Dungeon Crawl Stone Soup version 0.32-a0-1708-g51ab8bf2ec (webtiles) character file. Game seed: 10096573538624619901 1 vercuchi0 the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Conjurer on July 7, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (126 turns). vercuchi0 the Conjurer(Deep Elf Conjurer) Turns: 126, Time: 00:00:18 Health: 10/10 AC: 2 Str: 4 XL: 1 Next: 16% Magic: 5/6 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} d - a scroll of poison {unknown} Potions b - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, vercuchi0 the Deep Elf Conjurer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. c - a scroll labelled SIOV HUODWE d - a scroll labelled YGHUXK MENOL A quokka comes into view. Found an escape hatch in the floor. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. You kill the quokka! Unknown command. Magic restored. There is an escape hatch in the floor here. There is an escape hatch in the floor here. An endoplasm comes into view. An endoplasm is nearby! There are no items here. There are no items here. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ##.<.## #.#####.....# ## #....ß##...## .# #........... .# # #....ß############.##.# #####.# #......... #.# #.......##### #.# #............ #.# #....@..# #.# ####.#.## #.# #.#J# #.# #.#.. #.# #.#####.# #.#########........ #............####.. ###########.## #.# You could see an endoplasm. Vanquished Creatures A quokka (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 126 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_loops_ring Action || total ---------------------------++------- Cast: Magic Dart || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 126 | 126 | 0 | 0 | 120 | 1 | 126.0 | Dungeon | 126 | 126 | 0 | 0 | 120 | 1 | 126.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 126 daAuts