Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6387581484047620348 (custom seed) 26 vercuchi0 the Digger (level 3, 17/17 HPs) Began as a Gargoyle Earth Elementalist on July 9, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:41 (1109 turns). vercuchi0 the Digger (Gargoyle Earth Elementalist) Turns: 1109, Time: 00:01:42 Health: 17/17 AC: 5 Str: 11 XL: 3 Next: 8% Magic: 6/6 EV: 12 Int: 17 God: Gold: 46 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . f - +0 short sword rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, see invisible, frail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) Missiles g - 4 poisoned darts Armour a - a +0 robe (worn) Scrolls e - a scroll of fog {unknown} h - a scroll of identify {unknown} i - a scroll of noise {unknown} j - a scroll of teleportation {unknown} m - a scroll of vulnerability {unknown} Potions b - 2 potions of magic c - 2 potions of ambrosia {unknown} d - a potion of invisibility {unknown} k - a potion of cancellation {unknown} l - a potion of haste {unknown} Skills: + Level 1.9 Dodging + Level 2.6 Stealth + Level 2.2 Spellcasting + Level 1.7 Conjurations + Level 4.0 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 30% 2d9 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 15% N/A 11% 3 Stone Arrow Conj/Erth 22% 3d8 17% 3 Brom's Barrelling Bould Conj/Erth 11% 2d3 50% 4 Petrify Alch/Erth 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. You have supernaturally acute eyesight. (SInv) You are frail. (-10% HP) Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 70% to hit) The blast of sand misses the adder. The adder bites you. The adder closely misses you. Unknown command. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 70% to hit) The blast of sand misses the adder. The adder bites you but does no damage. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 70% to hit) The blast of sand hits the adder. The adder is severely wounded. The adder closely misses you. The adder bites you. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 70% to hit) The blast of sand hits the adder! You kill the adder! Your Earth Magic skill increases to level 4! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 HP restored. Found 6 stones. m - a scroll labelled POOMUADO XYDE Found a hand axe. You see here a +0 hand axe. n - 2 bubbling orange potions It was a potion of mutation. You feel extremely strange. You feel your magical essence link to the dungeon's wands. You feel genetically stable. You feel extremely strange. You feel genetically unstable. Your magical essence no longer links to wands of the dungeon. You feel frail. Your vision sharpens. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############### .......@).....# ......#######.# ##### #.# #####.######## #............. #.###.#######. #.# #.# #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 quokkas 3 ball pythons (D:1) A goblin (D:2) 3 kobolds (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 245 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 1025 | D:2 | Reached skill level 4 in Earth Magic 1025 | D:2 | Reached XP level 3. HP: 12/19 MP: 0/6 1107 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1107 | D:2 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 1108 | D:2 | Lost mutation: You are somewhat resistant to further | mutation. [potion of mutation] 1108 | D:2 | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 1108 | D:2 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 1108 | D:2 | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 1109 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, nrook_mini_backslash, fountainhead, minmay_pentomino_t4 D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Earth Magic | 4 | 4.0 Dodging | | 1.9 Stealth | | 2.6 Spellcasting | | 2.2 Conjurations | | 1.7 Action || total ---------------------------++------- Melee: Short sword || 14 Punch || 1 Cast: Sandblast || 26 Use: Potion || 2 Armour: Robe || 27 Dodge: Dodged || 33