Dungeon Crawl Stone Soup version 0.35-a0-1339-g60e87af945 (webtiles) character file. Game seed: 8098703593657913635 102 upsid the Shooter (level 4, -16/33 HPs) Began as a Coglin Hunter on Oct 25, 2026. Demolished by an ogre ... wielding a +0 giant club (20 damage) ... on level 3 of the Dungeon. The game lasted 00:00:52 (1849 turns). upsid the Shooter (Coglin Hunter) Turns: 1849, Time: 00:00:53 Health: -16/33 AC: 3 Str: 11 XL: 4 Next: 77% Magic: 4/4 EV: 11 Int: 9 God: Gold: 209 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +2 sling {Sachi} rCold . . . (100%) c - +0 sling {Juwon} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 209 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Sachi} c - a +0 sling (offhand) {Juwon} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - 2 scrolls of fog {unknown} e - 5 scrolls of identify {unknown} h - a scroll of acquirement {unknown} j - 2 scrolls of amnesia {unknown} k - a scroll of immolation {unknown} l - a scroll of poison {unknown} m - a scroll of revelation {unknown} Potions d - 2 potions of might {unknown} f - 2 potions of curing {unknown} n - a potion of berserk rage {unknown} p - a potion of haste {unknown} q - 2 potions of cancellation {unknown} s - a potion of moonshine {unknown} Skills: - Level 2.0 Fighting * Level 5.5 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 47% 1 Kinetic Grapnel Frge 0% 1d4 47% 1 Poisonous Vapours Alch/Air 0% 1d1 47% 1 Summon Small Mammal Summ 0% N/A 47% 1 Searing Ray Conj 0% 2d4 63% 2 Dragon Veins Fire/Ice/Erth/A0% 3d(3/3/3/285% 3 Brom's Barrelling Bould Conj/Erth 0% 2d4 99% 4 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Rending Blade Conj/Frge 0% 2d6 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The goblin barely misses you. Fire: a) +2 sling {Sachi} Press: ? - help, Q - select action Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (lightly wounded, 77% to hit) You shoot a sling bullet. The sling bullet completely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club! Fire: a) +2 sling {Sachi} Press: ? - help, Q - select action Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 77% to hit) You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is heavily wounded. The goblin closely misses you. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Sachi} Press: ? - help, Q - select action Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 77% to hit) You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the ogre! The ogre is severely wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. Fire: a) +2 sling {Sachi} Press: ? - help, Q - select action Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (severely wounded, 77% to hit) You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is almost dead. The goblin misses you. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.# #######.#.# #.#..... #.# #.........## ##.#.#.#. #.#####..#####...###.......) ##........#..(###....###.#.#. ##.######.##..(#.............. ##.#.## #.# .g.#.#.#########.# ##.###>####.# #g##.#.#########.# #.## ##.....# #g##.#............ ##.###.####.# #@O..#.##........# ##.#.## #.######.#.#.....###.# ##.## ##...## #..........##.# #.# #.....###.........<"... #.# #...............)####.# #># #.....###.....#.#####.. #.# ##...## #.........^...# #.# #..## ###....)....... #.# #..# ############# You could see an ogre (O) and 3 goblins (g). Vanquished Creatures 3 adders (D:2) 2 dart slugs 4 ribbon worms An orc (D:2) 4 endoplasms 11 hobgoblins 6 jackals (D:1) 2 quokkas (D:1) 5 ball pythons 6 bats 6 frilled lizards 11 goblins 4 kobolds 4 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | upsid the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 171 | D:1 | Reached skill level 4 in Ranged Weapons 179 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 636 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1038 | D:2 | Reached skill level 5 in Ranged Weapons 1047 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1838 | D:3 | Encountered an ogre 1849 | D:3 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_loops_corners, minmay_strange_pillars D:2: layout_basic D:3: layout_loops_ring, minmay_ogre_servants Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 | 2.0 Ranged Weapons | 4 5 | 5.5 Dodging | 1 | 1.7 Stealth | | 0.7 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- None | * * * * | 4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 162 | 100 || 262 Armour: Leather armour | 7 | 7 || 14 Dodge: Dodged | 8 | 6 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1876 | 1832 | 44 | 0 | 1564 | 3 | 625.3 | Dungeon | 1876 | 1832 | 44 | 0 | 1564 | 3 | 625.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 878 daAuts D:2: 540 daAuts D:3: 458 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+