Dungeon Crawl Stone Soup version 0.32-a0-1708-g51ab8bf2ec (webtiles) character file. Game seed: 4635377267561061156 49 vercuchi0 the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on July 7, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:04:24 (2079 turns). vercuchi0 the Conjurer(Deep Elf Conjurer) Turns: 2079, Time: 00:04:25 Health: 19/19 AC: 3 Str: 4 XL: 3 Next: 51% Magic: 10/10 EV: 11 Int: 24 God: Gold: 102 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . i - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . d - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons i - a +0 dagger (weapon) Missiles l - 2 poisoned darts Armour a - a +0 robe (worn) d - a +1 hat (worn) Jewellery k - a ring of flight Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of vulnerability {unknown} f - a scroll of poison {unknown} h - 2 scrolls of enchant armour {unknown} n - a scroll of identify {unknown} Potions b - a potion of magic g - a potion of resistance {unknown} j - a potion of degeneration {unknown} m - a potion of lignification {unknown} o - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 3.0 Stealth + Level 3.8 Spellcasting * Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You kill the ball python! (Press . to maintain the ray.) A ball python comes into view. A ball python is nearby! There is a stone staircase leading down here. A rat comes into view. Found a stone staircase leading up. The ball python bites you but does no damage. The ball python closely misses you. The rat moves out of view. You hit the ball python. You kill the ball python! Found a stone staircase leading down. A rat is nearby! You see here a ball python corpse. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rat Aim: a rat (79% to hit) The searing ray hits the rat. You kill the rat! (Press . to maintain the ray.) There is a stone staircase leading up here. There is a stone staircase leading down here. You see here a +1 mace of protection. You now have 86 gold pieces (gained 9). Found an escape hatch in the floor. Found a stone staircase leading down. An endoplasm comes into view. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) There is an escape hatch in the floor here. Found a robe. You see here a +0 robe. You now have 102 gold pieces (gained 16). Done exploring. Done exploring. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.##..# #.##...... #.##..###.###.#### #.##............## #.##.............. #.#######.#####.## #[# #.# #... #.# #.# #### #.#######.# #@........# ########### There were no monsters in sight! Vanquished Creatures 4 dart slugs 3 ball pythons 4 bats (D:1) 6 endoplasms A giant cockroach (D:1) 4 goblins 4 hobgoblins 2 jackals (D:1) 2 kobolds A quokka (D:1) A frilled lizard (D:2) 4 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 161 | D:1 | Found a faded altar of an unknown god. 259 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 262 | D:1 | Learned a level 2 spell: Searing Ray 787 | D:1 | Reached skill level 5 in Conjurations 940 | D:1 | Reached XP level 3. HP: 18/19 MP: 7/10 2079 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic, chequers_ecumenical_altar_island D:2: layout_loops_ring, minmay_misc_feat_ornament, amcnicky_mini_pool_small Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Conjurations | 5 | 5.3 Dodging | | 2.4 Spellcasting | | 3.8 Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 15 Searing Ray || 27 Armour: Robe || 6 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2087 | 2065 | 22 | 0 | 1749 | 2 | 1043.5 | Dungeon | 2087 | 2065 | 22 | 0 | 1749 | 2 | 1043.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1261 daAuts D:2: 825 daAuts