Dungeon Crawl Stone Soup version 0.35-a0-326-g9da0311f7a (webtiles) character file. Game seed: 5963089604013205091 500 vayu the Conjurer (level 6, -5/32 HPs) Began as a Deep Elf Conjurer on Apr 28, 2026. Was an Initiate of Sif Muna. Shot with an arrow by a centaur (13 damage) ... on level 4 of the Dungeon. The game lasted 00:04:13 (2999 turns). vayu the Conjurer (Deep Elf Conjurer) Turns: 2999, Time: 00:04:13 Health: -5/32 AC: 2 Str: 4 XL: 6 Next: 94% Magic: 9/15 EV: 12 Int: 25 God: Sif Muna [......] Gold: 232 SH: 0 Dex: 19 Spells: 4/15 levels left rFire . . . (100%) e - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ f - +6 ring of dexterity HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 232 gold pieces. Inventory: Hand Weapons c - a +0 dagger of draining Missiles g - 4 boomerangs Armour a - a +0 robe (worn) Magical Staves e - a staff of conjuration (weapon) Jewellery f - a +6 ring of dexterity (worn) h - a +6 ring of dexterity Talismans b - a spore talisman d - the medusa talisman "Yludgh" {rElec Will++} (You found it on level 2 of the Dungeon) [medusa talisman] rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Scrolls c - 4 scrolls of identify {unknown} t - 3 scrolls of teleportation h - 2 scrolls of amnesia {unknown} e - a scroll of fear {unknown} m - a scroll of noise {unknown} n - a scroll of torment {unknown} q - a scroll of enchant armour {unknown} Potions g - 2 potions of magic d - a potion of attraction {unknown} f - a potion of haste {unknown} j - 2 potions of enlightenment {unknown} k - a potion of might {unknown} l - a potion of invisibility {unknown} o - a potion of moonshine {unknown} p - a potion of lignification {unknown} Skills: - Level 2.4 Dodging + Level 4.9 Stealth + Level 5.2 Spellcasting + Level 5.5 Conjurations + Level 3.2 Translocations + Level 3.1 Alchemy + Level 0.5 Invocations + Level 0.3 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 42% 2d10 (+2d513% 4 d - Fulminant Prism Conj/Alch 21% 3d12 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 2% 1 Kinetic Grapnel Frge 24% 1d4 9% 1 Ozocubu's Armour Ice 6% N/A 24% 3 Swiftness Air 6% N/A 24% 3 Airstrike Air 3% 2d(1-17) 63% 4 Summon Seismosaurus Egg Summ/Erth 6% N/A 63% 4 Forge Monarch Bomb Fire/Frge 3% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21017 Temple (1/1) D:4 Zot: 5980 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History * * * LOW HITPOINT WARNING * * * You took 12 damage! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (moderately wounded, 90% to hit) You feel a surge of power! You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is heavily wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow completely misses you. The searing ray misses the adder. The searing ray misses the centaur. You encounter a scorpion. The adder bites you but does no damage. You recovered 1 HP! The searing ray hits the adder! You kill the adder! Sif Muna accepts your kill. The searing ray hits the centaur. The centaur is severely wounded. The searing ray hits the scorpion. The scorpion is lightly wounded. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * You encounter an endoplasm. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The endoplasm quivers. You took 7 damage! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (severely wounded, 90% to hit) You feel a surge of power! You focus your ray upon the centaur. The searing ray misses the centaur. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! You die... #.......# ####### #.....?.# #...... ..[....# ####...... #......# #......... .## #......# #......... ....##......###......... ###....!......#......... .....s........#......... #...c.@......#......... #.J#####.....#......... ###.......###... #.......# #... #...†##.# #... #.>..##.###... #....##..##... ......###.##... ......### #.##... You could see a centaur, a scorpion and an endoplasm. Vanquished Creatures An ice beast (D:3) A black bear (D:4) A scorpion (D:4) A bombardier beetle (D:4) 6 adders 7 gnolls A white imp (D:4) 3 dart slugs 4 ribbon worms 13 orcs 6 endoplasms 8 hobgoblins 6 jackals A quokka (D:1) 3 ball pythons 9 bats 2 frilled lizards 9 goblins 8 kobolds 10 rats 100 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vayu the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 70 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 73 | D:1 | Learned a level 2 spell: Searing Ray 105 | D:1 | Found a faded altar of an unknown god. 166 | D:1 | Reached skill level 1 in Translocations 166 | D:1 | Reached skill level 1 in Alchemy 292 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 798 | D:2 | Identified the medusa talisman "Yludgh" {rElec Will++} 1388 | D:3 | Reached XP level 4. HP: 24/24 MP: 4/11 1584 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1716 | D:3 | Learned a level 4 spell: Fulminant Prism 2030 | D:3 | Encountered an ice beast 2043 | D:3 | Killed an ice beast 2044 | D:3 | Reached skill level 5 in Conjurations 2044 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/13 2329 | D:4 | Encountered a black bear 2332 | D:4 | Killed a black bear 2333 | D:4 | Reached XP level 6. HP: 32/32 MP: 7/15 2399 | D:4 | Reached skill level 5 in Spellcasting 2633 | D:4 | Found a statue of an orb of winter. 2633 | D:4 | Found a staircase to the Ecumenical Temple. 2668 | D:4 | Found a statue of an orb of winter. 2672 | Temple | Entered the Ecumenical Temple 2681 | Temple | Became a worshipper of Sif Muna the Loreminder 2999 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_basic, ebering_ecumenical_altar_abandoned, st_stairs_2, grunt_decor_junction D:2: layout_rooms D:3: layout_basic D:4: layout_basic, minmay_temple_entry_butterflies, minmay_starry_boxes Temple: nicolae_temple_ziggedy_zaggedy Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Translocations | 1 2 3 | 3.2 Alchemy | 1 2 3 | 3.1 Stealth | 3 4 | 4.9 Spellcasting | 4 5 | 5.2 Conjurations | 5 | 5.5 Dodging | | 2.4 Invocations | | 0.5 Evocations | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 8 | || 8 Melee: Dagger | 8 | || 8 Cast: Magic Dart | 104 | 80 || 184 Searing Ray | 1 | 13 || 14 Read: Teleportation | 1 | || 1 Armour: Robe | 8 | 19 || 27 Dodge: Dodged | 12 | 10 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3001 | 2915 | 86 | 189 | 2273 | 5 | 600.2 | Dungeon | 2982 | 2914 | 68 | 189 | 2273 | 4 | 745.5 | Temple | 19 | 2 | 17 | 0 | 0 | 1 | 19.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 810 daAuts D:1: 761 daAuts D:3: 715 daAuts D:4: 695 daAuts Temple: 19 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Sif Muna | 0 | 26830 | 15 | 7 | 0 | 0 | 0 | 2 | 2 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Sif Muna Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 5 || 5 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 7 || 7 ----------------------+-------+-------++-------