utonium Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -2, D:1) a +0 robe (6, -8, D:1) a rat corpse (skeletalised by now) (11, 6, D:1) a +0 club a goblin skeleton (20, 27, D:1) a ball python skeleton (25, 12, D:1) 3 poisoned darts (41, 37, D:1) a quokka corpse (skeletalised by now) (43, 18, D:1) a goblin skeleton (44, 10, D:1) a frilled lizard skeleton (45, 16, D:1) a frilled lizard skeleton (52, 34, D:1) a jackal skeleton a jackal skeleton a jackal skeleton Level 2 of the Dungeon (3, 0, D:2) a +0 whip (7, -3, D:2) a +0 ring mail (13, 15, D:2) a +0 robe (14, -8, D:2) a +0 scale mail (16, 18, D:2) a +0 ring mail (23, -1, D:2) a +0 club (40, 1, D:2) a +0 chain mail (45, 3, D:2) a +1 hat (54, 14, D:2) a +0 dagger a kobold corpse (skeletalised by now) (55, 12, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (9, 33, D:3) a +0 ring mail (10, 22, D:3) a quokka corpse (skeletalised by now) (11, -1, D:3) a +0 mace (11, 33, D:3) a quokka corpse (skeletalised by now) (13, 33, D:3) 5 poisoned darts (15, -8, D:3) a +0 sling (16, 24, D:3) a +0 club (16, 28, D:3) a +0 ring mail (18, 16, D:3) a rat corpse (skeletalised by now) (19, 20, D:3) a +0 dagger (22, 32, D:3) a +0 robe (24, -13, D:3) a staff of fire (28, 12, D:3) a rat skeleton (28, 32, D:3) a rat skeleton (29, 12, D:3) a hobgoblin skeleton (34, 39, D:3) a frilled lizard skeleton (35, 27, D:3) an adder skeleton (40, 12, D:3) a +0 great sword (41, 13, D:3) a jackal corpse (skeletalised by now) (42, 13, D:3) a jackal corpse (skeletalised by now) (43, 13, D:3) a jackal corpse (skeletalised by now) (47, 15, D:3) a parchment of Soul Splinter Level 4 of the Dungeon (12, -4, D:4) a +0 short sword a +0 short sword (19, 2, D:4) a +0 club an orc skeleton (20, 2, D:4) a +0 chain mail a +0 flail a +0 short sword a +0 robe a +0 dagger a +0 leather armour a +0 whip an orc skeleton an orc skeleton (27, 16, D:4) a +0 short sword (27, 18, D:4) a +0 chain mail (31, 1, D:4) 6 poisoned darts a +0 club (34, 14, D:4) an adder skeleton (39, 20, D:4) a +0 dagger 2 stones (41, -26, D:4) a jackal corpse (skeletalised by now) (41, -25, D:4) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (42, -25, D:4) a jackal corpse (skeletalised by now) (42, 22, D:4) a +0 dagger (45, 0, D:4) a +0 war axe (49, -13, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a jackal corpse (skeletalised by now) (2, 1, D:5) a jackal corpse (skeletalised by now) (3, -7, D:5) a jackal corpse (skeletalised by now) (7, 6, D:5) a +0 helmet (18, 8, D:5) a +0 mace a +0 robe the orc corpse of Blorkula the orcula (skeletalised by now) (22, 21, D:5) a quill talisman (25, -21, D:5) a +0 spear a gnoll corpse (skeletalised by now) (27, -21, D:5) a +0 halberd (27, -18, D:5) a +0 whip (30, 14, D:5) 2 boomerangs (31, 4, D:5) an adder corpse (skeletalised by now) (34, -10, D:5) a +0 spear (37, -8, D:5) a +0 war axe (40, -6, D:5) a +0 robe (45, -8, D:5) 5 boomerangs (48, 1, D:5) an adder skeleton (49, 5, D:5) a black bear corpse (skeletalised by now) (50, 0, D:5) a jackal skeleton Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +6 hand axe "Miunouxi" {vamp, rElec rF- rC+++ rN+} (8520 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. It cannot be enchanted further. the +5 mace of the Dungeon {vamp, Dex+5} (5150 gold) Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +2 mace of distortion (1950 gold) the amulet "Juis" {Chemistry Rampage Slay+5 SInv} (6220 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). SInv: It lets you see invisible. the hive talisman of the Eggfruit {Int+3} (8700 gold) [hive talisman] Int+3: It affects your intelligence (+3). the ring of Vehumet, Twisting {rF+ rC+} (3900 gold) [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. the ring "Xierreih" {rN+ Will+ rCorr Slay+4} (5840 gold) [ring of slaying] rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the eel talisman of Midsummer {Harm Dex+2} (3900 gold) [eel talisman] Harm: It increases damage dealt and taken. Dex+2: It affects your dexterity (+2). the +2 robe of Hadjma {Harm SInv} (2210 gold) Harm: It increases damage dealt and taken. SInv: It lets you see invisible. It cannot be enchanted further. the air staff "Suak" {rElec rN+ Dex-2 SInv Summ Air} (4180 gold) [staff of air] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. the amulet of the Magpie {Faith Rampage rF+ Dex-4 Stlth+} (4840 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. the death talisman of Kyaggap {Int+4} (14640 gold) [talisman of death] Int+4: It affects your intelligence (+4). the +5 dagger "Beetlebane" {devious, ^Contam rElec Str+4 SInv} (4800 gold) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. the ring "Qammon" {^Drain rElec rF++ rCorr SInv} (5010 gold) [ring of resist corrosion] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. the serpent talisman "Edumif Mygo" {rF+ rC- Dex+3 Stlth+} (4950 gold) [serpent talisman] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. the ring "Xasunem" {Fly rN+ Int+2 Dex+4} (4130 gold) [ring of flight] Fly: It grants you flight. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). the +0 mace "Bopt" {heavy, +Blink rF- Dex+3} (1870 gold) +Blink: It lets you blink. rF-: It makes you vulnerable to fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +0 hand axe of the Blushing Gods {freeze, rPois rN+ Int-5} (1030 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). It cannot be enchanted further. the amulet of Gozag, Bedighting {Faith rPois Str+3 SInv} (6170 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rPois: It protects you from poison. Str+3: It affects your strength (+3). SInv: It lets you see invisible. the +5 spear "Secret Weapon" {venom, +Blink} (4260 gold) +Blink: It lets you blink. It cannot be enchanted further. (2, -3, D:6) a +0 short sword (3, 3, D:6) a large rock (4, 5, D:6) 9 stones (4, 7, D:6) 7 stones (7, 3, D:6) 4 stones (10, 0, D:6) 8 stones (12, 25, D:6) a talisman of death (16, 32, D:6) a +0 scimitar (34, 8, D:6) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (34, 9, D:6) a +0 dagger a +0 scale mail (35, 8, D:6) a +0 dagger a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a hound corpse (skeletalised by now) (35, 12, D:6) a +0 dagger a +0 robe (37, 20, D:6) a +0 falchion (37, 39, D:6) a +0 whip (38, 20, D:6) a +0 club a +1 short sword of venom an orc skeleton (38, 22, D:6) a +0 mace (39, 22, D:6) a +0 dagger an orc skeleton (43, 11, D:6) a water moccasin corpse (skeletalised by now) (43, 40, D:6) a +0 whip (44, 39, D:6) a +0 spear (45, 39, D:6) a +0 halberd a +0 club a +2 heavy spear a +0 scale mail a +0 kite shield a gnoll skeleton (48, 5, D:6) a bullfrog corpse (skeletalised by now) (50, 32, D:6) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (57, 24, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a scarab talisman (0, 1, D:7) a +0 long sword (6, -21, D:7) a +0 whip (9, 2, D:7) a +0 falchion a +0 robe (11, 3, D:7) a +0 mace a +0 robe (12, -5, D:7) an orb of attunement (12, 2, D:7) a +2 trident a +0 robe (13, -5, D:7) a parchment of Forge Blazeheart Golem (17, -27, D:7) a +0 orcbow (21, -29, D:7) a +0 robe (24, -2, D:7) a +0 chain mail (26, -11, D:7) a +0 dagger a +0 leather armour (27, 0, D:7) a +0 robe (29, -28, D:7) a hound corpse (skeletalised by now) (29, -16, D:7) a +0 robe (30, -22, D:7) a +5 hand axe a +0 robe a +4 scimitar a +0 robe (32, -23, D:7) a +4 morningstar a +0 robe (34, -25, D:7) a +3 war axe a +0 robe (38, -26, D:7) a +3 hand axe a +0 robe (44, -13, D:7) a -2 dagger of chaos Level 8 of the Dungeon (0, 0, D:8) a +0 dagger of flaming (8, 15, D:8) a bullfrog corpse (skeletalised by now) (17, 26, D:8) a +0 mace (19, -5, D:8) a +0 short sword a +0 scale mail a +0 scimitar a +0 chain mail (26, -5, D:8) a +0 robe (28, 18, D:8) a yak skeleton a yak skeleton (29, -16, D:8) a +0 robe (30, -4, D:8) a +0 spear a +0 animal skin (31, -4, D:8) a wolf skeleton (32, -4, D:8) a +0 dagger (38, 16, D:8) a +0 hand axe a +0 scale mail (42, 13, D:8) a +0 falchion (44, 11, D:8) a +0 dagger a +1 dagger of venom a +0 robe an orc skeleton an orc skeleton (56, -8, D:8) a +0 dagger a +0 dagger 9 poisoned darts a kobold corpse (skeletalised by now) (56, -7, D:8) a +0 short sword 4 stones (56, -1, D:8) 5 poisoned darts (57, -8, D:8) a +0 whip a +0 club 6 stones a +0 club a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (57, -7, D:8) a +0 dagger (63, 9, D:8) a +0 hand axe a boomerang a +0 plate armour an orc corpse (skeletalised by now) (63, 10, D:8) a +0 flail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (63, 11, D:8) a +0 dagger (64, 11, D:8) a +0 club an orc corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a howler monkey corpse (skeletalised by now) (1, -19, D:9) a yak corpse (2, -20, D:9) a yak corpse a yak corpse (skeletalised by now) (5, 3, D:9) a +0 falchion an orc corpse (skeletalised by now) (8, -25, D:9) a +0 dagger an orc skeleton (8, -24, D:9) 5 poisoned darts (9, -25, D:9) a +0 flail a +0 arbalest a +0 plate armour (10, -25, D:9) a +0 short sword an orc skeleton (10, -24, D:9) a +0 club (10, 2, D:9) a +0 short sword a +0 dagger a +0 robe (11, 1, D:9) a +0 trident (11, 2, D:9) a +0 club a +0 scale mail a +0 club an orc corpse (skeletalised by now) (11, 3, D:9) a +0 robe an orc corpse (skeletalised by now) (20, 14, D:9) a polar bear corpse (skeletalised by now) (20, 16, D:9) a +0 dagger a +0 robe a human corpse (skeletalised by now) (34, 9, D:9) a yak skeleton (35, 9, D:9) a yak skeleton (44, 19, D:9) a +0 mace (46, 3, D:9) a +0 helmet (46, 4, D:9) a +0 flail a +0 orcbow a +0 chain mail a +0 hand axe a +0 ring mail a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (46, 5, D:9) a +0 dagger an orc corpse (skeletalised by now) (47, -34, D:9) a +0 spear a +0 robe (47, 5, D:9) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (49, -33, D:9) a +0 flail a +0 robe a +3 hand axe a +0 robe (49, 2, D:9) a +0 cloak (51, -33, D:9) a +0 short sword Level 10 of the Dungeon (7, 3, D:10) a +0 hand axe of holy wrath (15, 2, D:10) a vampire mosquito corpse the Ecumenical Temple