Dungeon Crawl Stone Soup version 0.35-a0-257-gf9e06672e4 (webtiles) character file. Game seed: 16627282690265053235 616 vayu the Conjurer (level 7, -3/36 HPs) Began as a Deep Elf Conjurer on Apr 5, 2026. Was an Initiate of Vehumet. Slain by a scorpion (5 damage) ... on level 5 of the Dungeon. The game lasted 00:05:32 (3415 turns). vayu the Conjurer (Deep Elf Conjurer) Turns: 3415, Time: 00:05:33 Health: -3/36 AC: 4 Str: 4 XL: 7 Next: 21% Magic: 8/17 EV: 11 Int: 25 God: Vehumet [......] Gold: 257 SH: 0 Dex: 13 Spells: 6/17 levels left rFire . . . (100%) h - staff of air rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) b - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.30/turn %: no passive effects @: lethally poisoned (-3 -> -14) A: magic regeneration a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 257 gold pieces. Inventory: Hand Weapons g - a +1 dagger of venom Missiles c - 2 silver javelins d - 17 poisoned darts e - 5 boomerangs f - 3 datura-tipped darts Armour a - a +0 robe (worn) b - a +1 pair of gloves (worn) Magical Staves h - a staff of air (weapon) Wands c - a wand of warping (9) Scrolls c - a scroll of identify {unknown} b - a scroll of blinking {!d} a - 4 scrolls of enchant armour t - 3 scrolls of teleportation {!d} h - a scroll of summoning {unknown} e - a scroll of enchant weapon {unknown} m - a scroll of immolation {unknown} o - a scroll of amnesia {unknown} Potions g - a potion of magic {!d} d - 2 potions of brilliance {unknown} f - a potion of might {unknown} k - 3 potions of haste {unknown} j - a potion of moonshine {unknown} l - a potion of heal wounds {unknown} n - 3 potions of lignification {unknown} p - a potion of attraction {unknown} q - 2 potions of curing {unknown} s - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.8 Spellcasting + Level 6.1 Conjurations + Level 4.0 Translocations + Level 4.0 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 10% 4 d - Fulminant Prism Conj/Alch 16% 3d10 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 2% 1 Apportation Tloc 54% N/A 1% 1 Static Discharge Conj/Air 66% 3-6/arc 3% 2 Jinxbite Hex 14% 2d2 12% 2 Call Canine Familiar Summ 7% N/A 22% 3 Frozen Ramparts Ice 14% 1d3 22% 3 Ozocubu's Armour Ice 7% N/A 22% 3 Alistair's Intoxication Alch 18% N/A 36% 5 Cigotuvi's Putrefaction Necr/Air 10% N/A 58% 4 Alistair's Walking Alem Alch/Frge 17% N/A 67% 5 Silence Hex/Air 5% N/A 91% 5 Gell's Gavotte Tloc 13% 2d(17-25) 91% 6 Lehudib's Crystal Spear Conj/Erth 11% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26561 Temple (1/1) D:5 Zot: 5989 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul The Shining One Shops: D:3 [[ D:5 ! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a scorpion (heavily wounded, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is heavily wounded. You feel very sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is heavily wounded. You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. You die... ...... ..#........ ...... ............ ...... ..)......... ...... #........... ...... #..........# ###### ..####..........## # #.....s.........# # #.@†........# ## ##..........# ####. #..........# #.... #..........###.... #.........)....... #.........#.##.... #.......#.#.##.... #.......#..>##.... ##.......##......#. You could see a scorpion. Vanquished Creatures A kobold brigand (D:5) 2 scorpions (D:5) A howler monkey (D:5) 3 bombardier beetles An orc priest (D:5) Jessica (D:2) A clockroach (D:5) 3 iguanas 4 gnolls 3 adders 3 dart slugs 9 orcs 3 endoplasms 11 hobgoblins 3 jackals (D:3) 2 quokkas 5 ball pythons 3 bats 14 frilled lizards 3 goblins 7 kobolds 4 rats 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vayu the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 615 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 618 | D:1 | Learned a level 2 spell: Searing Ray 830 | D:2 | Reached skill level 1 in Translocations 954 | D:2 | Reached skill level 1 in Alchemy 1158 | D:2 | Encountered Jessica 1162 | D:2 | Killed Jessica 1163 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1361 | D:3 | Reached XP level 4. HP: 24/24 MP: 2/11 1366 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1436 | D:3 | Found an ornate altar of the Wu Jian Council. 1469 | D:3 | Found Mireacuq's Armour Shop. 1574 | D:3 | Reached skill level 5 in Conjurations 1860 | D:3 | Found Loomm's Antique Armour Shoppe. 2130 | D:4 | Reached XP level 5. HP: 28/28 MP: 8/13 2135 | D:4 | Learned a level 4 spell: Fulminant Prism 2157 | D:4 | Identified the +0 ring mail of Weirdness {+Blink Fly MP-10 | Str+2} 2969 | D:5 | Entered Level 5 of the Dungeon 2986 | D:4 | Reached XP level 6. HP: 19/32 MP: 5/15 3074 | D:5 | Found Omaosmetz's Distillery. 3117 | D:5 | Reached skill level 5 in Spellcasting 3295 | D:5 | Found a staircase to the Ecumenical Temple. 3295 | D:5 | Found a statue of an orb of fire. 3300 | D:5 | Reached XP level 7. HP: 36/36 MP: 13/17 3303 | D:5 | Found a statue of an orb of fire. 3308 | Temple | Entered the Ecumenical Temple 3313 | Temple | Became a worshipper of Vehumet 3313 | Temple | Offered knowledge of Shock by Vehumet. 3329 | D:5 | Reached skill level 6 in Conjurations 3415 | D:5 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic D:2: layout_loops_ring, chequers_serial_rivers_marsh, uniq_jessica D:3: layout_basic, nicolae_wu_jian_rivers_and_lakes, serial_shops, shop, shop D:4: layout_loops_ring, ebering_dispersal_statue_hall, minmay_lizard_king D:5: layout_rooms, worldfamousw_hep_ancestral_shrine, mainiacjoe_overflow_brackets, minmay_temple_entry_proselytizer, nicolae_stop_n_shop_1 Temple: sentei_temple_godly_chess Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Translocations | 1 2 3 4 | 4.0 Alchemy | 1 2 3 4 | 4.0 Spellcasting | 4 5 | 5.8 Conjurations | 5 6 | 6.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 61 | 131 | 27 || 219 Searing Ray | | 6 | || 6 Iskenderun's Myst | | 1 | || 1 Fulminant Prism | | 1 | || 1 Read: Enchant armour | 1 | | || 1 Teleportation | 1 | | || 1 Blinking | 1 | | || 1 Armour: Robe | | 14 | 7 || 21 Dodge: Dodged | 1 | 8 | 4 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3421 | 3278 | 143 | 121 | 2684 | 6 | 570.2 | Dungeon | 3410 | 3271 | 139 | 121 | 2684 | 5 | 682.0 | Temple | 10 | 6 | 4 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1007 daAuts D:1: 760 daAuts D:3: 730 daAuts D:2: 572 daAuts D:5: 340 daAuts Temple: 10 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 33186 | 15 | 3 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 2 || 2 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 3 || 3 ----------------------+-------+-------+-------++-------