utonium Level 1 of the Dungeon [Shop] Geatz's Antique Armour Emporium the orb of the Vaults {Glass, SInv Ice} (775 gold) SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. a +0 robe (17 gold) a +0 chain mail (114 gold) a +0 chain mail (114 gold) a +2 leather armour of positive energy (304 gold) a +0 leather armour (38 gold) a +0 leather armour (38 gold) a +0 leather armour (38 gold) a +0 ring mail (76 gold) a +0 leather armour (38 gold) (11, -21, D:1) a +0 chain mail (12, 6, D:1) a +0 club (13, -11, D:1) a rat corpse (skeletalised by now) (13, 5, D:1) a +0 short sword (19, -4, D:1) a rat skeleton (20, 1, D:1) a hobgoblin skeleton (21, -6, D:1) a +1 dagger of holy wrath (22, -6, D:1) a ball python skeleton (23, -5, D:1) a frilled lizard skeleton (24, -8, D:1) a ball python corpse (skeletalised by now) (26, 3, D:1) a +0 robe (27, 11, D:1) a +0 spear (30, -5, D:1) a +0 club (32, -19, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Fuikint's Distillery a potion of magic (unknown) (80 gold) a potion of attraction (30 gold) a potion of brilliance (unknown) (40 gold) a potion of berserk rage (unknown) (50 gold) a potion of resistance (100 gold) a potion of curing (30 gold) a potion of haste (100 gold) a potion of curing (30 gold) a potion of brilliance (unknown) (40 gold) a potion of curing (30 gold) [Shop] Biukeg's Antique Weapon Shop a +0 devious short sword (125 gold) a +0 battleaxe (250 gold) a +2 eveningstar of protection (1110 gold) a +0 mace (75 gold) a +0 club (12 gold) a +0 whip (62 gold) [Shop] Fent's Weapon Shoppe a +0 spear (36 gold) a +0 trident (42 gold) a +2 dagger of speed (216 gold) a +0 flail (42 gold) a +0 dagger (24 gold) the +9 eveningstar of Crystal {vamp, Int+7} (1569 gold) Int+7: It affects your intelligence (+7). It cannot be enchanted further. 3 datura-tipped darts (32 gold) a +0 heavy hand axe (88 gold) a +2 sling of freezing (176 gold) a +1 whip of flaming (138 gold) a +0 dagger (24 gold) [Shop] Ribaaj's Assorted Antiques a potion of enlightenment (165 gold) a scroll of teleportation (99 gold) a ring of protection from fire (825 gold) a +0 hand axe (99 gold) a sack of spiders (1320 gold) a +0 sling (49 gold) a +0 pair of boots (148 gold) a scroll of enchant armour (247 gold) a scroll of amnesia (132 gold) a +0 dagger (66 gold) [Shop] Fuemesk's Distillery a potion of moonshine (14 gold) a potion of attraction (42 gold) a potion of moonshine (14 gold) a potion of resistance (140 gold) a potion of curing (42 gold) a potion of heal wounds (112 gold) a potion of magic (unknown) (112 gold) a potion of curing (42 gold) a potion of berserk rage (unknown) (70 gold) a potion of ambrosia (112 gold) a potion of heal wounds (112 gold) (0, 0, D:2) a ball python skeleton (1, -6, D:2) a quokka skeleton (4, 12, D:2) a rat skeleton (5, 12, D:2) a hobgoblin skeleton (5, 17, D:2) a +0 sling (8, 18, D:2) a +0 helmet (9, 21, D:2) a +0 short sword (18, 1, D:2) a +0 club a frilled lizard skeleton (19, -20, D:2) a +0 dagger a kobold skeleton (35, -11, D:2) an adder corpse (skeletalised by now) (35, 12, D:2) a hobgoblin corpse (skeletalised by now) (36, 12, D:2) a +0 scale mail (44, -19, D:2) a +0 robe (49, -17, D:2) a bat corpse (skeletalised by now) (50, -19, D:2) a +0 dagger (56, -9, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (1, 2, D:3) a bat corpse (skeletalised by now) (1, 6, D:3) a +0 spear (3, -13, D:3) a +0 mace (4, -19, D:3) a +0 leather armour (4, -14, D:3) a hobgoblin corpse a ball python corpse (6, -9, D:3) a bat corpse (skeletalised by now) (13, 18, D:3) a +0 dagger a goblin skeleton (19, 28, D:3) an adder skeleton (22, 18, D:3) a +0 flail a +0 leather armour (25, 2, D:3) a parchment of Blink (28, 10, D:3) a +0 scale mail (30, -10, D:3) a frilled lizard corpse (skeletalised by now) (34, 24, D:3) a +0 mace (44, 11, D:3) a +0 dagger Level 4 of the Dungeon (3, 11, D:4) a parchment of Summon Cactus Giant (15, -18, D:4) the +7 chain mail of Eternal Winter {rC+ Int+2 Dex+3} rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further.