vayu Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (4, 2, D:1) a hobgoblin corpse (skeletalised by now) (10, -5, D:1) a jackal corpse (skeletalised by now) (13, -5, D:1) a jackal corpse (skeletalised by now) (21, -5, D:1) a +0 dagger (24, 19, D:1) a hobgoblin corpse (skeletalised by now) (25, 10, D:1) a +0 dagger 3 stones (32, -1, D:1) a +0 short sword (32, 20, D:1) a +0 club a stone a kobold skeleton (33, -1, D:1) a +0 club a goblin skeleton (34, 33, D:1) a frilled lizard corpse (skeletalised by now) (37, 36, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, 1, D:1) a bat skeleton (39, 37, D:1) a +0 club a goblin corpse (skeletalised by now) (40, 3, D:1) a +0 club a goblin skeleton (40, 18, D:1) a rat corpse (skeletalised by now) (41, 3, D:1) a +0 dagger a +0 chain mail a goblin skeleton (49, 42, D:1) a +0 dagger (50, 42, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a quokka skeleton (0, 1, D:2) a +0 whip (1, -1, D:2) a bat skeleton (7, 3, D:2) a rat skeleton (11, 27, D:2) a frilled lizard corpse (skeletalised by now) (14, 14, D:2) a jackal corpse (skeletalised by now) (24, 2, D:2) a +0 dagger a goblin skeleton (25, 30, D:2) the felid corpse of Natasha (skeletalised by now) a rat corpse (skeletalised by now) (26, -3, D:2) a +0 club (26, 2, D:2) the felid skeleton of Natasha (27, 1, D:2) a +6 ring of strength (30, 8, D:2) a +0 scale mail (33, 26, D:2) a quokka corpse (skeletalised by now) (34, 12, D:2) a bat corpse (skeletalised by now) (43, -6, D:2) a +0 chain mail (43, 2, D:2) a +0 club a goblin skeleton (53, 9, D:2) a ball python skeleton Level 3 of the Dungeon (8, 4, D:3) a hobgoblin corpse (skeletalised by now) (18, 23, D:3) a +0 club a +0 leather armour (19, 27, D:3) a +0 falchion (25, -9, D:3) a +0 club (25, -8, D:3) a +0 short sword a +0 club (26, -7, D:3) a +0 dagger a +0 ring mail (26, 31, D:3) a hobgoblin corpse (skeletalised by now) (28, -6, D:3) a +0 mace a +0 ring mail (28, 15, D:3) a quokka corpse (skeletalised by now) (34, -21, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (35, 3, D:3) a +0 quarterstaff (43, 2, D:3) a +0 dagger (52, 10, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) an iguana corpse (skeletalised by now) (3, 1, D:4) a hobgoblin skeleton (4, -31, D:4) a +0 dagger (4, -22, D:4) a +0 whip (4, 11, D:4) a +0 halberd a +0 spear a gnoll corpse (skeletalised by now) (6, 11, D:4) a hobgoblin skeleton (10, 19, D:4) a +0 giant club (12, -31, D:4) a +0 club a goblin skeleton (12, 12, D:4) a +0 dagger (17, 14, D:4) an adder skeleton (17, 15, D:4) a +0 robe (18, 14, D:4) a +0 sling (20, -20, D:4) a +0 hand axe a +0 leather armour (22, -18, D:4) a +0 hand axe (27, 8, D:4) a +0 great sword (35, 8, D:4) a +0 ring mail a +0 short sword (38, 8, D:4) a +0 robe a +0 dagger an orc skeleton (40, 7, D:4) a +0 flail an orc skeleton (40, 9, D:4) a +0 robe a +0 dagger an orc skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (6, 22, D:5) a hound skeleton (9, 17, D:5) a +0 scale mail (11, 24, D:5) a +0 club (14, 30, D:5) 2 potions of moonshine (14, 34, D:5) a +0 leather armour a +0 hand axe (14, 35, D:5) a +0 ring mail a +0 hand axe an orc skeleton (14, 36, D:5) a +0 whip (15, 35, D:5) a +2 war axe of sundering a +0 falchion an orc skeleton (17, 32, D:5) a +0 robe a +0 dagger an orc skeleton (23, 30, D:5) a +0 leather armour (25, 31, D:5) a +0 ring mail (26, 5, D:5) a +0 leather armour (35, 28, D:5) a +0 club (37, 49, D:5) a granite talisman (39, 16, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) a +0 giant club an ogre skeleton (8, -6, D:6) a +0 leather armour (9, -24, D:6) a +1 heavy hand axe (12, 4, D:6) a +0 short sword (18, -5, D:6) a +0 giant club a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 whip a +0 leather armour an ogre corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (18, -4, D:6) a +0 dagger a +0 ring mail a +0 club a +0 leather armour a +0 trident a +0 hand axe an orc skeleton (22, -8, D:6) a +0 hand axe (22, -7, D:6) a +0 plate armour (23, -9, D:6) a +0 dagger a +0 robe an orc skeleton (23, -7, D:6) a bullfrog skeleton (24, -7, D:6) a +0 orcbow a centaur skeleton (25, -6, D:6) a +2 mace of draining an orc skeleton (40, 13, D:6) a spider talisman (41, 5, D:6) a +4 short sword a +0 robe (41, 9, D:6) a +0 trident a +0 robe (42, 4, D:6) a +0 dagger a +0 robe (44, 11, D:6) a +4 scimitar a +0 robe (51, -15, D:6) a +0 scale mail (58, -7, D:6) an inkwell talisman Level 7 of the Dungeon (0, 0, D:7) a +0 long sword a +0 robe (1, 6, D:7) a +0 dagger a +0 robe a +3 hand axe a +0 robe (3, 8, D:7) a +0 dagger a +0 robe (4, 9, D:7) a +2 great sword of freezing a +0 robe (7, -1, D:7) a +0 short sword 4 stones a kobold skeleton (9, 0, D:7) a +0 short sword (9, 1, D:7) a +0 dagger (15, 10, D:7) a +0 morningstar +0 steam dragon scales (17, 5, D:7) a +0 helmet a +0 spear of venom (28, -26, D:7) a steam dragon skeleton (32, 7, D:7) a +0 ring mail (35, -4, D:7) a +0 war axe a +1 leather armour of fire resistance (35, -2, D:7) an iguana corpse (skeletalised by now) (35, 8, D:7) a +0 hand axe a +1 leather armour of fire resistance a +0 whip a +0 ring mail a +0 robe an orc skeleton an orc skeleton an orc skeleton (35, 9, D:7) a +0 hand axe a +0 short sword an orc skeleton an orc skeleton (35, 10, D:7) a +0 dagger a +0 robe a +0 flail a +0 ring mail a +0 trident a +0 ring mail an orc corpse (skeletalised by now) (35, 11, D:7) a +0 club an orc corpse (skeletalised by now) (36, -22, D:7) a hound corpse (skeletalised by now) (36, 12, D:7) a +0 whip a +0 chain mail an orc corpse (skeletalised by now) (40, 1, D:7) a +0 dagger (46, 23, D:7) a +0 club (48, -15, D:7) a +0 dagger (48, 19, D:7) a potion of ambrosia Level 8 of the Dungeon (0, 7, D:8) an orb of glass (2, -1, D:8) a +0 spear (2, 0, D:8) a +0 whip a +0 robe a gnoll skeleton (3, -1, D:8) a +0 spear (3, 0, D:8) a +0 halberd (3, 4, D:8) a +0 halberd (4, 1, D:8) a +0 flail a gnoll skeleton (4, 4, D:8) a +0 club a +0 robe a gnoll skeleton (4, 5, D:8) a +0 club (4, 8, D:8) a +0 whip a gnoll skeleton (5, -1, D:8) a +0 whip a gnoll skeleton (9, 1, D:8) a +0 mace (10, -13, D:8) a +0 plate armour (11, 2, D:8) a +0 morningstar (13, -1, D:8) a +0 trident a +2 chain mail of fire resistance (22, 12, D:8) a +0 robe (27, 1, D:8) a potion of moonshine (29, -14, D:8) a +0 ring mail (32, -7, D:8) a +0 falchion an orc corpse (skeletalised by now) (43, -6, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (10, 40, D:9) a +0 plate armour (14, 2, D:9) a +0 quarterstaff (29, 25, D:9) a +0 trident (45, 19, D:9) a +0 robe (52, 20, D:9) a +0 falchion (68, 0, D:9) a +0 mace Level 10 of the Dungeon [Shop] Gozag's Platinum Reserve the +10 hand axe of the Beast {freeze, +Blink Str+4} (7780 gold) +Blink: It lets you blink. Str+4: It affects your strength (+4). It cannot be enchanted further. the +0 hand axe "Hydrabane" {antimagic, rPois rF+} (2720 gold) rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. the +1 leather armour of the Nexus {Str+6} (2660 gold) Str+6: It affects your strength (+6). It cannot be enchanted further. the +1 robe of Generosity {rPois rC+ rCorr} (2970 gold) rPois: It protects you from poison. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the medusa talisman of the Earth {Rampage Str+3} (3530 gold) [medusa talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+3: It affects your strength (+3). the ring "Ciycynuyp" {rC+ Int+3} (3830 gold) [ring of protection from cold] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). the conjuration staff of Impassible Offence {^Drain rN++ Str-5 Conj Hexes} (3200 gold) [staff of conjuration] ^Drain: It drains your maximum health when unequipped. rN++: It greatly protects you from negative energy. Str-5: It affects your strength (-5). Conj: It increases the power of your Conjurations spells. Hexes: It increases the power of your Hexes spells. the ring "Suamedum" {rElec rF+ Will+ EV+5 Str-3} (5630 gold) [ring of evasion] rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. EV+5: It affects your evasion (+5). Str-3: It affects your strength (-3). the +1 sling of Ciotemil {freeze, Dex+5 SInv} (2940 gold) Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. It cannot be enchanted further. the +5 hand axe "Peplodam" {elec, SInv} (4370 gold) SInv: It lets you see invisible. It cannot be enchanted further. the ring of Zewnyf Nadi {rElec rC- Str+3 Int+3 Slay+4} (5560 gold) [ring of slaying] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the +0 whip "Guuzxom" {freeze, rPois} (1570 gold) rPois: It protects you from poison. It cannot be enchanted further. the +1 hand axe of the Globe {flame, *Rage Str+4 Int+2} (2790 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +0 pair of boots "Havesy" {Harm} (1150 gold) Harm: It increases damage dealt and taken. It cannot be enchanted further. the amulet "Ridgh" {Chemistry rElec Will+ Dex-5} (3910 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rElec: It insulates you from electricity. Will+: It increases your willpower. Dex-5: It affects your dexterity (-5). the ring "Egodetie" {rC+ rN+ EV+5} (5420 gold) [ring of evasion] rC+: It protects you from cold. rN+: It protects you from negative energy. EV+5: It affects your evasion (+5). the ring of Qaunik {*Corrode AC+4 Str+4 Slay+5 SInv} (7100 gold) [ring of protection] *Corrode: It may corrode you when you take damage. AC+4: It affects your AC (+4). Str+4: It affects your strength (+4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). SInv: It lets you see invisible. the +0 helmet "Etigh" {Light, Will+ Int+3 Slay+6} (5360 gold) Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). It cannot be enchanted further. the ring "Xopecrerem" {rPois rF- rN++ Will+ MP+9} (4030 gold) [ring of magical power] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). the ring "Setamur" {rPois rCorr Int+3} (3750 gold) [ring of resist corrosion] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (0, 0, D:10) a +0 leather armour (2, 8, D:10) a +0 leather armour (10, -20, D:10) an ugly thing skeleton (15, -10, D:10) a yak skeleton (16, 5, D:10) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (17, -9, D:10) a yak skeleton (18, -6, D:10) a +0 leather armour (20, -26, D:10) a polar bear skeleton (21, 1, D:10) a +0 whip a +0 leather armour (22, -26, D:10) a polar bear skeleton (22, 0, D:10) a +0 short sword an orc corpse (skeletalised by now) (23, 0, D:10) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (25, -1, D:10) a +0 battleaxe a +0 chain mail an orc corpse (skeletalised by now) (26, -26, D:10) a +0 flail a +0 leather armour an orc skeleton (26, -1, D:10) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (27, -27, D:10) a +0 club (27, -26, D:10) a +0 hand axe an orc skeleton (27, -22, D:10) a +0 war axe a +0 ring mail (28, -26, D:10) a +0 short sword an orc skeleton (28, -22, D:10) a +0 orcbow a +0 long sword of flaming a +0 plate armour an orc skeleton (28, -21, D:10) a +0 club a +0 scale mail (29, -28, D:10) a +0 scimitar a +0 chain mail (34, -34, D:10) a +0 orcbow a +0 hand axe a +0 plate armour (36, -35, D:10) a +0 whip a +0 mace of draining an orc skeleton (40, -12, D:10) a +0 robe an orb of energy a troll corpse (skeletalised by now) (51, -35, D:10) a +0 dagger Level 11 of the Dungeon (2, -30, D:11) a +0 giant club a +0 giant club (10, -36, D:11) an orb of mesmerism (18, -33, D:11) a +0 halberd the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a yak skeleton (6, -29, Lair:1) a +0 robe (11, 5, Lair:1) a rime drake corpse (skeletalised by now) (12, -6, Lair:1) a +0 leather armour (19, -31, Lair:1) a yak skeleton (20, -32, Lair:1) a dream sheep skeleton (23, -28, Lair:1) a bullfrog skeleton (23, -27, Lair:1) a +0 quarterstaff (23, 1, Lair:1) 3 flux baubles (24, -25, Lair:1) a yak skeleton (29, -28, Lair:1) the +1 pair of boots of Restlessness {-Tele *Silence rPois SInv} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. (37, -7, Lair:1) a komodo dragon skeleton a blink frog skeleton a wolf skeleton (38, -7, Lair:1) a wyvern skeleton (41, -24, Lair:1) a medusa talisman (42, -42, Lair:1) a water moccasin corpse (skeletalised by now) (42, -5, Lair:1) a rime drake skeleton (44, -17, Lair:1) a +0 hand axe (46, -8, Lair:1) an elephant skeleton (46, -7, Lair:1) a bullfrog skeleton (47, -7, Lair:1) a +0 dagger a +0 robe the human skeleton of Cassandra (51, -3, Lair:1) an elephant skeleton (51, 0, Lair:1) a water moccasin skeleton Level 2 of the Lair of Beasts (12, -5, Lair:2) a +0 robe (14, 13, Lair:2) a wolf corpse (16, 10, Lair:2) a +1 short sword of draining (16, 16, Lair:2) a wolf corpse (skeletalised by now) (16, 21, Lair:2) a wolf corpse (skeletalised by now) (17, 16, Lair:2) a wolf corpse (skeletalised by now) (20, 9, Lair:2) a bullfrog corpse (skeletalised by now) a volcano (0, 0, Volcano) the +1 chain mail "Zipsereb" {rElec rF+++ Str-5 Dex-3 Slay+3} rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. Str-5: It affects your strength (-5). Dex-3: It affects your dexterity (-3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (unseen) (0, 1, Volcano) a potion of cancellation (0, 2, Volcano) 15 gold pieces (1, 0, Volcano) 14 gold pieces (2, 0, Volcano) 26 gold pieces (2, 1, Volcano) a scroll of enchant weapon (4, -20, Volcano) a +0 shortbow of flaming a centaur corpse