vayu Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (0, 4, D:1) a jackal corpse (skeletalised by now) (3, 2, D:1) a jackal corpse (skeletalised by now) (5, -1, D:1) a +0 club (6, 4, D:1) a jackal corpse (skeletalised by now) (8, 18, D:1) a +0 club (10, 2, D:1) a +0 dagger (22, -1, D:1) a bat corpse (skeletalised by now) (23, 5, D:1) a +0 ring mail (24, 9, D:1) a +0 leather armour (30, 15, D:1) a +0 club (30, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (32, 29, D:1) a +0 leather armour (34, 15, D:1) a +0 short sword (34, 29, D:1) a +0 club (40, 7, D:1) a frilled lizard skeleton (43, 43, D:1) a +0 robe (49, 22, D:1) 6 large rocks (52, 9, D:1) a scroll of identify (52, 10, D:1) a +0 leather armour (52, 11, D:1) a scroll of identify (53, 9, D:1) a +0 robe (53, 10, D:1) a parchment of Static Discharge (53, 11, D:1) 14 gold pieces (54, 9, D:1) 9 gold pieces (54, 10, D:1) a parchment of Momentum Strike (54, 11, D:1) a scroll of fog (56, 8, D:1) a rat corpse (skeletalised by now) (57, 13, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 8, D:2) a ball python skeleton (12, -11, D:2) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (14, -23, D:2) a +0 dagger a goblin skeleton (17, 1, D:2) a +0 scale mail (22, -13, D:2) a +0 heavy hammer (unseen) (22, 16, D:2) a quokka skeleton (27, 8, D:2) a +0 hand axe (28, -22, D:2) a ball python skeleton (28, -21, D:2) a +0 club (29, -11, D:2) a hobgoblin corpse (skeletalised by now) (30, -11, D:2) a +0 club (31, -9, D:2) a +0 dagger a +0 dagger a +0 animal skin a +0 dagger the hobgoblin corpse of Robin (skeletalised by now) (31, -6, D:2) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (32, -22, D:2) a +0 club a stone (32, -11, D:2) a +0 club a +0 sling (34, 15, D:2) a +0 robe of willpower a +0 scythe (39, 10, D:2) a +0 dagger a kobold skeleton (42, 12, D:2) a hobgoblin skeleton (44, 13, D:2) an adder skeleton (59, -8, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (14, 17, D:3) a +0 leather armour a +0 dagger (18, 3, D:3) a hobgoblin skeleton (24, 50, D:3) 2 potions of moonshine a +0 dagger (27, 20, D:3) a frilled lizard skeleton (27, 49, D:3) a +0 helmet (32, 7, D:3) a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 dagger an orc corpse (skeletalised by now) (34, 21, D:3) a +3 whip (37, 10, D:3) a +0 helmet (38, 11, D:3) a +0 kite shield (51, 6, D:3) a +0 ring mail (53, 7, D:3) a +0 war axe (54, 14, D:3) a +0 robe a +0 dagger the human skeleton of Jessica (55, -7, D:3) a +0 chain mail (61, 35, D:3) a +0 scale mail of willpower a quokka corpse (skeletalised by now) Level 4 of the Dungeon (3, -4, D:4) a +0 robe (9, 30, D:4) a +0 club (10, 25, D:4) a +0 spear (12, 17, D:4) a +0 club a goblin skeleton (15, -4, D:4) a ball python skeleton (20, 18, D:4) 3 scrolls of enchant weapon (23, 17, D:4) a +0 great sword (23, 18, D:4) a +0 leather armour a +0 falchion the human skeleton of Eustachio (28, 11, D:4) an adder skeleton (29, 0, D:4) a +0 short sword a kobold skeleton (33, 11, D:4) a +0 dagger a +0 robe (33, 12, D:4) a +0 rapier a +1 scale mail of cold resistance (33, 31, D:4) a +0 sling (36, 4, D:4) a +0 club (37, 6, D:4) a hobgoblin skeleton (38, 5, D:4) a +0 dagger 2 stones a +0 leather armour (56, 12, D:4) a +0 dagger Level 5 of the Dungeon (1, 26, D:5) a +3 flail (3, 26, D:5) a +0 spear (4, 0, D:5) a +0 long sword (4, 19, D:5) a +0 plate armour (4, 26, D:5) a +0 flail a +1 trident of venom a +0 scale mail a gnoll corpse (skeletalised by now) (5, -5, D:5) a water moccasin corpse (skeletalised by now) (8, 22, D:5) 3 potions of might (24, 14, D:5) an iguana skeleton (28, -9, D:5) a +0 sling (28, -5, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Kiubler's Book Shop a parchment of Vampiric Draining (140 gold) a parchment of Ozocubu's Refrigeration (524 gold) a parchment of Eringya's Noxious Bog (400 gold) a manual of Summonings (1280 gold) a parchment of Martyr's Knell (208 gold) a parchment of Static Discharge (92 gold) a parchment of Scorch (92 gold) a parchment of Searing Ray (92 gold) a parchment of Plasma Beam (400 gold) a parchment of Maxwell's Portable Piledriver (140 gold) [Shop] Eroskuofu's Antique Weapon Boutique the +6 flail of the Screaming Scorpion {freeze, +Blink rF- Str-5 Int+5} (1125 gold) +Blink: It lets you blink. rF-: It makes you vulnerable to fire. Str-5: It affects your strength (-5). Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +11 plutonium sword {mutate, ^Contam Stlth-} (2600 gold) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 rapier (143 gold) the +7 hand axe of the Lusting Fool {drain, Int+2} (1341 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 longbow (286 gold) a +0 flail (91 gold) a +2 glaive of flaming (780 gold) a +0 club (13 gold) a +0 sling (39 gold) [Shop] Ojuskik's Antique Weapon Emporium a +0 scimitar (186 gold) a +2 mace of concussion (465 gold) a +1 vampiric hand axe (496 gold) a +0 shortbow (93 gold) a +0 partisan (217 gold) a +3 broad axe of sundering (806 gold) a +0 rapier (170 gold) the +8 partisan of Fate {freeze, Str+4 Stlth+} (2194 gold) Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. [Shop] Koipajyx's Book Shoppe a parchment of Olgreb's Toxic Radiance (182 gold) a parchment of Passwall (123 gold) a parchment of Kiss of Death (56 gold) a parchment of Cigotuvi's Putrefaction (182 gold) a parchment of Flame Wave (182 gold) a parchment of Summon Seismosaurus Egg (182 gold) a parchment of Searing Ray (81 gold) a parchment of Sigil of Binding (123 gold) (2, -18, D:6) a +0 scale mail (15, -15, D:6) a +0 spear (17, -30, D:6) a +0 halberd (17, -18, D:6) a +0 club a gnoll skeleton (19, -34, D:6) a +0 club a +0 leather armour a gnoll skeleton (21, -34, D:6) a +0 flail a gnoll skeleton (22, -34, D:6) a +0 spear a gnoll skeleton (23, -20, D:6) a +2 robe of willpower a +2 trident of draining the barachi skeleton of Jeremiah (28, -19, D:6) a +1 whip of freezing a +0 robe the kobold skeleton of Pikel (33, -33, D:6) a +0 dagger a +0 hand axe a kobold skeleton an orc skeleton (33, -32, D:6) a +0 mace a +0 scale mail (33, -31, D:6) a +1 dagger of protection a kobold skeleton (33, -30, D:6) a +0 whip a +0 leather armour a +0 dagger a +0 hand axe a +0 leather armour a +2 mace of protection a +0 ring mail a gnoll skeleton an orc skeleton (33, -29, D:6) a +0 flail a +0 chain mail a +0 dagger 5 stones a +1 spear of freezing an orc skeleton a kobold skeleton a gnoll skeleton (33, -28, D:6) a +0 whip a water moccasin skeleton (33, -27, D:6) a +0 dagger a +0 spear a gnoll skeleton (33, -26, D:6) a +0 whip (35, -38, D:6) a +0 sling a +0 whip a kobold skeleton (35, -37, D:6) a +0 short sword a stone a kobold skeleton (44, -30, D:6) a +0 dagger an orc skeleton (44, 1, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (4, 0, D:7) a +0 whip a stone a kobold skeleton (5, 0, D:7) a +0 dagger (6, 0, D:7) a +0 short sword a kobold skeleton (6, 1, D:7) a +0 dagger (7, 3, D:7) a +0 short sword (8, 4, D:7) a +0 short sword 4 stones (8, 6, D:7) a +0 short sword a +0 robe (8, 9, D:7) a +0 hand axe a +0 robe (8, 10, D:7) a +3 great sword a +0 robe (9, 5, D:7) a +0 short sword (10, 6, D:7) a +0 whip (19, 8, D:7) a scroll of enchant weapon (20, -6, D:7) a +0 cloak (22, -19, D:7) a +0 mace (26, 18, D:7) the +3 leather armour "Josor" {rElec} rElec: It insulates you from electricity. It cannot be enchanted further. Level 8 of the Dungeon (13, 29, D:8) a +0 shortbow a centaur corpse (skeletalised by now) (22, -14, D:8) a +0 flail (22, -3, D:8) a parchment of Apportation a +0 trident (24, 4, D:8) a +0 ring mail (25, -14, D:8) a +0 robe a +0 dagger an orc skeleton (25, 13, D:8) a +0 mace (26, -15, D:8) a +0 dagger a +0 ring mail (26, -13, D:8) a +0 mace an orc skeleton (26, -12, D:8) a +0 club (28, -14, D:8) a +0 halberd a +0 plate armour an orc skeleton (29, -14, D:8) a +0 flail an orc skeleton (29, -13, D:8) a +0 hand axe of venom (31, -6, D:8) a +0 robe (31, 2, D:8) a +0 leather armour an orc skeleton (35, -9, D:8) a +0 trident (39, -8, D:8) a water moccasin skeleton (39, -7, D:8) a bullfrog corpse (skeletalised by now) Level 9 of the Dungeon (1, 1, D:9) a +0 club a +0 short sword 2 stones a kobold corpse (skeletalised by now) (2, 1, D:9) a +0 club a +0 dagger 5 stones a kobold corpse (skeletalised by now) (2, 2, D:9) a +0 club a +0 short sword 4 stones a kobold corpse (skeletalised by now) (3, 1, D:9) a +0 dagger a +0 whip 5 stones a kobold corpse (skeletalised by now) (5, -36, D:9) a +0 trident (11, -7, D:9) a +0 robe a +2 short sword (14, -27, D:9) a scroll of enchant weapon (14, -4, D:9) a +2 dire flail a +0 robe (17, -34, D:9) an ugly thing skeleton (20, -36, D:9) a +0 ring mail a +0 trident (21, -38, D:9) a +0 quarterstaff a +0 robe a +0 robe a +0 dagger a +3 mace a +0 leather armour a +0 dagger (21, -35, D:9) a +0 hand axe (23, -39, D:9) a +0 falchion an orc skeleton (23, -38, D:9) a +0 club (23, -9, D:9) a yak skeleton (26, -30, D:9) a +4 battleaxe a +0 robe (31, -14, D:9) a +3 leather armour of willpower (33, -13, D:9) a +4 mace of protection (35, -18, D:9) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. (35, -12, D:9) the +7 short sword of Heruz {drain, rElec Will- Str+2 Dex+4} rElec: It insulates you from electricity. Will-: It decreases your willpower. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (35, 0, D:9) a +0 giant club a +0 giant club (36, -15, D:9) a +0 scimitar of flaming (36, -12, D:9) the +1 quarterstaff "Kaadd" {spect, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (37, 3, D:9) a +0 plate armour a +0 battleaxe (37, 4, D:9) a +0 flail (37, 5, D:9) a +0 dagger of speed a +0 robe a +0 dagger (42, -2, D:9) a +0 giant club a +0 giant club a two-headed ogre skeleton (43, -31, D:9) a bullfrog skeleton (43, -26, D:9) a +0 shortbow a centaur skeleton (44, -26, D:9) a +0 robe a +0 dagger (48, -14, D:9) a +0 robe a +0 dagger an orc skeleton (49, 0, D:9) a +6 battleaxe of flaming (51, -12, D:9) 2 stones a +0 dagger (51, -11, D:9) a +0 dagger (52, -11, D:9) a +0 dagger a kobold skeleton (52, -3, D:9) a +0 ring mail a +0 flail (53, -18, D:9) a +0 dagger a +0 robe (53, -12, D:9) a +0 dagger (53, -10, D:9) a +0 robe a +0 dagger (56, 4, D:9) a +1 heavy morningstar (56, 9, D:9) a +0 plate armour Level 10 of the Dungeon (18, -8, D:10) a +0 falchion (20, 20, D:10) a +0 long sword (32, 5, D:10) a +0 ring mail (35, 19, D:10) a +0 mace a +0 leather armour an orc skeleton (37, 9, D:10) a +2 dagger of venom a +0 robe (38, 9, D:10) a +0 orcbow (39, 13, D:10) a troll skeleton (43, 12, D:10) a +0 short sword a +0 robe (44, -8, D:10) a staff of earth (46, 5, D:10) a +0 dagger (46, 10, D:10) a +0 helmet (47, -7, D:10) a scroll of enchant weapon (50, 6, D:10) a +0 short sword (56, 18, D:10) an orb of energy the Ecumenical Temple Level 1 of the Lair of Beasts (6, -10, Lair:1) a parchment of Magic Dart (7, -14, Lair:1) a +0 leather armour (12, -29, Lair:1) an elephant corpse (skeletalised by now) (13, -28, Lair:1) an elephant corpse (skeletalised by now) (14, -29, Lair:1) an elephant corpse (skeletalised by now) (15, -2, Lair:1) a cane toad skeleton (27, -29, Lair:1) a +0 robe (27, -5, Lair:1) a +0 ring mail (35, -36, Lair:1) a +0 cloak (38, -15, Lair:1) a blink frog skeleton (39, -7, Lair:1) a +0 hand axe (40, -6, Lair:1) a blink frog skeleton (41, -4, Lair:1) a water moccasin skeleton (49, -26, Lair:1) a cane toad skeleton Level 2 of the Lair of Beasts (8, 9, Lair:2) a bullfrog corpse (skeletalised by now) (8, 39, Lair:2) a +0 quarterstaff (17, 53, Lair:2) a +0 whip (32, 40, Lair:2) a cane toad skeleton (36, 22, Lair:2) a bullfrog corpse (skeletalised by now) (42, 49, Lair:2) a wolf skeleton (43, 50, Lair:2) a wolf skeleton (46, 28, Lair:2) a bullfrog skeleton (54, 25, Lair:2) a blink frog skeleton a blink frog skeleton (55, 24, Lair:2) a blink frog skeleton Level 3 of the Lair of Beasts (1, 21, Lair:3) a bullfrog skeleton (1, 24, Lair:3) a wolf skeleton (6, 21, Lair:3) a wolf skeleton (6, 22, Lair:3) a cane toad skeleton (7, 21, Lair:3) a rime drake skeleton (7, 22, Lair:3) a yak skeleton (8, 21, Lair:3) a yak skeleton (10, -8, Lair:3) an elephant corpse (skeletalised by now) (10, 19, Lair:3) a polar bear skeleton (13, 25, Lair:3) a wyvern skeleton (14, 34, Lair:3) a yak skeleton (14, 41, Lair:3) a +0 ring mail (16, 33, Lair:3) a lupine talisman (17, -3, Lair:3) a +0 trident (17, 22, Lair:3) a water moccasin skeleton (17, 24, Lair:3) a black mamba skeleton (17, 30, Lair:3) a water moccasin skeleton (19, -5, Lair:3) a basilisk skeleton (21, 39, Lair:3) a wolf skeleton (22, 32, Lair:3) a rime drake skeleton (23, 4, Lair:3) a yak corpse (skeletalised by now) (24, 4, Lair:3) a yak corpse (skeletalised by now) (24, 39, Lair:3) a yak skeleton (31, 47, Lair:3) a +0 ring mail (40, 10, Lair:3) a wolf skeleton (56, 18, Lair:3) a hive talisman (56, 20, Lair:3) the +7 orcbow "Fumeok" {freeze, Int+3 Dex+2} Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (56, 22, Lair:3) a hive talisman (57, 19, Lair:3) a +0 robe (57, 21, Lair:3) a parchment of Tukima's Dance Level 4 of the Lair of Beasts (5, -5, Lair:4) a +0 quarterstaff (6, 31, Lair:4) a yak skeleton (8, 28, Lair:4) a yak skeleton (11, 28, Lair:4) a +0 dagger (12, 29, Lair:4) a rime drake skeleton (20, 3, Lair:4) a +0 ring mail (22, 27, Lair:4) an elephant skeleton (29, 6, Lair:4) a +1 hand axe of flaming (33, 38, Lair:4) a lupine talisman (37, 21, Lair:4) an elephant skeleton (40, 4, Lair:4) a water moccasin skeleton (42, 44, Lair:4) a cane toad skeleton (47, 7, Lair:4) a +0 barding a +1 longbow of flaming the centaur skeleton of Nessos (48, 8, Lair:4) a basilisk skeleton (51, 42, Lair:4) a +0 orcbow (52, 2, Lair:4) the medusa talisman of Purpose {rC- rN+ Dex+5 SInv} [medusa talisman] rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. Level 5 of the Lair of Beasts (4, -2, Lair:5) a death yak corpse (skeletalised by now) (6, -3, Lair:5) a water moccasin corpse (skeletalised by now) (25, -10, Lair:5) a scroll of enchant weapon (32, -12, Lair:5) a water moccasin corpse (32, -7, Lair:5) an elephant corpse (32, -6, Lair:5) an elephant corpse (33, -5, Lair:5) an elephant corpse (35, -3, Lair:5) a water moccasin corpse