Dungeon Crawl Stone Soup version 0.35-a0-1308-g77a9b5a25e (webtiles) character file. Game seed: 8385705567671596856 38 upsid the Shooter (level 3, -1/27 HPs) Began as a Coglin Hunter on Oct 19, 2026. Slain by Robin ... wielding a +4 spectral club (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (678 turns). upsid the Shooter (Coglin Hunter) Turns: 678, Time: 00:00:30 Health: -1/27 AC: 3 Str: 11 XL: 3 Next: 41% Magic: 3/3 EV: 11 Int: 8 God: Gold: 84 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +2 sling {Citlalmina} rCold . . . (100%) c - +0 sling {Matsuko} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Citlalmina} c - a +0 sling (offhand) {Matsuko} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of teleportation {unknown} d - a scroll of immolation {unknown} Skills: - Level 2.0 Fighting * Level 4.7 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 0% N/A 65% 2 Frozen Ramparts Ice 0% 1d1 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Robin Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The goblin is moderately wounded. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! Robin throws the goblin at you! The goblin hits you with a +0 dagger. You shoot a sling bullet. The sling bullet hits the goblin. The goblin is heavily wounded. You shoot a sling bullet. The sling bullet hits the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. x2; The goblin barely misses you. Robin hits you with a +4 spectral club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The goblin closely misses you. The goblin hits you with a +0 dagger. The goblin hits you but does no damage. Robin throws the goblin at you! You climb upwards. Level annotation: Robin There is a stone staircase leading down here. Fire: a) +2 sling {Citlalmina} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (58% to hit) You shoot a sling bullet. The sling bullet barely misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! The goblin misses you. The goblin hits you but does no damage. Robin closely misses you. The dancing +4 spectral club hits you. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. The goblin completely misses you. You encounter a dancing +4 spectral club. Fire: a) +2 sling {Citlalmina} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a dancing +4 spectral club (unrewarding, not watching you, 48% to hit) You shoot a sling bullet. The sling bullet closely misses the dancing +4 spectral club. You shoot a sling bullet. The sling bullet closely misses the dancing +4 spectral club. Robin hits you with a +4 spectral club! You die... Robin calls out, "Let's celebrate! Time for a feast!" ~~.~~~~~.###.#.#######.........## ...~...~...#.#.##................ .~~~.~.~~~.###....#...########... .....~...~...#.##....## #... ~~.<.~~~.~~~.#.#.....# #... (~.....~...~.#.#..#### #### .~.~~~.~.#.~.#.#).###### # ...~...~.#.~~~(#gg.....# # ~~~~.~~~.#...~.)@......# # .....~...#.#.~##†g.....# ##.~~~.#.#.#.~##..)....# ...~...#.#.#.~##.......# ~~~~.###.#.#.~##.......# ~....#...#.#.~##.......# ~###########.~##.......# ## #..##.......# ##......)...# You could see a dancing +4 spectral club (distracted), Robin and 2 goblins. Vanquished Creatures 3 hobgoblins (D:1) 3 quokkas (D:1) 3 ball pythons (D:1) 4 endoplasms (D:1) A frilled lizard (D:1) 13 goblins 7 jackals (D:1) 3 kobolds (D:1) 3 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | upsid the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 117 | D:1 | Reached skill level 4 in Ranged Weapons 117 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 381 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 581 | D:2 | Encountered Robin 678 | D:1 | Slain by Robin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_basic, minivault_14, minmay_misc_feat_chi D:2: layout_basic, uniq_robin Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.7 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Fire: Sling || 136 Armour: Leather armour || 24 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 704 | 690 | 14 | 0 | 552 | 2 | 352.0 | Dungeon | 704 | 690 | 14 | 0 | 552 | 2 | 352.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 673 daAuts D:2: 30 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+