Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6387581484047620348 (custom seed) 26 vercuchi0 the Digger (level 3, 19/19 HPs) Began as a Gargoyle Earth Elementalist on July 10, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:44 (1155 turns). vercuchi0 the Digger (Gargoyle Earth Elementalist) Turns: 1155, Time: 00:01:45 Health: 19/19 AC: 5 Str: 10 XL: 3 Next: 8% Magic: 6/6 EV: 12 Int: 16 God: Gold: 46 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . f - +0 short sword rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: hasted, very quick A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, agile 1, wild magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) m - a +0 dagger Missiles g - 4 poisoned darts Armour a - a +0 robe (worn) Scrolls e - a scroll of fog {unknown} h - a scroll of noise {unknown} i - a scroll of identify {unknown} j - a scroll of teleportation {unknown} n - a scroll of vulnerability {unknown} Potions b - 2 potions of magic c - 2 potions of ambrosia {unknown} d - a potion of invisibility {unknown} k - a potion of cancellation {unknown} Skills: - Level 1.5 Dodging + Level 2.7 Stealth + Level 2.3 Spellcasting + Level 1.8 Conjurations + Level 4.0 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 38% 2d10 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 19% N/A 17% 3 Stone Arrow Conj/Erth 28% 3d8 26% 3 Brom's Barrelling Bould Conj/Erth 14% 2d4 61% 4 Petrify Alch/Erth 10% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. You are agile. (Dex +4, Str/Int -1) Your spells are a little harder to cast, but a little more powerful. Message History You hit the adder. The adder is almost dead. The adder bites you but does no damage. You completely miss the adder. The adder is almost dead. The adder barely misses you. You miss the adder. The adder is almost dead. The adder misses you. The adder bites you. You closely miss the adder. The adder is almost dead. The adder bites you but does no damage. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 70% to hit) The blast of sand hits the adder! You kill the adder! Your Earth Magic skill increases to level 4! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 HP restored. Found 6 stones. n - a scroll labelled POOMUADO XYDE Found a hand axe. You see here a +0 hand axe. o - 2 bubbling orange potions A dart slug comes into view. Found an escape hatch in the ceiling. Found a stone staircase leading down. No target in view! It was a potion of mutation. You feel extremely strange. You feel agile. Your body twists and deforms. You begin to recover more slowly from draining effects. It was a potion of haste. You feel yourself speed up. You feel extremely strange. Your body's shape seems more normal. You recover from draining at a normal speed again. You feel less in control of your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ################ ........@).....# .......#######.# >#####. #.# #. #####.######## #w #............. #. #.###.#######. #. #.# #. #.# #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 quokkas 3 ball pythons (D:1) A goblin (D:2) 3 kobolds (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 286 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 1063 | D:2 | Reached skill level 4 in Earth Magic 1063 | D:2 | Reached XP level 3. HP: 16/19 MP: 0/6 1152 | D:2 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 1152 | D:2 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 1152 | D:2 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 1154 | D:2 | Lost mutation: Armour fits poorly on your strangely shaped | body. [potion of mutation] 1154 | D:2 | Lost mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 1154 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1155 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, nrook_mini_backslash, fountainhead, minmay_pentomino_t4 D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Earth Magic | 4 | 4.0 Dodging | | 1.5 Stealth | | 2.7 Spellcasting | | 2.3 Conjurations | | 1.8 Action || total ---------------------------++------- Melee: Short sword || 18 Cast: Sandblast || 28 Use: Potion || 3 Armour: Robe || 30 Dodge: Dodged || 18