Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 19392311124924218 49 vayu the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Apr 27, 2026. Slain by a gnoll ... wielding a +0 halberd (13 damage) ... on level 3 of the Dungeon. The game lasted 00:01:27 (2126 turns). vayu the Conjurer (Deep Elf Conjurer) Turns: 2126, Time: 00:01:28 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 51% Magic: 8/10 EV: 11 Int: 24 God: Gold: 54 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) d - staff of air rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 54 gold pieces. Inventory: Missiles e - 2 poisoned darts Armour a - a +0 robe (worn) Magical Staves d - a staff of air (weapon) Jewellery b - a ring of resist corrosion Talismans c - a rimehorn talisman Scrolls c - a scroll of poison {unknown} e - a scroll of identify {unknown} h - a scroll of torment {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} f - a potion of resistance {unknown} j - a potion of curing {unknown} k - a potion of berserk rage {unknown} Skills: - Level 2.4 Dodging + Level 3.0 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations + Level 1.3 Translocations + Level 1.3 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 8% 2d2 16% 2 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15852 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You now have 54 gold pieces (gained 3). You encounter a quokka and 3 gnolls. A gnoll is quivering a throwing net. Found a grey potion. Found an escape hatch in the floor. You recovered 3 MP! There are monsters nearby! There are monsters nearby! There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You encounter a kobold. It is wielding a +0 short sword and quivering stones. The gnoll shouts! The gnoll closely misses you. The gnoll hits you from afar with a +0 halberd! You took 8 damage! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is heavily wounded. The gnoll shouts! (Press . to maintain the ray.) The gnoll closely misses you. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... #.........## #...<......# ... ##.#######.# ... #.# #.# .> #.# #.#.. #.# #j#. #.# #jr #.# #j# #.#######@#### #............# #.........##....K #.........## #... #............. .. #.........#### ########### You could see 3 gnolls, a quokka and a kobold (asleep). Vanquished Creatures An adder (D:2) 2 dart slugs A ribbon worm (D:2) 2 endoplasms 2 hobgoblins (D:2) 3 quokkas 7 ball pythons 6 bats 2 frilled lizards (D:1) 4 goblins (D:1) 3 jackals (D:1) 4 kobolds 5 rats (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vayu the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 220 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 223 | D:1 | Learned a level 2 spell: Searing Ray 1058 | D:2 | Reached skill level 1 in Translocations 1058 | D:2 | Reached skill level 1 in Alchemy 1095 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 2126 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_loops_corners, nicolae_the_louvre D:2: minmay_chambers_of_ones, layout_basic, kennysheep_generic_room_15, wad_woods_river_04 D:3: layout_loops_cross, mainiacjoe_overflow_alcove_1, old_standard_altar, cheibrodos_gnoll_hut, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.3 Alchemy | 1 | 1.3 Stealth | 3 | 3.0 Dodging | | 2.4 Spellcasting | | 3.6 Conjurations | | 4.7 Action || total ---------------------------++------- Cast: Magic Dart || 85 Searing Ray || 2 Armour: Robe || 9 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2146 | 2061 | 85 | 0 | 1894 | 3 | 715.3 | Dungeon | 2146 | 2061 | 85 | 0 | 1894 | 3 | 715.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1081 daAuts D:1: 1027 daAuts D:3: 37 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+