Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6387581484047620348 (custom seed) 30 vercuchi0 the Digger (level 3, 19/19 HPs) Began as a Gargoyle Earth Elementalist on July 10, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:58 (1028 turns). vercuchi0 the Digger (Gargoyle Earth Elementalist) Turns: 1028, Time: 00:01:58 Health: 19/19 AC: 4 Str: 11 XL: 3 Next: 18% Magic: 6/6 EV: 11 Int: 17 God: Gold: 46 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . f - +0 short sword rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, see invisible, deformed body, inhibited regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) m - a +0 dagger Missiles g - 4 poisoned darts Armour a - a +0 robe (worn) Scrolls e - a scroll of fog {unknown} h - a scroll of identify {unknown} i - a scroll of noise {unknown} j - a scroll of teleportation {unknown} n - a scroll of vulnerability {unknown} Potions b - 2 potions of magic c - 2 potions of ambrosia {unknown} d - a potion of invisibility {unknown} k - a potion of cancellation {unknown} l - a potion of haste {unknown} Skills: - Level 1.5 Dodging + Level 2.8 Stealth + Level 2.3 Spellcasting + Level 1.8 Conjurations + Level 4.1 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 30% 2d9 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 15% N/A 11% 3 Stone Arrow Conj/Erth 24% 3d8 17% 3 Brom's Barrelling Bould Conj/Erth 12% 2d4 50% 4 Petrify Alch/Erth 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. You do not regenerate when monsters are visible. Message History The web tears apart. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (94% to hit) The blast of sand hits the ribbon worm! The ribbon worm is severely wounded. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, 94% to hit) The blast of sand hits the ribbon worm! You kill the ribbon worm! Your Earth Magic skill increases to level 4! Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (70% to hit) The blast of sand hits the adder. The adder is moderately wounded. The adder barely misses you. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 70% to hit) The blast of sand hits the adder! You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Found a robe. Found 6 stones. n - a scroll labelled POOMUADO XYDE Found a hand axe. You see here a +0 hand axe. o - 2 bubbling orange potions It was a potion of mutation. You feel extremely strange. You feel less in control of your magic. You regain control of your magic. You feel resistant to cold. You feel extremely strange. You no longer feel cold resistant. Your regeneration stops near monsters. Your vision sharpens. Your body twists and deforms. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############### .......@).....# ......#######.# ##### #.# #####.######## #............. #.###.#######. #.# #.# #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 quokkas 3 ball pythons (D:1) A goblin (D:2) 3 kobolds (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 229 | D:1 | Reached XP level 2. HP: 14/15 MP: 5/5 948 | D:2 | Reached skill level 4 in Earth Magic 950 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/6 1026 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1026 | D:2 | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 1026 | D:2 | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 1027 | D:2 | Lost mutation: Your flesh is cold resistant. (rC+) [potion | of mutation] 1027 | D:2 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 1027 | D:2 | Gained mutation: You have supernaturally acute eyesight. | (SInv) [potion of mutation] 1027 | D:2 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 1028 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, nrook_mini_backslash, fountainhead, minmay_pentomino_t4 D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Earth Magic | 4 | 4.1 Dodging | | 1.5 Stealth | | 2.8 Spellcasting | | 2.3 Conjurations | | 1.8 Action || total ---------------------------++------- Melee: Short sword || 22 Cast: Sandblast || 21 Use: Potion || 2 Armour: Robe || 26 Dodge: Dodged || 26