Dungeon Crawl Stone Soup version 0.35-a0-242-gcee09e4548 (webtiles) character file. Game seed: 11758968530599545172 28 vayu the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on Mar 31, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:17 (743 turns). vayu the Conjurer (Deep Elf Conjurer) Turns: 743, Time: 00:01:17 Health: 19/19 AC: 2 Str: 4 XL: 3 Next: 0% Magic: 2/10 EV: 11 Int: 22 God: Gold: 50 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . (100%) b - +3 dagger (vamp) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons b - a +3 vampiric dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Potions g - a potion of magic {!d} d - a potion of brilliance {unknown} f - a potion of curing {unknown} j - a potion of mutation {unknown} Skills: - Level 2.4 Dodging + Level 3.2 Stealth + Level 3.7 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 16% N/A 12% 1 Soul Splinter Necr 16% N/A 12% 1 Summon Small Mammal Summ 16% N/A 12% 1 Maxwell's Portable Pile Tloc 4% (3-9)d2 34% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Airstrike Air 2% 2d(1-17) 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11257 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is lightly wounded. You encounter a ball python. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 66% to hit) You focus your ray upon the adder. The searing ray hits the adder. You kill the adder! (Press . to maintain the ray.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (100% to hit) The magic dart hits the ball python. The ball python is heavily wounded. You stop channelling your searing ray. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (heavily wounded, 100% to hit) The magic dart hits the ball python! You kill the ball python! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .##### .....# .. ######.....# ..... #.......... #..... #..#.#.# #....†. #......#........ # #...##.#........ #.#............... #†.@..##.##....... ..........##..<....... .....!....##.....##+## ..........##.†...# .##.......##.#.#.# #######.##...#.# #.######.# .# # There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) A quokka (D:1) 3 ball pythons 2 bats (D:1) 2 endoplasms (D:1) 3 frilled lizards 7 goblins 3 kobolds (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vayu the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 106 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 109 | D:1 | Learned a level 2 spell: Searing Ray 743 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 743 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_loops_ring D:2: layout_basic, serial_curves, eino_curves_01, eino_curves_01, serial_shops, nicolae_shop_rolling_square, basic_ecumenical_altar Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Dodging | | 2.4 Spellcasting | | 3.7 Conjurations | | 4.8 Action || total ---------------------------++------- Cast: Magic Dart || 41 Searing Ray || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 743 | 732 | 11 | 107 | 538 | 2 | 371.5 | Dungeon | 743 | 732 | 11 | 107 | 538 | 2 | 371.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 713 daAuts D:2: 30 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+