utonium Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (7, 28, D:1) a +0 dagger a goblin skeleton (11, -10, D:1) a +0 rapier (12, 23, D:1) a hobgoblin skeleton (15, -15, D:1) a +0 dagger 2 stones (16, -2, D:1) a +0 dagger a bat skeleton a goblin skeleton (18, -11, D:1) a ball python corpse (skeletalised by now) (21, -18, D:1) a bat corpse (skeletalised by now) (24, 18, D:1) a +0 robe (28, 15, D:1) 5 stones (29, 17, D:1) a +0 robe a ball python skeleton (30, 6, D:1) a frilled lizard corpse (skeletalised by now) (33, 5, D:1) a +0 mace (38, 21, D:1) 3 poisoned darts (41, -13, D:1) a rat skeleton (41, -11, D:1) a frilled lizard skeleton (42, -11, D:1) a goblin skeleton (42, -10, D:1) a +0 sling (49, 0, D:1) a +0 spear (52, -3, D:1) a +0 whip (53, 16, D:1) a +0 club (60, -19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (62, 16, D:1) 7 stones (63, 14, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Omicuun's Armour Boutique a +0 leather armour (24 gold) the +2 pearl dragon scales "Jesien Viekk" {rPois rC++ rN++ Will-} (1506 gold) rPois: It protects you from poison. rC++: It greatly protects you from cold. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. a +0 pair of gloves (54 gold) the +2 leather armour of Theory {rF+ rC+ Regen+ Stlth-} (379 gold) rF+: It protects you from fire. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Stlth-: It makes you less stealthy. the +5 moon troll leather armour {Spirit, Regen++ MP+5} (714 gold) Regen++: It increases your rate of health regeneration. MP+5: It affects your magic capacity (+5). a +0 robe (8 gold) the +2 leather armour of Dice, Bag, and Bottle {*Corrode rPois rC+ Int+3} (370 gold) *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). a +0 ring mail (48 gold) (2, -30, D:2) a jackal corpse (skeletalised by now) (2, -29, D:2) an orb of wrath (8, -29, D:2) a jackal skeleton (12, -32, D:2) a +1 helmet (12, -17, D:2) a +0 scale mail (17, -7, D:2) a quokka corpse (skeletalised by now) (20, -44, D:2) a bat corpse (skeletalised by now) (20, -33, D:2) a +0 club (22, 8, D:2) 6 poisoned darts (23, -36, D:2) a +0 club a gnoll corpse (skeletalised by now) (23, -34, D:2) a +0 whip (23, -33, D:2) a +0 spear (25, -31, D:2) a +0 mace (27, -36, D:2) a +0 flail a frilled lizard corpse (skeletalised by now) (27, 10, D:2) a ball python corpse (skeletalised by now) (29, -17, D:2) a +0 robe (34, -25, D:2) a +0 trident (34, -19, D:2) a quokka corpse (skeletalised by now) (41, 3, D:2) 7 stones (45, 2, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Noithriff's Assorted Antiques a +0 mace (69 gold) a +2 heavy spear (400 gold) a +0 plate armour (529 gold) a +0 phantom mirror (920 gold) a +0 condenser vane (920 gold) the +0 robe "Dovewat" {rF++ Archmagi} (901 gold) rF++: It greatly protects you from fire. Archmagi: It increases the power of your magical spells. a +0 Gell's gravitambourine (2/2) (920 gold) a +0 Gell's gravitambourine (2/2) (920 gold) (0, 0, D:3) a +0 war axe (16, 15, D:3) the +10 quarterstaff of the Hurtling Gods {drain, Str+5} Str+5: It affects your strength (+5). (23, 18, D:3) a +0 whip (24, 20, D:3) a +0 dagger a +0 sling (25, -8, D:3) a +0 pair of boots (27, -8, D:3) a hobgoblin skeleton (29, 9, D:3) 8 stones (34, -9, D:3) a +0 club (43, -10, D:3) a giant cockroach corpse (43, 16, D:3) a +0 helmet a +3 leather armour a +0 club an orc skeleton (44, 13, D:3) 2 scrolls of teleportation (44, 15, D:3) a +0 sling (49, 17, D:3) a +0 dagger a +0 sling (50, 17, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a potion of cancellation (0, 5, D:4) a +0 club (1, 1, D:4) a dart slug corpse (9, 19, D:4) a +0 dagger