Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6387581484047620348 (custom seed) 31 vercuchi0 the Digger (level 3, 19/19 HPs) Began as a Gargoyle Earth Elementalist on July 10, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:51 (1099 turns). vercuchi0 the Digger (Gargoyle Earth Elementalist) Turns: 1099, Time: 00:01:51 Health: 19/19 AC: 5 Str: 11 XL: 3 Next: 22% Magic: 4/6 EV: 11 Int: 17 God: Gold: 46 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . f - +0 short sword rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, sturdy frame 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) m - a +0 dagger p - a +0 dagger Missiles g - 4 poisoned darts Armour a - a +0 robe (worn) Jewellery o - a ring of ice Scrolls e - a scroll of fog {unknown} h - a scroll of noise {unknown} i - a scroll of identify {unknown} j - a scroll of teleportation {unknown} q - a scroll of vulnerability {unknown} Potions b - 2 potions of magic c - 2 potions of ambrosia {unknown} d - a potion of invisibility {unknown} k - a potion of cancellation {unknown} l - a potion of haste {unknown} n - 2 potions of heal wounds {unknown} Skills: - Level 1.5 Dodging + Level 2.8 Stealth + Level 2.3 Spellcasting + Level 1.9 Conjurations + Level 4.0 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 30% 2d9 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 15% N/A 11% 3 Stone Arrow Conj/Erth 24% 3d8 16% 3 Brom's Barrelling Bould Conj/Erth 12% 2d4 47% 4 Petrify Alch/Erth 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Your movements are slightly less encumbered by armour. (ER -2) Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, 100% to hit) The blast of sand hits the quokka. The quokka is heavily wounded. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded, 75% to hit) The blast of sand hits the quokka. You kill the quokka! Unknown command. Found 2 stones. You see here 2 stones. Found a robe. Found 6 stones. q - a scroll labelled POOMUADO XYDE An adder comes into view. An adder is nearby! Found a hand axe and 2 bubbling orange potions. A ribbon worm comes into view. You see here a +0 hand axe. You see here 2 bubbling orange potions. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (94% to hit) The blast of sand hits the ribbon worm! The ribbon worm is heavily wounded. The ribbon worm bites you but does no damage. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, 94% to hit) The blast of sand hits the ribbon worm! You kill the ribbon worm! Unknown command. r - 2 bubbling orange potions It was a potion of mutation. You feel extremely strange. Your body twists and deforms. You feel weirdly uncertain. You feel extremely strange. Your body's shape seems more normal. You feel stable. You feel less encumbered by your armour. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############### .......@).....# ......#######.# ##### #.# #####.####### #............ #.###.####### #.# #.# #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 quokkas 3 ball pythons (D:1) A goblin (D:2) 4 kobolds A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 223 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 906 | D:2 | Reached skill level 4 in Earth Magic 906 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/6 1097 | D:2 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 1097 | D:2 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 1098 | D:2 | Lost mutation: Armour fits poorly on your strangely shaped | body. [potion of mutation] 1098 | D:2 | Lost mutation: You are occasionally teleported next to | monsters. [potion of mutation] 1098 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 1099 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, nrook_mini_backslash, fountainhead, minmay_pentomino_t4 D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Earth Magic | 4 | 4.0 Dodging | | 1.5 Stealth | | 2.8 Spellcasting | | 2.3 Conjurations | | 1.9 Action || total ---------------------------++------- Melee: Short sword || 3 Cast: Sandblast || 24 Use: Potion || 2 Armour: Robe || 5 Dodge: Dodged || 13