Dungeon Crawl Stone Soup version 0.32-a0-1708-g51ab8bf2ec (webtiles) character file. Game seed: 6513941262707116424 144 vercuchi0 the Conjurer (level 5, 28/28 HPs) Began as a Deep Elf Conjurer on July 7, 2024. Quit the game on level 4 of the Dungeon. The game lasted 00:04:58 (3042 turns). vercuchi0 the Conjurer(Deep Elf Conjurer) Turns: 3042, Time: 00:04:59 Health: 28/28 AC: 3 Str: 4 XL: 5 Next: 5% Magic: 13/13 EV: 11 Int: 25 God: Gold: 201 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . j - +2 whip (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . k - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 201 gold pieces. Inventory: Hand Weapons j - a +2 whip of venom (weapon) Armour a - a +0 robe (worn) k - a +0 cloak (worn) Magical Staves f - a staff of alchemy Scrolls d - 3 scrolls of enchant armour {unknown} g - 2 scrolls of identify {unknown} i - a scroll of vulnerability {unknown} l - a scroll of fog {unknown} Potions b - a potion of magic c - a potion of haste {unknown} e - a potion of lignification {unknown} h - 2 potions of might {unknown} m - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 3.0 Stealth + Level 4.6 Spellcasting * Level 6.1 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 10% N/A 9% 1 Jinxbite Hex 10% N/A 13% 2 Fulminant Prism Conj/Alch 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Summon Ice Beast Ice/Summ 5% N/A 26% 3 Alistair's Intoxication Alch 3% N/A 94% 5 Summon Mana Viper Hex/Summ 5% N/A 94% 5 Monstrous Menagerie Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Ijyb Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 76% to hit) The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) You see here an adder corpse. You see here 6 stones. You see here a hobgoblin skeleton. Items here: )) ÷÷. Done exploring. Done exploring. Why would you want to do that? Items here: )) ÷÷. You see here a hobgoblin skeleton. You see here 6 stones. You see here a +2 tower shield. What level of the Dungeon? (default 3, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading down. A ball python comes into view. The ball python hisses angrily. You hear a shout! The ball python moves out of view. A gnoll comes into view. It is wielding a +0 whip. A gnoll comes into view. It is wielding a +0 halberd. 2 gnolls come into view. A gnoll is wielding a +0 club and quivering 2 throwing nets. A gnoll is wielding a +2 flail of protection. The gnoll shouts! x3 A gnoll comes into view. It is wielding a +0 whip. The gnoll moves out of view. Found 2 stones. The gnoll shouts! Ijyb and a gnoll come into view. Ijyb is wielding a +0 club, wearing a +2 leather armour of positive energy and carrying a wand of roots. The ball python closely misses you. x2 The ball python barely misses you. x2 A gnoll comes into view. It is wielding a +0 whip. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . . .. . . .. .g. ## #.#.. .......##. ..... .g........###..... ..............##.# ......####@..###.### .(...g...S.....#...# .##.##...g#........## #.##...##......# ... ##....#.<...# ..### ##g#.......# # #..###.....# # ####.## #.......# #.##..>.# #.....#.# You could see 4 gnolls and a ball python. Vanquished Creatures Crazy Yiuf (D:2) Terence (D:3) 3 adders 3 dart slugs A ribbon worm (D:2) 2 orcs (D:3) 3 ball pythons 3 bats 2 endoplasms 3 giant cockroaches 7 goblins 8 hobgoblins 5 kobolds A quokka (D:1) A frilled lizard (D:3) 6 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 207 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 215 | D:1 | Learned a level 2 spell: Searing Ray 870 | D:2 | Reached skill level 5 in Conjurations 960 | D:2 | Reached XP level 3. HP: 14/19 MP: 6/10 1783 | D:2 | Found a runed translucent door. 1784 | D:2 | Noticed Crazy Yiuf 1790 | D:2 | Killed Crazy Yiuf 1791 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 2300 | D:3 | Noticed Terence 2305 | D:3 | Killed Terence 2572 | D:3 | Reached skill level 6 in Conjurations 2758 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/13 3038 | D:4 | Noticed Ijyb 3042 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_rooms, serial_corexii_hall, corexii_hall_statues_l, chequers_hall_statues_y D:2: layout_loops_ring, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, serial_glass, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_c, due_unseen_surprise, feat_on_display, item_on_display_b, minmay_strange_pillars, serial_park_tiny_pond, minmay_goblin_outpost, uniq_terence D:4: layout_rooms, kennysheep_mini, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Conjurations | 5 6 | 6.1 Spellcasting | 4 | 4.6 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 10 | 3 || 13 Searing Ray | 23 | 14 || 37 Armour: Robe | 3 | 5 || 8 Dodge: Dodged | | 5 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3040 | 2911 | 129 | 12 | 2563 | 4 | 760.0 | Dungeon | 3040 | 2911 | 129 | 12 | 2563 | 4 | 760.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1148 daAuts D:2: 1020 daAuts D:1: 845 daAuts D:4: 25 daAuts