Dungeon Crawl Stone Soup version 0.35-a0-1326-gf22a60d3d9 (webtiles) character file. Game seed: 1683257510866434110 65 upsid the Shooter (level 4, -3/33 HPs) Began as a Coglin Hunter on Oct 24, 2026. Killed from afar by Sigmund (6 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:00:47 (1696 turns). upsid the Shooter (Coglin Hunter) Turns: 1696, Time: 00:00:48 Health: -3/33 AC: 3 Str: 11 XL: 4 Next: 13% Magic: 4/4 EV: 11 Int: 9 God: Gold: 21 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +2 sling {Constanze} rCold . . . (100%) c - +0 sling {Xiang} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Constanze} c - a +0 sling (offhand) {Xiang} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - 5 scrolls of identify {unknown} e - a scroll of immolation {unknown} h - a scroll of fear {unknown} Potions d - a potion of ambrosia {unknown} f - a potion of berserk rage {unknown} j - a potion of moonshine {unknown} Skills: - Level 2.0 Fighting * Level 5.1 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 47% 1 Kinetic Grapnel Frge 0% 1d4 47% 1 Poisonous Vapours Alch/Air 0% 1d1 47% 1 Summon Small Mammal Summ 0% N/A 47% 1 Mercury Arrow Conj/Alch 0% 2d5 63% 2 Momentum Strike Conj/Tloc 0% 3d8 63% 2 Launch Clockwork Bee Frge 0% N/A 85% 3 Animate Dead Necr 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet completely misses Sigmund. Sigmund is suddenly surrounded by pale red light. Sigmund completely misses you. Fire: a) +2 sling {Constanze} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of resistance (moderately wounded, 61% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. You shoot a sling bullet. The sling bullet hits Sigmund! Sigmund is severely wounded. Terence hits you with a +0 hand axe. Fire: a) +2 sling {Constanze} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of resistance (severely wounded, 61% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is almost dead. You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund closely misses you. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Constanze} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of resistance (almost dead, 61% to hit) You shoot a sling bullet. The sling bullet closely misses Sigmund. You shoot a sling bullet. The sling bullet closely misses Sigmund. Terence hits you but does no damage. Sigmund barely misses you. Fire: a) +2 sling {Constanze} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of resistance (almost dead, 61% to hit) You shoot a sling bullet. The sling bullet barely misses Sigmund. You shoot a sling bullet. The sling bullet barely misses Sigmund. Terence screams, "I want to be left alone!" Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Sigmund points at you and mumbles some strange words. The puff of flame hits you. You die... Sigmund begins carving another notch in his scythe. #≈ß..ß≈### #≈.##.[†.#### #≈.##.§§....# #≈ß..ß≈###..# ###≈≈§§§≈# #.## ###.##########.# ###...# ##..# ....### ###..#### ##### #####...@@..# ########.......###@# .........###..## #.# .######### #.###...# ## #.##..### # #....# ..### ..# ### You could see Sigmund (@) and Terence (@). Vanquished Creatures 3 adders (D:2) A ribbon worm (D:2) 4 endoplasms 4 hobgoblins 5 jackals 3 quokkas (D:2) 4 ball pythons 7 bats 2 frilled lizards 4 goblins 2 kobolds A rat (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | upsid the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 428 | D:1 | Reached skill level 4 in Ranged Weapons 428 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 1433 | D:2 | Reached XP level 3. HP: 20/27 MP: 3/3 1519 | D:2 | Found Neif's General Store. 1582 | D:2 | Reached skill level 5 in Ranged Weapons 1654 | D:2 | Reached XP level 4. HP: 32/33 MP: 4/4 1678 | D:2 | Encountered Sigmund 1690 | D:2 | Encountered Terence 1696 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_basic, minmay_misc_feat_rugged, minmay_misc_feat_encased, hangedman_decor_peaks_small D:2: layout_rooms, serial_shops, nicolae_shop_tiny_real_fake_doors, shop, shop, shop, shop, kennysheep_generic_room_15, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 | 2.0 Ranged Weapons | 4 5 | 5.1 Dodging | 1 | 1.7 Stealth | | 0.7 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- None | * * * * | 4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 168 | 22 || 190 Armour: Leather armour | 20 | 10 || 30 Dodge: Dodged | 26 | 4 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1718 | 1364 | 354 | 0 | 1190 | 2 | 859.0 | Dungeon | 1718 | 1364 | 354 | 0 | 1190 | 2 | 859.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1434 daAuts D:2: 283 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+