Dungeon Crawl Stone Soup version 0.35-a0-1308-g77a9b5a25e (webtiles) character file. Game seed: 7764681649156227592 566 upsid the Shooter (level 7, 0/50 HPs) Began as a Coglin Hunter on Oct 18, 2026. Shot with an arrow by a centaur (10 damage) ... on level 5 of the Dungeon. The game lasted 00:01:34 (3530 turns). upsid the Shooter (Coglin Hunter) Turns: 3530, Time: 00:01:34 Health: 0/50 AC: 4 Str: 11 XL: 7 Next: 32% Magic: 7/7 EV: 11 Int: 8 God: Gold: 192 SH: 0 Dex: 20 Spells: 6/6 levels left rFire . . . (100%) a - +2 sling {Uttamveer} rCold . . . (100%) c - +0 sling {Agam} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -1), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 192 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Uttamveer} c - a +0 sling (offhand) {Agam} Armour b - a +0 leather armour (worn) d - a +0 pair of gloves (worn) Wands p - a wand of polymorph (3) Scrolls s - a scroll of butterflies c - 7 scrolls of identify {unknown} d - 4 scrolls of amnesia {unknown} e - 6 scrolls of teleportation {unknown} h - a scroll of poison {unknown} k - a scroll of brand weapon {unknown} l - a scroll of fog {unknown} m - a scroll of enchant armour {unknown} o - a scroll of fear {unknown} u - a scroll of noise {unknown} Potions f - 3 potions of curing {unknown} j - a potion of might {unknown} n - a potion of haste {unknown} p - a potion of magic {unknown} q - a potion of enlightenment {unknown} Skills: - Level 2.0 Fighting * Level 7.9 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 50% 1 Dragon Veins Fire/Ice/Erth/A0% 3d(3/3/3/286% 3 Passwall Erth 0% N/A 86% 3 Swiftness Air 0% N/A 86% 3 Tukima's Dance Hex 0% N/A 86% 3 Cause Fear Hex 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: The Shining One Shops: D:1 ( Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {Uttamveer} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (moderately wounded, 51% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The centaur shoots an arrow. The arrow hits you! The adder bites you but does no damage. The centaur shoots an arrow. The arrow hits you. The adder bites you but does no damage. Fire: a) +2 sling {Uttamveer} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (moderately wounded, 51% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. You shoot a sling bullet. The sling bullet barely misses the adder. You feel sick. The adder closely misses you. Fire: a) +2 sling {Uttamveer} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (moderately wounded, 51% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder is severely wounded. You shoot a sling bullet. The sling bullet hits the adder! You kill the adder! You feel sick. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Uttamveer} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (76% to hit) You shoot a sling bullet. The sling bullet hits the centaur. The centaur is lightly wounded. You shoot a sling bullet. The sling bullet hits the centaur. The centaur is moderately wounded. You feel sick. The centaur shoots an arrow. The arrow hits you! You die... ..... .. ..... # . .#.. ..#. #..## ..... .... ).?..# ##..# ....# ##..# .####.†##.<# .......@..###..## ..........c...... ...........#..... ...........# #.## ..........## .# .........># ...###....# ##. #....# .....# You could see a centaur. Vanquished Creatures A black bear (D:5) 2 scorpions (D:4) An orc priest (D:4) A sleepcap (D:4) 3 clockroaches Ijyb (D:3) An iguana (D:4) An orc wizard (D:4) 8 adders 2 dart slugs 2 ribbon worms (D:2) 7 endoplasms 6 hobgoblins 9 jackals 8 orcs (D:4) 3 quokkas 5 ball pythons 2 bats 4 frilled lizards 4 goblins 9 kobolds 3 rats 83 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | upsid the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 110 | D:1 | Reached skill level 4 in Ranged Weapons 118 | D:1 | Found Vumaj's Weapon Shoppe. 137 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 437 | D:1 | Found a faded altar of an unknown god. 660 | D:2 | Reached XP level 3. HP: 19/27 MP: 3/3 1577 | D:3 | Reached skill level 5 in Ranged Weapons 1577 | D:3 | Reached XP level 4. HP: 25/33 MP: 4/4 1790 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 1956 | D:3 | Encountered Ijyb 1967 | D:3 | Killed Ijyb 1968 | D:3 | Reached skill level 6 in Ranged Weapons 2357 | D:4 | Reached XP level 6. HP: 36/44 MP: 6/6 2502 | D:4 | Found a glowing golden altar of the Shining One. 2538 | D:4 | Reached skill level 7 in Ranged Weapons 2872 | D:4 | Reached XP level 7. HP: 50/50 MP: 7/7 3342 | D:5 | Entered Level 5 of the Dungeon 3530 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_basic, shapermc_ecumenical_altar_mp_ritualfount, serial_shops, shop D:2: layout_basic, minmay_misc_feat_ornament D:3: layout_loops_ring, uniq_ijyb D:4: layout_basic, marbit_many_paths D:5: layout_layer_cave, grunt_dithmenos_smoke, minitemple Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 6 7 | 7.9 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 7 | XLs as -------------+----------------------+--------- None | * * * * * * * | 7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 1 | || 1 Melee: Sling | | 2 | || 2 Fire: Sling | 136 | 250 | 72 || 458 Armour: Leather armour | 10 | 29 | 17 || 56 Dodge: Dodged | 6 | 25 | 10 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3566 | 3403 | 163 | 0 | 2970 | 5 | 713.2 | Dungeon | 3566 | 3403 | 163 | 0 | 2970 | 5 | 713.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1280 daAuts D:2: 911 daAuts D:3: 693 daAuts D:1: 639 daAuts D:5: 43 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+