Dungeon Crawl Stone Soup version 0.32-a0-1708-g51ab8bf2ec (webtiles) character file. Game seed: 10351812189233552434 65 vercuchi0 the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on July 6, 2024. Was an Initiate of Ashenzari. Quit the game on level 2 of the Dungeon. The game lasted 00:03:41 (2065 turns). vercuchi0 the Conjurer(Deep Elf Conjurer) Turns: 2065, Time: 00:03:42 Health: 19/19 AC: 3 Str: 4 XL: 3 Next: 92% Magic: 10/10 EV: 11 Int: 24 God: Ashenzari [......] Gold: 126 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . h - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 126 gold pieces. Inventory: Missiles e - a throwing net Armour a - a +0 robe (worn) h - a +0 cloak (worn) Jewellery f - a +6 ring of strength Scrolls c - a scroll of amnesia {unknown} g - a scroll of enchant weapon {unknown} Potions b - a potion of magic d - a potion of heal wounds {unknown} i - a potion of berserk rage {unknown} j - a potion of enlightenment {unknown} k - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 3.0 Stealth + Level 4.0 Spellcasting * Level 5.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Shops: D:2 * Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) Found a club. You see here a +0 club. You see here a +0 club. j - an inky potion k - a cyan potion You enter the shallow water. Moving in this stuff is going to be slow. A hobgoblin comes into view. The hobgoblin shouts! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (79% to hit) The searing ray misses the hobgoblin. (Press . to maintain the ray.) Unknown command. The searing ray hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. The searing ray hits the hobgoblin! You kill the hobgoblin! You now have 126 gold pieces (gained 10). HP restored. You enter the shallow water. Moving in this stuff is going to be slow. Found a faded altar of an unknown god. You enter the shallow water. Moving in this stuff is going to be slow. There is a faded altar of an unknown god here. This altar belongs to (a) Elyvilon, (b) Vehumet or (c) Ashenzari, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Ashenzari accepts your prayer! Ashenzari welcomes you! Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. Unknown command. Press < or > to pray at altars. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.###.# ..... #. #....#.##.#..## ##########. #....#.#..#...# #.......... #....#...##...# ###.######### #........##...###...##...# ##....#..............##...# ##.....##############.##...# # #......# #ß# #..)...# # #..###.# #@# ####...# # #..#.### ###.# #...# # #..#..## ###~~P# #...# #..#...###.~..P# #...# #..~~.....~..P## ##### ##.#.~~~~~.#### #.#..P..### #.#..#### #.#### There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 ribbon worms (D:2) 3 dart slugs 5 ball pythons 4 endoplasms 2 giant cockroaches 3 goblins 4 hobgoblins 5 kobolds 2 quokkas 3 bats A frilled lizard (D:2) 2 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 294 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 303 | D:1 | Learned a level 2 spell: Searing Ray 1379 | D:2 | Reached skill level 5 in Conjurations 1379 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1450 | D:2 | Found Zuif's General Store. 2058 | D:2 | Found a faded altar of an unknown god. 2064 | D:2 | Prayed at the altar of an unknown god. 2064 | D:2 | Became a worshipper of Ashenzari the Shackled 2065 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic D:2: layout_rooms, shapermc_ecumenical_altar_hornbeckon, serial_shops, shop, minmay_strange_pillars, minmay_puff Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Conjurations | 5 | 5.4 Spellcasting | 4 | 4.0 Dodging | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 18 Searing Ray || 26 Armour: Robe || 6 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2067 | 2049 | 18 | 0 | 1787 | 2 | 1033.5 | Dungeon | 2067 | 2049 | 18 | 0 | 1787 | 2 | 1033.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1190 daAuts D:2: 877 daAuts