Dungeon Crawl Stone Soup version 0.35-a0-53-g511dc2e70d (webtiles) character file. Game seed: 13901389527741667686 493419 utonium the Hoplite (level 26, -3/213 HPs) Began as a Formicid Monk on Feb 17, 2026. Was the Champion of Cheibriados. Killed by divine providence ... invoked by a deep elf high priest (16 damage) ... on level 5 of the Vaults on Feb 18, 2026. The game lasted 01:14:44 (47863 turns). utonium the Hoplite (Formicid Monk) Turns: 47863, Time: 01:14:45 Health: -3/213 AC: 19 Str: 32 XL: 26 Next: 35% Magic: 10/41 EV: 45 Int: 28 God: Cheibriados [******] Gold: 3227 SH: 40 Dex: 43 Spells: 47/54 levels left rFire + . . (50%) a - +2 triple sword (protect) rCold . . . (100%) x - +8 tower shield {rF+} rNeg + . . (50%) j - +3 ring mail {Will+} rPois . (100%) v - +1 cloak of Starlight {*Dazzle EV+4 Stlth--} rElec + (33%) n - +2 pair of gloves {Parrying} rCorr + (50%) y - +2 pair of gloves {Fire} SInv + m - +2 pair of boots {Fly} Will +.... A - amulet "Zaterhol" {rElec Regen+} Stlth G - ring "Belaunle" {rN+ rCorr Dex+4} HPRegen 1.35/turn i - +5 ring of evasion MPRegen 0.27/turn %: no passive effects @: weak-willed, flying, very slow A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms }: 2/15 runes: serpentine, barnacled a: Dig (0%), Shaft Self (0%), Renounce Religion (0%), Bend Time (0%), Temporal Distortion (0%), Slouch (0%), Step From Time (2%) You were on level 5 of the Vaults. You worshipped Cheibriados. Cheibriados was exalted by your worship. You visited 10 branches of the dungeon, and saw 43 of its levels. You also visited: Sewer, Ossuary, Ice Cave and Desolation. You collected 8183 gold pieces. You spent 4956 gold pieces at shops. Inventory: Hand Weapons a - a +2 triple sword of protection (weapon) b - a +7 great sword of protection Missiles f - 46 boomerangs h - 5 throwing nets s - 6 curare-tipped darts (quivered) t - 14 javelins I - 4 silver javelins Armour d - the +5 robe of Night {Dark Will+ SInv} (You found it on level 3 of the Crypt) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. j - a +3 ring mail of willpower (worn) m - a +2 pair of boots of flying (worn) n - a +2 pair of gloves of parrying (worn) v - the +1 cloak of Starlight (worn) {*Dazzle EV+4 Stlth--} (You acquired it on level 12 of the Dungeon) *Dazzle: It may blind adjacent enemies who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. It cannot be enchanted further. x - a +8 tower shield of fire resistance (worn) y - a +2 pair of gloves of fire (worn) Jewellery c - a +6 ring of dexterity i - a +5 ring of evasion (worn) p - the ring of the Briny Deep {rC+ Wiz} (You found it on level 2 of the Orcish Mines) [ring of wizardry] rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. w - the amulet of Biuwain {Wildshape *Slow rPois Dex+3} (You found it in the Desolation of Salt) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). *Slow: It may slow you when you take damage. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). A - the amulet "Zaterhol" (worn) {rElec Regen+} (You bought it in a shop on level 1 of the Snake Pit) [amulet of regeneration] rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. G - the ring "Belaunle" (worn) {rN+ rCorr Dex+4} (You took it off a merfolk impaler on level 2 of the Shoals) [ring of resist corrosion] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). Wands e - a wand of charming (16) f - a wand of mindburst (21) b - a wand of acid (27) a - a wand of flame (74) c - a wand of warping (19) p - a wand of polymorph (9) Scrolls N - 10 scrolls of noise a - a scroll of enchant armour T - 2 scrolls of torment p - 7 scrolls of poison g - 9 scrolls of fog I - 7 scrolls of immolation V - 5 scrolls of vulnerability x - 8 scrolls of amnesia b - 7 scrolls of blinking f - 2 scrolls of fear r - 6 scrolls of revelation i - 17 scrolls of identify s - a scroll of butterflies Potions B - 5 potions of berserk rage f - 7 potions of moonshine A - 9 potions of attraction b - 7 potions of brilliance c - 21 potions of curing L - 3 potions of lignification g - 3 potions of magic M - 8 potions of mutation m - 6 potions of might r - 5 potions of resistance C - 5 potions of cancellation a - 3 potions of ambrosia h - 6 potions of haste i - 3 potions of invisibility w - 10 potions of heal wounds Miscellaneous h - a +2 lightning rod (4/4) g - a +0 condenser vane i - a +2 phial of floods Skills: + Level 18.8 Fighting + Level 23.0 Long Blades + Level 16.8 Dodging - Level 25.0 Shields + Level 14.8 Spellcasting - Level 18.4 Translocations - Level 14.0 Invocations You had 47 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Manifold Assault Tloc 44% N/A 1% 7 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 100% N/A 0% 2 Teleport Other Tloc 89% N/A 0% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Passage of Golubria Tloc 89% N/A 1% 4 Dispersal Tloc 44% N/A 1% 6 Summon Forest Summ/Tloc 32% N/A 2% 5 Kiss of Death Conj/Necr 80% 2d11 4% 1 Magic Dart Conj 80% 1d7 4% 1 Poisonous Vapours Alch/Air 80% 1d3 4% 1 Sandblast Erth 40% 2d10 4% 1 Slow Hex 80% N/A 4% 1 Soul Splinter Necr 80% N/A 4% 1 Summon Small Mammal Summ 80% N/A 4% 1 Call Imp Summ 40% N/A 6% 2 Construct Spike Launche Frge 40% 2d4 6% 2 Grave Claw Necr 40% 2d9 6% 2 Mercury Arrow Conj/Alch 40% 2d8 6% 2 Searing Ray Conj 40% 2d5 6% 2 Static Discharge Conj/Air 40% 3-5/arc 6% 2 Sublimation of Blood Necr 20% N/A 6% 2 Confusing Touch Hex 20% N/A 12% 3 Frozen Ramparts Ice 40% 1d7 12% 3 Fugue of the Fallen Necr 20% N/A 12% 3 Gloom Hex/Necr 40% N/A 12% 3 Hailstorm Conj/Ice 20% 3d7 12% 3 Inner Flame Hex/Fire 31% N/A 12% 3 Launch Clockwork Bee Frge 20% N/A 12% 3 Ozocubu's Armour Ice 20% N/A 12% 3 Sigil of Binding Hex 20% N/A 12% 3 Stone Arrow Conj/Erth 40% 3d9 12% 3 Summon Ice Beast Ice/Summ 20% N/A 12% 3 Tukima's Dance Hex 20% N/A 12% 3 Vampiric Draining Necr 20% 2d7 12% 3 Disjunction Tloc 44% N/A 14% 8 Airstrike Air 10% 2d(2-18) 36% 4 Animate Dead Necr 20% N/A 36% 4 Awaken Armour Erth/Frge 40% N/A 36% 4 Brom's Barrelling Bould Conj/Erth 20% 2d6 36% 4 Cause Fear Hex 10% N/A 36% 4 Cigotuvi's Putrefaction Necr/Air 20% N/A 36% 4 Dispel Undead Necr 20% 3d11 36% 4 Flame Wave Conj/Fire 31% 2d9 36% 4 Forge Lightning Spire Air/Frge 20% 3d5 36% 4 Fulminant Prism Conj/Alch 10% 3d8 36% 4 Ignite Poison Fire/Alch 31% N/A 36% 4 Iskenderun's Battlesphe Conj/Frge 20% 2d9 36% 4 Leda's Liquefaction Alch/Erth 10% N/A 36% 4 Martyr's Knell Necr/Summ 20% N/A 36% 4 Olgreb's Toxic Radiance Alch 20% N/A 36% 4 Petrify Alch/Erth 10% N/A 36% 4 Sticky Flame Fire/Alch 31% 2d7 36% 4 Summon Seismosaurus Egg Summ/Erth 20% N/A 36% 4 Malign Gateway Summ/Tloc 32% N/A 58% 7 Borgnjor's Vile Clutch Necr/Erth 10% N/A 73% 5 Detonation Catalyst Fire/Alch 31% 2d14 73% 5 Fireball Conj/Fire 15% 3d8 73% 5 Hoarfrost Cannonade Ice/Frge 10% 3d6/3d13 73% 5 Lee's Rapid Deconstruct Erth 10% 3d8* 73% 5 Metabolic Englaciation Hex/Ice 10% N/A 73% 5 Nazja's Percussive Temp Frge 10% 4d5 73% 5 Summon Mana Viper Hex/Summ 20% N/A 73% 5 Yara's Violent Unravell Hex/Alch 10% 3d6 73% 5 Bombard Conj/Erth 10% 9d2 99% 6 Conjure Ball Lightning Conj/Air 10% 3x3d6 99% 6 Death Channel Necr 10% N/A 99% 6 Eringya's Noxious Bog Alch 10% 4d6 99% 6 Forge Monarch Bomb Fire/Frge 15% 4d8 99% 6 Fortress Blast Frge 26% 6d10 99% 6 Plasma Beam Fire/Air 15% 2x1d27 99% 6 Sculpt Simulacrum Ice/Alch 10% N/A 99% 6 Magnavolt Erth/Air 10% 4d11 100% 7 Spellspark Servitor Conj/Frge 10% N/A 100% 7 Sphinx Sisters Hex/Summ 10% N/A 100% 7 Borgnjor's Revivificati Necr 10% N/A 100% 8 Discord Hex 10% N/A 100% 8 Infestation Necr 10% N/A 100% 8 Lehudib's Crystal Spear Conj/Erth 10% 10d4 100% 8 Summon Horrible Things Summ 10% N/A 100% 8 Dragon's Call Summ 10% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:8 Shoals (4/4) Lair:2 Snake (4/4) Lair:2 Slime (1/5) Lair:4 Orc (2/2) D:9 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (3/3) Vaults:2 Tomb (0/3) Crypt:3 Depths (0/4) D:15 Sewer (visited) Ossuary (visited) IceCv (visited) Desolation (visited) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:7 *[ D:12 ( Orc:2 =?[* Elf:2 :! Elf:3 :! Snake:1 ::= Vaults:1 :? Vaults:4 :: Crypt:3 * Annotations: Lair:1 2 transporters Lair:4 exclusion: oklob plant Snake:2 exclusion: oklob plant Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You kill the stone giant! Cheibriados appreciates the change of pace. The titan waves its arms in wide circles. The confined air twists around weakly and strikes you! The ironbound convoker gestures at the ettin while chanting. The ettin seems to grow stronger. You block the phantasmal warrior's attack. You block the vault guard's attack. You block the tengu reaver's attack. The iron dragon breathes metal splinters at you. You block the spray of metal splinters. The titan waves its arms in wide circles. The confined air twists around weakly and strikes you! You barely miss the titan. The titan is lightly wounded. You block the tengu reaver's attack. You block the ettin's attack. x2 You block the phantasmal warrior's attack. The ironbound convoker gestures at the hell knight while chanting. The hell knight seems to grow stronger. The titan hits you!!! * * * LOW HITPOINT WARNING * * * The vault guard barely misses you. The hell knight hits you from afar with a +4 halberd!!! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You step out of the flow of time. You return to the normal time flow. You encounter an elephant. The elephant trumpets! The ettin shouts in stereo! You hear a shout! The elephant changes into a shock serpent! You encounter a shock serpent. The deep elf high priest invokes the aid of its god against you. Something smites you! * * * LOW HITPOINT WARNING * * * The deep elf high priest mumbles some strange prayers to its god against you. Something smites you! You die... Cheibriados appreciates the motionlessness of death. #. #....# #.. .# #....# #... #.# #....# ....# #.# #....# #..... #.# #)...# #..)# #.# #....###)†?.## #.# #....##.)....## #)##.[CD#)@C.....# ,#..[..))e(##..... ####)).[÷.)†### #### .......[<<[...... .......<[[<...... ........C<