vayu Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 22, D:1) a frilled lizard corpse (skeletalised by now) (8, 22, D:1) a hobgoblin corpse (skeletalised by now) (22, -7, D:1) a +0 ring mail (30, 17, D:1) a +0 short sword (33, 34, D:1) a +0 robe (35, 23, D:1) a bat skeleton (36, 29, D:1) 3 stones a +0 dagger a kobold corpse (skeletalised by now) (37, 36, D:1) a +0 dagger (42, 1, D:1) a +0 leather armour (44, 15, D:1) a +0 whip (46, 22, D:1) a +0 dagger (46, 32, D:1) a +0 dagger (47, 14, D:1) 4 stones a +0 whip a kobold skeleton (50, 21, D:1) a +0 hand axe (50, 25, D:1) a +0 ring mail (54, -10, D:1) a +0 dagger of electrocution a goblin corpse (skeletalised by now) (55, 1, D:1) a +0 dagger (58, 14, D:1) a +0 hand axe Level 2 of the Dungeon (1, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (2, 2, D:2) a +0 club a kobold skeleton (3, 21, D:2) a +0 ring mail (5, 1, D:2) a +0 club a goblin skeleton (13, 2, D:2) a ball python skeleton (14, 13, D:2) 5 stones a +0 dagger a kobold skeleton (15, 8, D:2) a +0 hand axe (20, 16, D:2) a +0 spear (20, 26, D:2) a ball python skeleton (22, 19, D:2) a +0 short sword (23, 2, D:2) the felid skeleton of Natasha (25, 19, D:2) a quokka skeleton (25, 21, D:2) a +0 robe a +0 scythe the human skeleton of Sigmund (25, 30, D:2) a +0 ring mail (29, 15, D:2) the felid skeleton of Natasha (32, 6, D:2) a +0 trident (33, 12, D:2) a frilled lizard skeleton (34, 3, D:2) a jackal skeleton (34, 6, D:2) a jackal skeleton Level 3 of the Dungeon (5, 1, D:3) a rat corpse (skeletalised by now) (25, 2, D:3) a quokka skeleton (25, 5, D:3) a hobgoblin corpse (skeletalised by now) (28, -19, D:3) a +0 short sword (29, -16, D:3) a +0 mace (35, -20, D:3) a frilled lizard skeleton (45, -27, D:3) a +0 club (45, -25, D:3) a ball python skeleton (46, -30, D:3) an adder skeleton (46, -26, D:3) an iguana skeleton (46, 5, D:3) a +0 short sword a +0 leather armour (47, -24, D:3) a +0 leather armour a +0 dagger (48, -6, D:3) a +3 quarterstaff of chaos (49, -3, D:3) a +0 hammer (52, -26, D:3) a +0 club a goblin skeleton (53, 13, D:3) a +0 falchion (55, -25, D:3) a ball python skeleton (56, 12, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (4, -5, D:4) a +0 chain mail (8, 12, D:4) an iguana skeleton (14, 14, D:4) a +0 club (15, -11, D:4) an adder corpse (skeletalised by now) (16, 8, D:4) 2 potions of moonshine (19, -23, D:4) a +0 club (31, -21, D:4) a +0 robe (32, -15, D:4) a parchment of Sandblast (46, -16, D:4) a hobgoblin corpse (skeletalised by now) (47, -8, D:4) a +0 leather armour (58, 24, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (0, 9, D:5) a +0 whip (6, -15, D:5) a +4 ring of slaying (9, 5, D:5) the +3 ring mail "Yloafit" {rPois Will+ MP+8 Dex-2} rPois: It protects you from poison. Will+: It increases your willpower. MP+8: It affects your magic capacity (+8). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (12, -21, D:5) a +0 quarterstaff (34, -15, D:5) a +0 mace (43, 28, D:5) a +0 giant club an ogre corpse (skeletalised by now) (46, -15, D:5) a +0 ring mail (54, 3, D:5) an iguana corpse (skeletalised by now) (54, 5, D:5) a rimehorn talisman Level 6 of the Dungeon (8, -34, D:6) a +0 sling (9, -32, D:6) a hound skeleton (17, -19, D:6) a +0 orcbow a centaur skeleton (18, 9, D:6) a +0 robe (20, 4, D:6) a steam dragon skeleton (21, -19, D:6) a +0 hand axe (25, -7, D:6) an electric eel skeleton (27, -26, D:6) a +0 hand axe (27, -16, D:6) a +0 shortbow (30, -6, D:6) a bullfrog skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (9, 1, D:7) a +0 flail (9, 7, D:7) a +0 hand axe a +0 leather armour (10, 7, D:7) a +0 flail an orc corpse (skeletalised by now) (11, 7, D:7) a bullfrog corpse (skeletalised by now) (11, 8, D:7) a +0 cloak (12, 7, D:7) a wyvern corpse (skeletalised by now) (13, 6, D:7) a +0 rapier an orc skeleton (15, 4, D:7) a +0 dagger (18, -6, D:7) a +0 quarterstaff (28, -27, D:7) a +0 robe (45, 8, D:7) a +0 whip a gnoll corpse (skeletalised by now) (45, 9, D:7) a +0 club (46, 10, D:7) a +0 spear a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (52, 19, D:7) a +0 club (56, -14, D:7) a +0 robe Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the +7 whip "Pawuhoh" {flame, Int+5} (5700 gold) Int+5: It affects your intelligence (+5). It cannot be enchanted further. the earth staff of the Unkillable {Int+3 Necro Earth} (4390 gold) [staff of earth] Int+3: It affects your intelligence (+3). Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. the +1 dagger "Vusid" {venom, rElec Str+2} (2560 gold) rElec: It insulates you from electricity. Str+2: It affects your strength (+2). It cannot be enchanted further. the amulet "Guowa" {Chemistry rC- Will++} (4400 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. the +5 short sword "Zicaxeck" {vamp, rF- Str+2 Dex+5} (4870 gold) rF-: It makes you vulnerable to fire. Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the alchemy staff of Fury {rPois Earth Alch} (3760 gold) [staff of alchemy] rPois: It protects you from poison. Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. the conjuration staff of the Trees {Will++ Str-5 Int+3 Conj Tloc} (4740 gold) [staff of conjuration] Will++: It greatly increases your willpower. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). Conj: It increases the power of your Conjurations spells. Tloc: It increases the power of your Translocations spells. the blade talisman of Sorcery {Int+3} (8700 gold) [blade talisman] Int+3: It affects your intelligence (+3). the storm talisman of an ossuary {rF+ rC+ Str+2 Dex-4} (15210 gold) [storm talisman] rF+: It protects you from fire. rC+: It protects you from cold. Str+2: It affects your strength (+2). Dex-4: It affects your dexterity (-4). the ring "Xuucosan" {rF+ Str+5} (4250 gold) [ring of protection from fire] rF+: It protects you from fire. Str+5: It affects your strength (+5). the +5 mace of Halewag {drain, Fly rPois Int+3} (5000 gold) Fly: It grants you flight. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the alchemy staff of Drought {rPois rF- Dex+3 Ice Alch} (3690 gold) [staff of alchemy] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Dex+3: It affects your dexterity (+3). Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. the ring of the Everdark {rF+ rC- Int+4 SInv} (3040 gold) [ring of see invisible] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. the earth staff "Bomituet" {rN+ Dex-5 Hexes Earth} (3130 gold) [staff of earth] rN+: It protects you from negative energy. Dex-5: It affects your dexterity (-5). Hexes: It increases the power of your Hexes spells. Earth: It increases the power of your Earth spells. the fire staff "Fybubush" {rF+ rCorr Int+2 Fire} (4180 gold) [staff of fire] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Fire: It increases the power of your Fire spells. the amulet of Xom's Inspiration {Spirit rC++ Will+ Regen+ Str-3} (5380 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rC++: It greatly protects you from cold. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Str-3: It affects your strength (-3). the +8 spear of the Boiling Point {heavy, Dex+3} (5870 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +0 ring mail of Snakes and Ladders {rC- Str+7 Int+3} (2500 gold) rC-: It makes you vulnerable to cold. Str+7: It affects your strength (+7). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the conjuration staff of Conatus {Conj Tloc} (3760 gold) [staff of conjuration] Conj: It increases the power of your Conjurations spells. Tloc: It increases the power of your Translocations spells. the +0 ring mail "Cyedouqe" {Harm rPois rN+ Str-4} (1100 gold) Harm: It increases damage dealt and taken. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). It cannot be enchanted further. (5, -44, D:8) a +0 robe (10, -6, D:8) a +0 battleaxe (15, -13, D:8) a +0 dagger a +0 robe (16, -14, D:8) a +0 leather armour (30, -4, D:8) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (36, -7, D:8) a rimehorn talisman (42, -35, D:8) a +0 scale mail (47, -55, D:8) a +0 rapier (47, -29, D:8) a +0 robe (53, -55, D:8) a +0 dagger a +0 robe (54, -54, D:8) a +0 dagger a +0 ring mail (54, -53, D:8) a +0 dagger an orc corpse (skeletalised by now) (55, -54, D:8) a +0 falchion a +0 sling an orc corpse (skeletalised by now) (64, -60, D:8) a +0 arbalest Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (1, 0, D:9) a +0 dagger an orc corpse (skeletalised by now) (3, -1, D:9) a +0 club a +0 leather armour a +0 short sword an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) (3, 0, D:9) a +0 club (6, -4, D:9) a troll corpse (skeletalised by now) (6, -2, D:9) a +0 club 4 stones a kobold corpse (skeletalised by now) (9, -17, D:9) a hound corpse (skeletalised by now) (9, -13, D:9) a yak corpse (skeletalised by now) (10, -12, D:9) a +0 short sword an orc corpse (skeletalised by now) (10, -7, D:9) a yak corpse (skeletalised by now) (13, -12, D:9) a +0 mace (14, 0, D:9) a +0 dagger (15, 1, D:9) a hound corpse (15, 5, D:9) a +0 whip a +0 robe (17, -16, D:9) a hound corpse the Ecumenical Temple