Dungeon Crawl Stone Soup version 0.35-a0-1345-g0f1e910ab6 (webtiles) character file. Game seed: 2193534294678912397 92 upsid the Shooter (level 4, -2/33 HPs) Began as a Coglin Hunter on Oct 29, 2026. Splashed by a jelly's acid (8 damage) ... on level 4 of the Dungeon. The game lasted 00:00:56 (2141 turns). upsid the Shooter (Coglin Hunter) Turns: 2141, Time: 00:00:57 Health: -2/33 AC: 3 Str: 11 XL: 4 Next: 59% Magic: 4/4 EV: 11 Int: 8 God: Gold: 116 SH: 0 Dex: 20 Spells: 3/3 levels left rFire . . . (100%) a - +2 sling {Bonhwa} rCold . . . (100%) c - +0 sling {Somchai} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Bonhwa} c - a +0 sling (offhand) {Somchai} Armour b - a +0 leather armour (worn) Wands e - a wand of charming (5) Scrolls s - a scroll of butterflies c - a scroll of immolation {unknown} e - a scroll of summoning {unknown} h - 2 scrolls of enchant weapon {unknown} j - a scroll of identify {unknown} k - 2 scrolls of torment {unknown} Potions d - a potion of curing {unknown} f - a potion of mutation {unknown} Skills: - Level 2.0 Fighting * Level 5.4 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 0% 2d10 86% 3 Death Channel Necr 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Zin Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 78% to hit) You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club! The jelly hits you but does no damage. The adder barely misses you. Fire: a) +2 sling {Bonhwa} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 78% to hit) You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet barely misses the ogre. The adder bites you. The ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * The jelly closely misses you. Fire: a) +2 sling {Bonhwa} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 78% to hit) You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. The adder bites you but does no damage. The jelly closely misses you. The adder bites you but does no damage. The ogre closely misses you. Fire: a) +2 sling {Bonhwa} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, 78% to hit) You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... ######## #......# +......# #......# #......# #......# #SO....# #@j....# #......# #......# ####.### .# .. .# You could see an ogre (O), a jelly (j) and an adder (S). Vanquished Creatures Ijyb (D:3) 2 adders 2 dart slugs An orc (D:3) A ribbon worm (D:2) 4 endoplasms (D:1) 3 hobgoblins 4 jackals (D:2) A quokka (D:1) 4 ball pythons 4 bats 5 frilled lizards 4 goblins 9 kobolds 8 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | upsid the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 145 | D:1 | Reached skill level 4 in Ranged Weapons 145 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 508 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 693 | D:2 | Identified the medusa talisman of Evolution {Will- Int+4} 1480 | D:3 | Reached skill level 5 in Ranged Weapons 1480 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 1701 | D:3 | Encountered Ijyb 1717 | D:3 | Killed Ijyb 1860 | D:3 | Found a glowing silver altar of Zin. 2133 | D:4 | Encountered an ogre 2141 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_rooms D:2: layout_loops_corners D:3: layout_loops_ring, zin_academy, uniq_ijyb D:4: layout_basic, uniq_edmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 | 2.0 Ranged Weapons | 4 5 | 5.4 Dodging | 1 | 1.7 Stealth | | 0.7 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- None | * * * * | 4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 168 | 58 || 226 Armour: Leather armour | 10 | 10 || 20 Dodge: Dodged | 7 | 8 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2166 | 2091 | 75 | 113 | 1743 | 4 | 541.5 | Dungeon | 2166 | 2091 | 75 | 113 | 1743 | 4 | 541.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 906 daAuts D:2: 856 daAuts D:1: 394 daAuts D:4: 9 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+