vayu Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton a frilled lizard skeleton (0, 1, D:1) a frilled lizard skeleton (0, 2, D:1) a frilled lizard skeleton (1, 4, D:1) a frilled lizard skeleton a frilled lizard skeleton (1, 27, D:1) a frilled lizard skeleton (1, 39, D:1) a +0 chain mail (8, 11, D:1) a ball python skeleton (15, 47, D:1) a rat corpse (skeletalised by now) (20, -1, D:1) a +0 spear (36, -6, D:1) a +0 whip Level 2 of the Dungeon (8, 0, D:2) a +0 dagger (11, -33, D:2) an adder corpse (skeletalised by now) (12, -9, D:2) a +0 club a goblin skeleton (16, -18, D:2) a +1 heavy war axe (34, -21, D:2) a +0 robe (36, -8, D:2) a +0 trident (49, -32, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (50, -31, D:2) an adder corpse (skeletalised by now) (50, -5, D:2) a +0 scale mail (52, -20, D:2) a +0 ring mail (53, -29, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (6, 19, D:3) a +0 hand axe an orc skeleton (6, 33, D:3) a ball python corpse (skeletalised by now) (12, 21, D:3) a +0 whip a +0 leather armour (14, -1, D:3) a +0 ring mail (14, 20, D:3) a +0 dagger (14, 24, D:3) a +0 club (16, 18, D:3) a +0 dagger (21, 28, D:3) a +0 dagger (21, 41, D:3) a +0 leather armour (30, 22, D:3) a parchment of Call Canine Familiar (32, 18, D:3) a +0 club (34, 34, D:3) a ball python skeleton (36, 7, D:3) a hobgoblin skeleton (38, 21, D:3) a +0 dagger (44, 15, D:3) a +0 whip (50, 48, D:3) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (51, 1, D:3) a parchment of Passwall (51, 48, D:3) a +0 mace a +0 chain mail (53, 2, D:3) a frilled lizard skeleton (53, 48, D:3) a +0 dagger an orc corpse (skeletalised by now) (58, 12, D:3) a rat skeleton Level 4 of the Dungeon (4, 0, D:4) a parchment of Dispel Undead (7, -12, D:4) a +0 robe (7, -11, D:4) a +0 giant spiked club (8, -7, D:4) a +0 giant club (8, -4, D:4) a +0 trident (29, -25, D:4) a +0 ring mail (36, -2, D:4) the +3 dagger "Kun Aqua" {pain, rC+ Str+3} rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. (40, -8, D:4) a +0 mace (42, -14, D:4) a +0 dire flail a +0 glaive (42, -13, D:4) the felid corpse of Natasha (skeletalised by now) (43, -29, D:4) a +0 dagger (45, -11, D:4) a +0 robe (55, -34, D:4) a parchment of Call Canine Familiar (56, -7, D:4) a hobgoblin corpse (skeletalised by now) (57, -7, D:4) a jackal corpse (skeletalised by now) (62, 6, D:4) a +0 whip a stone Level 5 of the Dungeon [Shop] Dyrek's Weapon Shoppe a +0 hand axe (45 gold) the +3 dagger of Paba {drain, +Blink rCorr Int+2} (636 gold) +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. 3 curare-tipped darts (54 gold) the +7 war axe of Doom {antimagic, rPois rF+} (955 gold) rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. a +1 heavy spear (186 gold) a +2 war axe of distortion (310 gold) a +0 quarterstaff (75 gold) a +3 flail of draining (349 gold) a +0 rapier (82 gold) (5, 1, D:5) a +0 hand axe a +0 ring mail an orc corpse (8, -2, D:5) a +0 giant club (12, -4, D:5) a hound corpse (29, -7, D:5) a +0 giant club an ogre skeleton (30, -10, D:5) an iguana skeleton