Dungeon Crawl Stone Soup version 0.35-a0-241-g5b54ce7fc3 (webtiles) character file. Game seed: 14625014583457720521 92 vayu the Conjurer (level 4, -4/24 HPs) Began as a Deep Elf Conjurer on Mar 30, 2026. Slain by Terence ... wielding a +0 hand axe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:43 (1883 turns). vayu the Conjurer (Deep Elf Conjurer) Turns: 1883, Time: 00:03:43 Health: -4/24 AC: 3 Str: 4 XL: 4 Next: 35% Magic: 2/12 EV: 11 Int: 25 God: Gold: 97 SH: 0 Dex: 13 Spells: 1/12 levels left rFire . . . (100%) c - +2 dagger (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) b - +0 helmet {Snipe} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons c - a +2 dagger of flaming (weapon) Armour a - a +0 robe (worn) b - a +0 helmet of sniping (worn) Scrolls e - a scroll of fear {unknown} c - a scroll of teleportation {unknown} d - a scroll of poison {unknown} h - a scroll of enchant armour {unknown} j - 2 scrolls of silence {unknown} k - a scroll of identify {unknown} l - a scroll of noise {unknown} Potions f - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.9 Spellcasting + Level 5.5 Conjurations + Level 0.0 Translocations + Level 0.0 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 d - Fulminant Prism Conj/Alch 10% 3d9 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 24% N/A 9% 1 Hailstorm Conj/Ice 20% 3d7 8% 3 Brom's Barrelling Bould Conj/Erth 20% 2d6 26% 4 Dispel Undead Necr 6% 3d8 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10117 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe, wearing a +0 chain mail and carrying a wand of polymorph (moderately wounded, 86% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe, wearing a +0 chain mail and carrying a wand of polymorph (heavily wounded, 86% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe, wearing a +0 chain mail and carrying a wand of polymorph (heavily wounded, 86% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. You stop channelling your searing ray. Terence attacks as he pursues you! Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you with a +0 hand axe. You die... Terence says, "Win and live. Lose and die. It's the rule of life." .#.#####.#####.#..######......#.. .#................# #........# .#######.#####.#.## #......... ........)### #.#.# #%........ #..........###...##########...... #..........'..................... #.....รท....##..####....########## '..........'.....##....# #..........##..#@##....# ##.####........#@##....# #.# #.###.##.#.##....# #.####.###.####.####### #...............# ######.#......... #######.#.!........ ######## ........#..........# #....... ........#..######### #....... You could see Terence. Vanquished Creatures Robin (D:2) 3 adders (D:2) 3 dart slugs 6 endoplasms 10 hobgoblins 5 jackals (D:2) A quokka (D:1) A ball python (D:2) 4 bats A frilled lizard (D:2) 11 goblins 3 kobolds 5 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vayu the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 134 | D:1 | Found a faded altar of an unknown god. 252 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 255 | D:1 | Learned a level 2 spell: Searing Ray 924 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1020 | D:2 | Reached skill level 5 in Conjurations 1034 | D:2 | Encountered Terence 1320 | D:2 | Encountered Robin 1324 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1334 | D:2 | Killed Robin 1760 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1765 | D:2 | Learned a level 4 spell: Fulminant Prism 1882 | D:2 | HP: 1/24 [Terence/+0 hand axe (2)] 1883 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_loops_corners, shapermc_ecumenical_altar_mp_ritualfount D:2: layout_basic, uniq_terence, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.9 Conjurations | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | 5 || 6 Melee: Dagger | 1 | 5 || 6 Cast: Magic Dart | 71 | 7 || 78 Searing Ray | 5 | 14 || 19 Drink: Magic | | 1 || 1 Armour: Robe | 4 | 15 || 19 Dodge: Dodged | 11 | 12 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1882 | 1843 | 39 | 226 | 1391 | 2 | 941.0 | Dungeon | 1882 | 1843 | 39 | 226 | 1391 | 2 | 941.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1040 daAuts D:1: 841 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+