Dungeon Crawl Stone Soup version 0.35-a0-541-g249ab93952 (webtiles) character file. Game seed: 7704533415676883044 158 vayu the Conjurer (level 5, -8/28 HPs) Began as a Deep Elf Conjurer on June 17, 2026. Mangled by Edmund ... wielding a +4 flail of protection (13 damage) ... on level 4 of the Dungeon. The game lasted 00:03:23 (2303 turns). vayu the Conjurer (Deep Elf Conjurer) Turns: 2303, Time: 00:03:24 Health: -8/28 AC: 3 Str: 8 XL: 5 Next: 16% Magic: 12/22 EV: 11 Int: 25 God: Gold: 148 SH: 0 Dex: 13 Spells: 5/12 levels left rFire . . . (100%) k - +6 mace of Giudutiz {venom, rN+ Str+4} rCold . . . (100%) e - orb {Pyromania} rNeg + . . (50%) a - +0 robe rPois . (100%) g - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ d - ring of willpower HPRegen 0.24/turn h - ring of magical power MPRegen 0.36/turn %: no passive effects @: untranslocatable, immotile A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 148 gold pieces. Inventory: Hand Weapons i - a +1 vampiric short sword k - the +6 mace of Giudutiz (weapon) {venom, rN+ Str+4} (You found it on level 3 of the Dungeon) rN+: It protects you from negative energy. Str+4: It affects your strength (+4). It cannot be enchanted further. Missiles f - 6 poisoned darts Armour a - a +0 robe (worn) c - an orb of attunement e - an orb of pyromania (worn) g - a +0 helmet (worn) Jewellery d - a ring of willpower (worn) h - a ring of magical power (worn) Talismans b - an inkwell talisman Wands d - a wand of digging (4) Scrolls t - 3 scrolls of teleportation x - a scroll of amnesia h - a scroll of immolation {unknown} c - a scroll of poison {unknown} e - a scroll of enchant armour {unknown} j - a scroll of brand weapon {unknown} l - a scroll of noise {unknown} Potions g - a potion of magic c - 5 potions of curing B - a potion of berserk rage d - a potion of might {unknown} k - 2 potions of haste {unknown} Skills: - Level 2.4 Dodging + Level 3.7 Stealth + Level 4.2 Spellcasting + Level 5.1 Conjurations + Level 2.1 Translocations + Level 2.1 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 20% N/A 9% 1 Fulminant Prism Conj/Alch 11% 3d8 21% 4 Fugue of the Fallen Necr 5% N/A 26% 3 Inner Flame Hex/Fire 7% N/A 26% 3 Eringya's Surprising Cr Summ 5% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21697 Temple: D:4-7 Altars: Shops: D:2 [ Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +4 flail of protection and wearing a +0 scale mail (100% to hit) The magic dart hits Edmund but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +4 flail of protection and wearing a +0 scale mail (88% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is lightly wounded. (Press . to maintain the ray.) The searing ray hits Edmund! Edmund is moderately wounded. The searing ray misses Edmund. The searing ray hits Edmund but does no damage. Edmund is moderately wounded. You finish channelling your searing ray. Edmund hits you with a +4 flail of protection! You took 10 damage! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +4 flail of protection and wearing a +0 scale mail (moderately wounded, 88% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is moderately wounded. (Press . to maintain the ray.) Edmund hits you with a +4 flail of protection! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You took 13 damage! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Space twists in upon itself. You are magically locked in place. You stop channelling your searing ray. Edmund hits you with a +4 flail of protection! You die... Edmund says, "That'll show my brother!" .......#.###.##### <............... #....###.###.##.# +.... #.# ### # #.... #.# .. #.# #.# #@# #@# #.# #.# ### You could see Edmund. Vanquished Creatures A hound (D:3) Jessica (D:2) Terence (D:2) 3 adders (D:2) 5 orcs (D:3) 2 ribbon worms (D:2) 9 hobgoblins 2 jackals (D:1) 2 quokkas 5 ball pythons 4 bats 4 endoplasms 2 goblins 3 kobolds 8 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vayu the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 171 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 174 | D:1 | Learned a level 2 spell: Searing Ray 767 | D:2 | Encountered Terence 804 | D:2 | Killed Terence 805 | D:2 | Reached skill level 1 in Translocations 805 | D:2 | Reached skill level 1 in Alchemy 805 | D:2 | Reached XP level 3. HP: 17/19 MP: 0/10 872 | D:2 | Encountered Jessica 874 | D:2 | Killed Jessica 875 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/11 1094 | D:2 | Found Goewiw's Antique Armour Shop. 1570 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1813 | D:3 | Reached skill level 5 in Conjurations 1820 | D:3 | Reached XP level 5. HP: 19/28 MP: 13/13 2058 | D:3 | Identified the +6 mace of Giudutiz {venom, rN+ Str+4} 2272 | D:4 | Encountered Edmund 2303 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic, nicolae_eternal_life D:2: layout_rooms, serial_shops, shop, uniq_jessica, uniq_terence D:3: layout_basic D:4: layout_basic, zin_angel, hangedman_minor_gate_pass, uniq_ijyb, uniq_grinder, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.7 Translocations | 1 2 | 2.1 Alchemy | 1 2 | 2.1 Spellcasting | 4 | 4.2 Conjurations | 5 | 5.1 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 1 || 1 Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 38 | 72 || 110 Searing Ray | 2 | 3 || 5 Read: Teleportation | | 3 || 3 Identify | | 2 || 2 Amnesia | | 1 || 1 Armour: Robe | 1 | 16 || 17 Dodge: Dodged | | 9 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2302 | 2226 | 76 | 172 | 1704 | 4 | 575.5 | Dungeon | 2302 | 2226 | 76 | 172 | 1704 | 4 | 575.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 922 daAuts D:1: 748 daAuts D:3: 566 daAuts D:4: 65 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+