Dungeon Crawl Stone Soup version 0.35-a0-1340-gb58a3a9983 (webtiles) character file. Game seed: 8434448043118779197 259 upsid the Shooter (level 6, -4/44 HPs) Began as a Coglin Hunter on Oct 27, 2026. Succumbed to a kobold brigand's dart ... in a sewer. The game lasted 00:00:56 (1049 turns). upsid the Shooter (Coglin Hunter) Turns: 1049, Time: 00:00:56 Health: -4/44 AC: 7 Str: 11 XL: 6 Next: 16% Magic: 6/6 EV: 11 Int: 9 God: Gold: 29 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . (100%) a - +2 sling {Chang} rCold . . . (100%) c - +0 sling {Javier} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) d - +0 cloak rCorr . (100%) e - +2 pair of gloves SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.27/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-4 -> -18), slowed, revved, very slow A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 29 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Chang} c - a +0 sling (offhand) {Javier} Armour b - a +0 leather armour (worn) d - a +0 cloak (worn) e - a +2 pair of gloves (worn) Scrolls s - a scroll of butterflies c - 3 scrolls of enchant armour {unknown} e - 3 scrolls of identify {unknown} Potions d - a potion of heal wounds {unknown} f - a potion of attraction {unknown} j - a potion of curing {unknown} k - 2 potions of enlightenment {unknown} l - a potion of moonshine {unknown} Skills: - Level 2.0 Fighting * Level 6.6 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 0% 2d7 63% 2 Sublimation of Blood Necr 0% N/A 63% 2 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You have difficulty breathing. You feel as though you will be slow longer. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {Chang} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped darts (lightly wounded, 59% to hit) You shoot a sling bullet. The sling bullet barely misses the kobold brigand. You shoot a sling bullet. The sling bullet barely misses the kobold brigand. You feel very sick. The rat squeaks loudly. The kobold brigand throws a dart. The dart hits you. You are lethally poisoned! You have difficulty breathing. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. Fire: a) +2 sling {Chang} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped darts (lightly wounded, 59% to hit) You shoot a sling bullet. The sling bullet hits the kobold brigand! The kobold brigand is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the kobold brigand. * * * LOW HITPOINT WARNING * * * You feel very sick. Fire: a) +2 sling {Chang} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped darts (moderately wounded, 59% to hit) You shoot a sling bullet. The sling bullet hits the kobold brigand. The kobold brigand is heavily wounded. You shoot a sling bullet. The sling bullet hits the kobold brigand. The kobold brigand is heavily wounded. You die... ....~~~~~# ∩...~..~~# ..~.~..~~## ~.~.~~~~..## ##### .~~~~##.~~.####.~.~ ~..~####~~..~~~~# ~~..## #.~~.~~~~# ### .~~.~####~.~....###~K~~$ ~~~.~.~########.@~.~# ###~~~~.# #####~r~~( ##.~.~# ### ##~~~# #~..# #~~~# ##~.~## #~~~~~# #~###~# You could see a kobold brigand (K) and a rat (r). Vanquished Creatures A phantom (D:2) A kobold brigand (Sewer) 2 clockroaches (D:3) A river rat (Sewer) 2 adders 3 dart slugs (D:2) 3 ribbon worms (Sewer) 4 hobgoblins 4 jackals (D:1) A quokka (D:3) 2 ball pythons 2 bats 2 endoplasms A frilled lizard (D:2) A goblin (D:1) 3 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | upsid the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 57 | D:1 | Reached skill level 4 in Ranged Weapons 58 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 72 | D:1 | Found Eliapp's Jewellery Shop. 605 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 696 | D:2 | Encountered a phantom 710 | D:2 | Killed a phantom 711 | D:2 | Reached skill level 5 in Ranged Weapons 711 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 818 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 818 | D:3 | Found a glowing drain. 822 | D:3 | Reached skill level 6 in Ranged Weapons 833 | Sewer | Entered a sewer 900 | Sewer | Reached XP level 6. HP: 44/44 MP: 6/6 1048 | Sewer | HP: 2/44 [poisoned by a kobold brigand (dart)] 1049 | Sewer | Succumbed to a kobold brigand's dart Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_basic, serial_shops, shop D:2: layout_basic D:3: layout_loops_ring, lemuel_round_altar, cheibrodos_sewer_entry_drain, minmay_misc_feat_room, uniq_natasha Sewer: sewer_co_tree Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 2 | 2.0 Ranged Weapons | 4 5 6 | 6.6 Dodging | 1 | 1.7 Stealth | | 0.7 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 | XLs as -------------+-------------------+--------- None | * * * * * * | 6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 90 | 96 || 186 Armour: Leather armour | 7 | 9 || 16 Dodge: Dodged | 16 | 10 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1134 | 1079 | 55 | 0 | 881 | 4 | 283.5 | Dungeon | 848 | 793 | 55 | 0 | 643 | 3 | 282.7 | Sewer | 286 | 286 | 0 | 0 | 238 | 1 | 286.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 457 daAuts D:1: 366 daAuts Sewer: 286 daAuts D:3: 24 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+