Dungeon Crawl Stone Soup version 0.32-a0-1718-g281234c535 (webtiles) character file. Game seed: 13602442532641907071 136 vercuchi0 the Conjurer (level 4, 24/24 HPs) Began as a Deep Elf Conjurer on July 8, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:08:13 (2805 turns). vercuchi0 the Conjurer(Deep Elf Conjurer) Turns: 2805, Time: 00:08:13 Health: 24/24 AC: 3 Str: 4 XL: 4 Next: 98% Magic: 13/13 EV: 11 Int: 25 God: Gold: 107 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . f - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) f - a +0 helmet (worn) Jewellery n - an amulet of regeneration Scrolls e - a scroll of identify {unknown} g - 3 scrolls of amnesia {unknown} i - a scroll of fog {unknown} j - a scroll of noise {unknown} o - a scroll of brand weapon {unknown} p - a scroll of torment {unknown} q - a scroll of blinking {unknown} Potions b - a potion of magic d - a potion of heal wounds {unknown} h - 2 potions of degeneration {unknown} k - 2 potions of ambrosia {unknown} l - a potion of brilliance {unknown} m - 2 potions of curing {unknown} Skills: - Level 2.4 Dodging - Level 3.0 Stealth + Level 5.2 Spellcasting + Level 5.7 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 20% 3d7 8% 3 Freeze Ice 24% 1d4 9% 1 Grave Claw Necr 12% 2d7 12% 2 Mercury Vapours Alch/Air 12% N/A 12% 2 Frozen Ramparts Ice 12% 1d2 24% 3 Fulminant Prism Conj/Alch 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 24% 4 Animate Dead Necr 6% N/A 63% 4 Freezing Cloud Conj/Ice/Air 8% 6-21 71% 5 Borgnjor's Vile Clutch Necr/Erth 3% N/A 92% 5 Death Channel Necr 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Message History p - a scroll labelled UFROYN NAGE You open the door. There is an open door here. You open the door. There is an open door here. You see here a frilled lizard skeleton. As you open the door, it creaks loudly! An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (98% to hit) The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) Found a scroll labelled ROIQUI FI RALICVY. Found a stone staircase leading down. q - a scroll labelled ROIQUI FI RALICVY You open the door. There is an open door here. You see here a +0 tower shield. m - 2 white potions (gained 1) You see here a +0 tower shield. You open the door. There is an open door here. Found a ring mail. A bat comes into view. A bat is nearby! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bat Aim: a bat (71% to hit) The searing ray hits the bat! You kill the bat! (Press . to maintain the ray.) You open the door. There is an open door here. Done exploring. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...##..........###.##.^.^...^≈≈^. ...##..........#.#......((_...... ...##..........#.#...^.^≈^.§≈≈... ...##..........#.#....^#.^..#^≈^. <..##.........##.#...^^##..^#^#.. #####.........##.#.##...≈...^§≈^# .................#+##..^≈........ ###########.........#.#.........# #.......+.....@...#.#.......... #.....###(........#.#.........# #.................#.#.......... #####.............)##.#.#+#...... #...#......###........#.#........ #...#.....[#.+........#.#........ #...#......#.#..........'......÷. #...#......#.#.......####........ #...###'#.#......#...........#... There were no monsters in sight! Vanquished Creatures An orc priest (D:3) An orc wizard (D:3) An adder (D:2) 4 dart slugs 3 orcs (D:3) 4 endoplasms 4 giant cockroaches 6 goblins 11 hobgoblins 4 jackals (D:2) 5 kobolds 2 quokkas 6 bats 3 frilled lizards 2 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 231 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 250 | D:1 | Learned a level 2 spell: Searing Ray 783 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 1112 | D:2 | Identified the +6 dagger of the Eternal Warrior {antimagic, | Str+5} 1181 | D:2 | Reached skill level 5 in Conjurations 1941 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/12 2084 | D:3 | Reached skill level 5 in Spellcasting 2292 | D:3 | Found a stormy altar of Qazlal. 2805 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham_2, layout_basic, chequers_garden, chequers_serial_rivers_micro_a D:2: layout_rooms, minmay_hexomino_r4 D:3: layout_basic, grunt_qazlal_sundering Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Spellcasting | 4 5 | 5.2 Conjurations | 5 | 5.7 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 5 | || 5 Cast: Magic Dart | 16 | || 16 Searing Ray | 28 | 12 || 40 Armour: Robe | 9 | || 9 Dodge: Dodged | 10 | 2 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2806 | 2765 | 41 | 0 | 2337 | 3 | 935.3 | Dungeon | 2806 | 2765 | 41 | 0 | 2337 | 3 | 935.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1029 daAuts D:3: 917 daAuts D:2: 858 daAuts