upsid Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 8, D:1) a quokka corpse (skeletalised by now) (9, 30, D:1) a gecko talisman (11, 22, D:1) 4 javelins (14, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (22, 5, D:1) a jackal skeleton (22, 6, D:1) a jackal skeleton (23, -4, D:1) a +0 plate armour (26, 25, D:1) a +0 dagger a goblin corpse (27, 1, D:1) a rat skeleton (27, 23, D:1) a +0 dagger a kobold skeleton a jackal skeleton (27, 26, D:1) a hobgoblin corpse (28, -8, D:1) a +0 club a goblin skeleton (28, 24, D:1) a +0 club a goblin corpse (29, -2, D:1) a +0 ring mail (29, 27, D:1) a +0 dagger (30, -3, D:1) a quokka skeleton (30, 33, D:1) a +0 club a goblin corpse (skeletalised by now) (40, 1, D:1) a +0 whip (40, 8, D:1) a +0 spear (41, 7, D:1) a +0 dagger (42, 14, D:1) a hobgoblin corpse (skeletalised by now) (45, 14, D:1) a rat corpse (skeletalised by now) (48, -4, D:1) a +0 dagger (49, 15, D:1) a jackal corpse (skeletalised by now) (54, 14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 6, D:2) a +0 dagger (1, 6, D:2) a +0 dagger a goblin corpse (1, 7, D:2) a parchment of Tukima's Dance (2, 6, D:2) a +0 dagger (2, 12, D:2) a +0 club (4, 10, D:2) a +0 dagger