Dungeon Crawl Stone Soup version 0.35-a0-1323-g3e59668144 (webtiles) character file. Game seed: 3524837424689325556 1405 upsid the Skirmisher (level 8, 0/56 HPs) Began as a Coglin Hunter on Oct 23, 2026. Slain by a mummy (7 damage) ... in an ossuary. The game lasted 00:03:23 (4235 turns). upsid the Skirmisher (Coglin Hunter) Turns: 4235, Time: 00:03:23 Health: 0/56 AC: 3 Str: 12 XL: 8 Next: 69% Magic: 8/8 EV: 11 Int: 9 God: Gold: 378 SH: 0 Dex: 19 Spells: 7/7 levels left rFire . . . (100%) a - +2 sling {Hong} rCold . . . (100%) c - +0 sling {Somchit} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no gizmo) Stlth ++ HPRegen 0.29/turn MPRegen 0.11/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were in an ossuary. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer and Ossuary. You collected 378 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Hong} c - a +0 sling (offhand) {Somchit} d - the +4 dagger "Subrauha" {freeze, rF+ rN+ Str+2 Stlth+} (You found it on level 4 of the Dungeon) rF+: It protects you from fire. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. Armour b - a +0 leather armour (worn) Wands f - a wand of mindburst (10) b - a wand of acid (1) c - a wand of warping (7) Scrolls s - a scroll of butterflies c - 3 scrolls of teleportation {unknown} d - 2 scrolls of vulnerability {unknown} e - 2 scrolls of revelation {unknown} h - 2 scrolls of enchant armour {unknown} k - 2 scrolls of enchant weapon {unknown} l - 4 scrolls of fog {unknown} m - a scroll of amnesia {unknown} o - 2 scrolls of noise {unknown} q - a scroll of blinking {unknown} y - a scroll of brand weapon {unknown} B - 4 scrolls of identify {unknown} C - a scroll of immolation {unknown} Potions f - 2 potions of lignification {unknown} j - a potion of resistance {unknown} n - a potion of brilliance {unknown} p - a potion of heal wounds {unknown} s - 4 potions of mutation {unknown} u - 3 potions of haste {unknown} v - a potion of moonshine {unknown} x - 2 potions of cancellation {unknown} z - 2 potions of invisibility {unknown} D - 3 potions of might {unknown} Skills: - Level 2.0 Fighting * Level 10.3 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 0% N/A 61% 2 Scorch Fire 0% 2d5 61% 2 Fugue of the Fallen Necr 0% N/A 83% 3 Ozocubu's Armour Ice 0% N/A 83% 3 Stone Arrow Conj/Erth 0% 3d7 83% 3 Death's Door Necr 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Sewer (visited) Ossuary (1/1) Temple: D:4-7 Altars: Kikubaaqudgha Wu Jian Shops: D:5 * Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Fire: a) +2 sling {Hong} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile zombie (moderately damaged, 76% to hit) You shoot a sling bullet. The sling bullet hits the crocodile zombie! The crocodile zombie is heavily damaged. You shoot a sling bullet. The sling bullet hits the crocodile zombie! The crocodile zombie is severely damaged. The mummy hits you! * * * LOW HITPOINT WARNING * * * The crocodile zombie bites you! * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Hong} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile zombie (severely damaged, 76% to hit) You shoot a sling bullet. The sling bullet hits the crocodile zombie. The crocodile zombie is severely damaged. You shoot a sling bullet. The sling bullet hits the crocodile zombie! The crocodile zombie is almost destroyed. The mummy hits you. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Hong} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a crocodile zombie (almost destroyed, 76% to hit) You shoot a sling bullet. The sling bullet hits the crocodile zombie. You destroy the crocodile zombie! You shoot a sling bullet. Fire: a) +2 sling {Hong} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a mummy (heavily damaged, 79% to hit) You shoot a sling bullet. The sling bullet hits the mummy. The mummy is severely damaged. You shoot a sling bullet. The sling bullet barely misses the mummy. The mummy hits you! You die... ######## ########### ∩..#...#!!!?#...#...# ...'.∩.#?/=!+.∩M@...# ...#...#!?!!#...#...# ...##### #######...# ...# #...# '### #'### ...# #.).# ...# #...# ...# #...# ...# #...# You could see a mummy. Vanquished Creatures Sigmund (D:3) A black bear (D:4) 2 ogres (D:5) 2 scorpions (D:5) A marrowcuda (D:5) 2 rock fish (D:5) A burial acolyte (Ossuary) A howler monkey (D:5) 2 jellies (Sewer) A hound (D:4) A clockroach (D:5) 2 iguanas (D:4) 4 water moccasin zombies (Ossuary) 2 crocodile zombies (Ossuary) A mummy (Ossuary) 7 gnolls 8 adders A river rat (Sewer) 4 ufetubi (D:4) 6 dart slugs 3 adder zombies (Ossuary) 13 gnoll zombies (Ossuary) 5 orcs 14 endoplasms 6 hobgoblins 5 jackals 6 quokkas 10 ball pythons 8 bats 8 frilled lizards 5 goblins A jackal zombie (Ossuary) 8 kobolds 8 orc zombies (Ossuary) 8 rats 158 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | upsid the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 51 | D:1 | Reached skill level 4 in Ranged Weapons 51 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 280 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1199 | D:3 | Found an ornate altar of the Wu Jian Council. 1263 | D:3 | Reached skill level 5 in Ranged Weapons 1369 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 1488 | D:3 | Encountered Sigmund 1500 | D:3 | Killed Sigmund 1501 | D:3 | Reached skill level 6 in Ranged Weapons 1501 | D:3 | Reached XP level 5. HP: 18/38 MP: 5/5 1501 | D:3 | Reached XP level 6. HP: 20/44 MP: 6/6 1902 | D:4 | Identified the +3 buckler of Ostomakk {rElec Str-3 Dex+5} 2063 | D:4 | Reached skill level 7 in Ranged Weapons 2184 | D:4 | Reached XP level 7. HP: 18/50 MP: 7/7 2202 | D:4 | Identified the +4 dagger "Subrauha" {freeze, rF+ rN+ Str+2 | Stlth+} 2441 | D:4 | Found a glowing drain. 2450 | Sewer | Entered a sewer 2586 | Sewer | Found a viscous altar of Jiyva. 2739 | D:5 | Entered Level 5 of the Dungeon 2804 | D:5 | Reached skill level 8 in Ranged Weapons 2850 | D:5 | Found Plog's Assorted Antiques. 3111 | D:5 | Reached XP level 8. HP: 56/56 MP: 8/8 3152 | D:5 | Reached skill level 9 in Ranged Weapons 3159 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 3204 | D:5 | Identified the ring "Eppofuj" {Str-2 Dex+6 Slay+4} 3902 | D:6 | Found a sand-covered staircase. 3948 | Ossuary | Entered an ossuary 4153 | Ossuary | Reached skill level 10 in Ranged Weapons 4235 | Ossuary | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_rooms, serial_glass, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_b D:2: layout_loops_ring, kennysheep_decorative_pillar D:3: layout_loops_ring, nicolae_wu_jian_immortal_techniques, dk_noncrumbling_3, kennysheep_crisscross, supply_closet_lemuel, chequers_serial_rivers_large_b, uniq_sigmund D:4: layout_rooms, portal_sewer_entry_d, minmay_vboxes D:5: layout_gridville, lemuel_crystal_altar, serial_shops, nicolae_shop_stone D:6: layout_basic, zin_purify, minmay_temple_entry_crystal_x, nicolae_ossuary_entry_monument Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Ranged Weapons | 4 5 6 7 8 10 | 10.3 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 7 8 | XLs as -------------+-------------------------+--------- None | * * * * * * * * | 8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 188 | 160 | 488 || 836 Armour: Leather armour | 12 | 22 | 51 || 85 Dodge: Dodged | 4 | 26 | 41 || 71 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4322 | 3849 | 473 | 0 | 3146 | 8 | 540.2 | Dungeon | 3830 | 3357 | 473 | 0 | 2824 | 6 | 638.3 | Sewer | 210 | 210 | 0 | 0 | 141 | 1 | 210.0 | Ossuary | 282 | 282 | 0 | 0 | 180 | 1 | 282.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1156 daAuts D:3: 867 daAuts D:4: 681 daAuts D:2: 640 daAuts D:1: 431 daAuts Ossuary: 282 daAuts Sewer: 210 daAuts D:6: 51 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+