upsid Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, 11, D:1) a +0 spear (12, -1, D:1) a +0 club (21, 36, D:1) a bat skeleton (21, 38, D:1) a +0 ring mail (22, 2, D:1) a rat corpse (skeletalised by now) (27, 10, D:1) a +0 short sword a kobold corpse (skeletalised by now) (27, 36, D:1) a +0 club a goblin skeleton (29, 9, D:1) a hobgoblin corpse (skeletalised by now) (30, 34, D:1) a +0 mace (31, 33, D:1) a +0 ring mail (33, 6, D:1) a +0 whip (35, 40, D:1) an amulet of the acrobat (36, 40, D:1) a +0 club (39, 4, D:1) a +0 short sword a stone a kobold skeleton (53, 50, D:1) a +0 club (56, 5, D:1) a +0 dagger (56, 39, D:1) a +0 whip (58, 41, D:1) a jackal corpse (skeletalised by now) (60, 50, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (1, 5, D:2) a +0 dagger (6, 23, D:2) a +0 robe (8, 1, D:2) a ball python corpse (12, 2, D:2) a +0 dagger 4 stones a kobold corpse (12, 7, D:2) an adder corpse (12, 27, D:2) a quokka corpse (13, 10, D:2) a ribbon worm corpse (18, 22, D:2) a +0 chain mail (20, 2, D:2) a +0 short sword 5 stones a kobold corpse (21, 2, D:2) a ring of see invisible (22, 34, D:2) a hobgoblin corpse (31, 31, D:2) a +0 spear (37, 24, D:2) a +0 club a goblin corpse (40, 29, D:2) a +0 dagger a goblin corpse (41, 24, D:2) a +0 club (41, 28, D:2) a +0 dagger