Dungeon Crawl Stone Soup version 0.35-a0-1088-gdfda6708a4 (webtiles) character file. Game seed: 12350528301820196604 79 utonium the Slasher (level 4, 0/33 (37) HPs) Began as a Formicid Monk on Sept 27, 2026. Killed from afar by Sigmund (10 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:01:28 (909 turns). utonium the Slasher (Formicid Monk) Turns: 909, Time: 00:01:28 HP: 0/33 (37) AC: 3 Str: 16 XL: 4 Next: 64% MP: 4/4 EV: 12 Int: 9 God: Gold: 92 SH: 0 Dex: 18 Spells: 3/3 levels left rFire . . . (100%) a - +0 falchion rCold + . . (50%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) e - +0 cloak rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + d - ring of protection from cold HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: glowing, drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) e - a +0 cloak (worn) Jewellery d - a ring of protection from cold (worn) Scrolls i - a scroll of identify e - a scroll of revelation {unknown} h - a scroll of teleportation {unknown} j - a scroll of poison {unknown} k - 2 scrolls of enchant weapon {unknown} c - a scroll of fear {unknown} Potions a - a potion of ambrosia e - 2 potions of enlightenment A - a potion of attraction i - a potion of invisibility Skills: + Level 4.2 Fighting * Level 4.4 Long Blades - Level 2.6 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 38% 1 Lesser Beckoning Tloc 0% N/A 52% 2 Searing Ray Conj 0% 2d4 52% 2 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11059 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You dig through the rock wall. You feel drained. You dig through the rock wall. You feel drained. You swing at nothing. You swing at nothing. You hit Sigmund but do no damage. Sigmund barely misses you. You slash Sigmund! Sigmund is moderately wounded. You hit Sigmund but do no damage. Sigmund is moderately wounded. Sigmund casts a spell at you. You are confused. Sigmund hits you with a +0 scythe! You're too confused to attack without stumbling around! You're too confused to attack without stumbling around! You're too confused to attack without stumbling around! You're too confused to attack without stumbling around! You're too confused to attack without stumbling around! You bump into the rock wall. You hit Sigmund. Sigmund is moderately wounded. Sigmund hits you with a +0 scythe! You bump into the rock wall. Sigmund says, "Don't worry, I'll kill you fast." Sigmund hits you but does no damage. You bump into the rock wall. You bump into the rock wall. You feel less confused. Sigmund asks, "Do you like me?" Sigmund hits you with a +0 scythe. You hit Sigmund. Sigmund is heavily wounded. Sigmund hits you but does no damage. You slash Sigmund! Sigmund is severely wounded. You slash Sigmund! Sigmund is almost dead. Sigmund points at you and mumbles some strange words. The magic dart hits you! You die... Sigmund begins carving another notch in his scythe. .....# ....# .... #.. #.# #.# #.# ### ..... #####.###@## ..... #........#@# ....###........### ...............# ........[......# .....##........# .....##...>....# .......#.####### .........# .......#.# You could see Sigmund. Vanquished Creatures Natasha (D:2) Robin (D:2) An adder (D:2) A dart slug (D:1) 2 endoplasms 3 hobgoblins 3 quokkas 6 ball pythons 4 bats A frilled lizard (D:1) 13 goblins 6 kobolds 3 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | utonium the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 150 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 366 | D:1 | Found a faded altar of an unknown god. 579 | D:2 | Reached XP level 3. HP: 25/27 MP: 3/3 623 | D:2 | Encountered Robin 657 | D:2 | Killed Robin 769 | D:2 | Reached XP level 4. HP: 36/37 MP: 4/4 775 | D:2 | Encountered Natasha 782 | D:2 | Killed Natasha 887 | D:2 | Encountered Sigmund 909 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic, shapermc_ecumenical_altar_hornbeckon D:2: cheibrodos_greedy_goblins, layout_rooms, uniq_natasha, uniq_sigmund, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 4 | 4.4 Fighting | 4 | 4.2 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 79 | 27 || 106 Melee: Falchion | 79 | 27 || 106 Ability: Dig | 1 | 1 || 2 Read: Identify | | 2 || 2 Stab: Sleeping | 1 | || 1 Armour: Robe | 34 | 18 || 52 Dodge: Dodged | 50 | 14 || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 939 | 846 | 93 | 0 | 519 | 2 | 469.5 | Dungeon | 939 | 846 | 93 | 0 | 519 | 2 | 469.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 565 daAuts D:2: 374 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+