Dungeon Crawl Stone Soup version 0.32-a0-1708-g51ab8bf2ec (webtiles) character file. Game seed: 12653286432479309826 70 vercuchi0 the Conjurer (level 4, 24/24 HPs) Began as a Deep Elf Conjurer on July 7, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:04:27 (2162 turns). vercuchi0 the Conjurer(Deep Elf Conjurer) Turns: 2162, Time: 00:04:27 Health: 24/24 AC: 2 Str: 4 XL: 4 Next: 3% Magic: 12/12 EV: 26 Int: 25 God: Gold: 143 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... d - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: acrobat @: acrobatic A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 143 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles n - 3 poisoned darts Armour a - a +0 robe (worn) Jewellery d - an amulet of the acrobat (around neck) o - a +6 ring of dexterity Scrolls e - a scroll of fog {unknown} f - 3 scrolls of identify {unknown} g - a scroll of torment {unknown} j - a scroll of teleportation {unknown} k - a scroll of immolation {unknown} l - 2 scrolls of enchant armour {unknown} m - a scroll of vulnerability {unknown} Potions b - a potion of magic h - a potion of lignification {unknown} i - 2 potions of curing {unknown} p - a potion of haste {unknown} q - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 3.0 Stealth + Level 4.0 Spellcasting * Level 5.5 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 72% 2x1d7 3% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 14% 2 Passwall Erth 5% N/A 26% 3 Swiftness Air 5% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d6 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Yara's Violent Unravell Hex/Alch 2% 3d3 94% 5 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Fulsome Fusillade Conj/Alch 9% (3-5)d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History A goblin comes into view. It is wielding a +0 club. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) You have reached level 4! You feel clever. You are caught in the web! There is a web here. You disentangle yourself. There is a faded altar of an unknown god here. This altar belongs to (a) Jiyva, (b) Dithmenos or (c) Gozag, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Okay, then. Found an escape hatch in the floor. There is an escape hatch in the floor here. Found a robe. An endoplasm comes into view. You see here an orange potion. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (98% to hit) The searing ray hits the endoplasm. The endoplasm is severely wounded. (Press . to maintain the ray.) The searing ray hits the endoplasm! You kill the endoplasm! q - an orange potion Found a stone staircase leading up. Found a stone staircase leading up. You now have 143 gold pieces (gained 11). There is a stone staircase leading up here. There is a stone staircase leading up here. There is a stone staircase leading down here. Partly explored, can't reach some places. Partly explored, can't reach some places. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .####..............# #.##.##.# .# #..............# #.##.##.# .# ##.#####.###รท#.# #.##.##.# .## #.# #.# #<#.# #.....#.# ..####.#####.# #)#.# ####..#.# .............# #.#.# #..#.# ..####.#####.###.#.# #..#.# .## #..........#..# #..#.# .## #..########@########..#.# ..## #..## #.............# .#.###...# ##########..### .....>...#### #..# .#.###......### #..# ..## #.####...# #..# .## #........# #..# ..# ######...# #####..# #.# #..########......# There were no monsters in sight! Vanquished Creatures 3 gnolls (D:2) A dart slug (D:1) 3 bats 4 endoplasms 5 goblins 2 hobgoblins 6 jackals 2 kobolds 2 quokkas (D:1) 3 ball pythons (D:1) 3 frilled lizards 2 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 209 | D:1 | Reached XP level 2. HP: 13/15 MP: 4/8 217 | D:1 | Learned a level 2 spell: Searing Ray 1024 | D:1 | Got Buucij's Quarto of the Gift and Cinders 1300 | D:2 | Reached skill level 5 in Conjurations 1302 | D:2 | Reached XP level 3. HP: 19/19 MP: 0/10 1969 | D:2 | Found a faded altar of an unknown god. 1973 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 2162 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_small_b, chequers_serial_rivers_large_b, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_a, minmay_3d_cube D:2: layout_loops_ring, ebering_ecumenical_altar_webs, nicolae_kite_square_tiling_tiny, minmay_statues_item, grunt_decor_junction Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Conjurations | 5 | 5.5 Spellcasting | 4 | 4.0 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 15 | || 15 Searing Ray | 25 | 1 || 26 Armour: Robe | 8 | || 8 Dodge: Dodged | 5 | || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2205 | 2155 | 50 | 82 | 1834 | 2 | 1102.5 | Dungeon | 2205 | 2155 | 50 | 82 | 1834 | 2 | 1102.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1407 daAuts D:2: 798 daAuts