 11, D:7) a quill talisman (48, 26, D:7) a +2 halberd of venom (49, 26, D:7) a +0 whip a gnoll corpse (skeletalised by now) (50, 26, D:7) a +1 spear of venom a +0 trident a +0 war axe a +0 club a +0 spear a +0 ring mail a +0 buckler an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (51, 26, D:7) a +0 mace a +0 plate armour a +0 flail an orc corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (52, 21, D:7) a hound corpse (skeletalised by now) (60, -12, D:7) a +0 rapier (60, -3, D:7) a water moccasin skeleton (61, -1, D:7) a bullfrog skeleton Level 8 of the Dungeon (0, 0, D:8) a ring of willpower (4, -32, D:8) a bullfrog corpse (7, 2, D:8) a +0 spear (8, 1, D:8) a +0 club a +0 robe (9, 2, D:8) a +0 spear a +0 spear a gnoll corpse (9, 3, D:8) a +0 flail a +0 spear a gnoll corpse (13, -40, D:8) a howler monkey corpse (21, -8, D:8) a +0 dagger a kobold corpse (skeletalised by now) (22, -25, D:8) a +0 long sword (23, -10, D:8) a +0 whip a stone (23, -8, D:8) a curare-tipped dart a +0 whip a +0 dagger (23, -7, D:8) a +0 short sword of venom a +0 dagger a +0 dagger 5 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (24, -9, D:8) a +2 devious short sword 4 stones a kobold corpse (skeletalised by now) (25, -36, D:8) a +0 quarterstaff (25, 2, D:8) 19 gold pieces (33, -8, D:8) a +0 mace (41, -24, D:8) a yak corpse (skeletalised by now) (41, -23, D:8) a yak corpse (skeletalised by now) (43, -26, D:8) a yak corpse (skeletalised by now) the Ecumenical Temple