Dungeon Crawl Stone Soup version 0.35-a0-257-gf9e06672e4 (webtiles) character file. Game seed: 14512921125368384727 76 vayu the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Apr 5, 2026. Slain by a gnoll ... wielding a +0 halberd (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:54 (1117 turns). vayu the Conjurer (Deep Elf Conjurer) Turns: 1117, Time: 00:01:54 Health: -3/24 AC: 2 Str: 4 XL: 4 Next: 12% Magic: 4/11 EV: 11 Int: 25 God: Gold: 91 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of protection from fire Scrolls c - a scroll of brand weapon {unknown} d - a scroll of revelation {unknown} e - a scroll of noise {unknown} V - a scroll of vulnerability l - a scroll of fog {unknown} m - a scroll of teleportation {unknown} h - a scroll of identify {unknown} u - a scroll of poison {unknown} v - a scroll of blinking {unknown} Potions g - 2 potions of magic {!d} f - a potion of might {unknown} j - a potion of heal wounds {unknown} k - a potion of resistance {unknown} n - 2 potions of attraction {unknown} o - a potion of curing {unknown} p - a potion of brilliance {unknown} q - 2 potions of mutation {unknown} s - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting + Level 4.9 Conjurations + Level 1.9 Translocations + Level 1.7 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 16% N/A 11% 3 Fulminant Prism Conj/Alch 10% 3d8 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10882 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A gnoll is nearby! A gnoll is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (lightly wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (moderately wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (moderately wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... #.....#######.......########### ####### #######............ ############..########## ..........##............ ..........##........##.. .........)#............. ..)....j..#.#######..... ...)......#.# ####>. #@###.# ##. #.....# ## ####### You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 2 adders (D:2) 2 dart slugs A ribbon worm (D:2) 8 endoplasms 3 hobgoblins 3 quokkas A ball python (D:1) 3 bats A frilled lizard (D:2) 6 goblins 5 kobolds 2 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vayu the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 129 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 132 | D:1 | Learned a level 2 spell: Searing Ray 243 | D:1 | Reached skill level 1 in Translocations 260 | D:1 | Reached skill level 1 in Alchemy 742 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/10 1085 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/11 1090 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1117 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic, kennysheep_decorative_pillar, amcnicky_mini_pool_small, minmay_misc_feat_columns, grunt_decor_one_mirror D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.9 Alchemy | 1 | 1.7 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.9 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 75 | || 75 Searing Ray | 4 | 4 || 8 Read: Vulnerability | 1 | || 1 Armour: Robe | | 3 || 3 Dodge: Dodged | 1 | 1 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1117 | 1112 | 5 | 195 | 724 | 2 | 558.5 | Dungeon | 1117 | 1112 | 5 | 195 | 724 | 2 | 558.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 696 daAuts D:2: 420 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+