Dungeon Crawl Stone Soup version 0.32-a0-1708-g51ab8bf2ec (webtiles) character file. Game seed: 12810587732782023574 23 vercuchi0 the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on July 7, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:58 (747 turns). vercuchi0 the Conjurer(Deep Elf Conjurer) Turns: 747, Time: 00:01:58 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 72% Magic: 6/8 EV: 11 Int: 22 God: Gold: 28 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... g - amulet of regeneration Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery g - an amulet of regeneration (around neck) Scrolls c - a scroll of teleportation {unknown} f - a scroll of enchant weapon {unknown} Potions b - a potion of magic e - a potion of brilliance {unknown} h - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 3.0 Stealth + Level 3.4 Spellcasting * Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A dart slug is nearby! Found a murky brown potion. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - dart slug Aim: a dart slug (asleep, 100% to hit) The searing ray hits the dart slug. The dart slug is severely wounded. (Press . to maintain the ray.) The searing ray hits the dart slug. You kill the dart slug! Training target 3.0 for Stealth reached! Your Stealth skill increases to level 3! h - a murky brown potion Things that are here: a +0 dagger; a goblin skeleton A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (74% to hit) The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) Things that are here: a +0 dagger; a stone; a kobold corpse A kobold comes into view. It is wielding a +0 club. The kobold shouts! Found a faded altar of an unknown god. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club and quivering stones (74% to hit) The searing ray hits the kobold but does no damage. (Press . to maintain the ray.) Unknown command. The searing ray hits the kobold! You kill the kobold! There is a faded altar of an unknown god here. This altar belongs to (a) Beogh, (b) Gozag or (c) Jiyva, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #)###.ß.## #.##.....# #.##.....## #.#.......# #.#.)ß.ß..# #.#.......# #.##.....## ### #.##.....# #.## #.###ß@ß## #..# #..###### ##... #...# #..#. ##### ##.#.# ##.##. ....#### #..#.### #..##. ###....###..#...# #.#### # ####......###÷#### #.# ## #########..........# #####.# #. ....÷......#####.#[# #.....# #. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 4 goblins (D:1) A hobgoblin (D:1) 3 kobolds (D:1) 5 bats (D:1) A frilled lizard (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 244 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 252 | D:1 | Learned a level 2 spell: Searing Ray 737 | D:1 | Found a faded altar of an unknown god. 747 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_rooms, hellmonk_ecumenical_altar_prayer_group, hangedman_decor_diamond_cutter Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.4 Spellcasting | | 3.4 Conjurations | | 4.9 Action || total ---------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 13 Searing Ray || 11 Armour: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 746 | 746 | 0 | 0 | 617 | 1 | 746.0 | Dungeon | 746 | 746 | 0 | 0 | 617 | 1 | 746.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 746 daAuts