upsid Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (3, -4, D:1) a +0 mace (26, 34, D:1) a rat skeleton (35, -1, D:1) a +0 dagger (42, -1, D:1) a hobgoblin corpse (skeletalised by now) (43, -1, D:1) a rat corpse (skeletalised by now) (48, 10, D:1) a ball python corpse (skeletalised by now) (48, 32, D:1) a quokka skeleton (56, 24, D:1) a staff of alchemy (57, 8, D:1) a +0 leather armour (59, 45, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (2, 4, D:2) a +0 robe (4, -4, D:2) a frilled lizard skeleton (5, 13, D:2) a +0 short sword (9, 2, D:2) a ball python skeleton (10, -12, D:2) a bat skeleton (14, -24, D:2) a +0 club a goblin skeleton (14, -1, D:2) a parchment of Awaken Armour (16, -1, D:2) a parchment of Volatile Blastmotes (19, -8, D:2) a +0 ring mail (23, -13, D:2) a +0 whip a kobold skeleton (29, 13, D:2) a +0 robe (30, -3, D:2) a ball python skeleton (30, 3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (34, -8, D:2) a rat skeleton (35, 6, D:2) a +0 mace (38, 6, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (1, -5, D:3) a scroll of immolation (2, 2, D:3) a hobgoblin corpse (3, 6, D:3) a +6 ring of dexterity (6, 0, D:3) a potion of heal wounds