Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 7630284203032273955 4 utonium the Trooper (level 1, 0/18 HPs) Began as a Demonspawn Monk on Apr 26, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (63 turns). utonium the Trooper (Demonspawn Monk) Turns: 63, Time: 00:00:10 Health: 0/18 AC: 2 Str: 11 XL: 1 Next: 50% Magic: 1/1 EV: 11 Int: 10 God: Gold: 28 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 short sword rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: * Level 3.3 Fighting - Level 2.6 Short Blades - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is moderately wounded. The jackal completely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is moderately wounded. The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. You die... ###.# ..#.# #.#.# .>#.# ##########.#.# ..[...h@...#.## ##########.#..##### .........†......# ########.##...#.# #.##...## #.##....# #.#.#...## #.#......# #.##...### You could see a jackal. Vanquished Creatures A frilled lizard (D:1) 3 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | utonium the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 63 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic, minmay_hexomino_p4 Action || total ---------------------------++------- Attack: Normal || 30 Melee: Short sword || 30 Armour: Robe || 17 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 59 | 59 | 0 | 0 | 26 | 1 | 59.0 | Dungeon | 59 | 59 | 0 | 0 | 26 | 1 | 59.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 59 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+