Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6387581484047620348 (custom seed) 27 vercuchi0 the Digger (level 3, 19/19 HPs) Began as a Gargoyle Earth Elementalist on July 10, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:26 (1179 turns). vercuchi0 the Digger (Gargoyle Earth Elementalist) Turns: 1179, Time: 00:01:27 Health: 19/19 AC: 5 Str: 10 XL: 3 Next: 10% Magic: 6/6 EV: 11 Int: 21 God: Gold: 46 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . f - +0 short sword rCold x . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, clever 1, cold vulnerability 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) Missiles g - 4 poisoned darts Armour a - a +0 robe (worn) Jewellery n - a ring of ice Scrolls e - a scroll of fog {unknown} h - a scroll of noise {unknown} i - a scroll of identify {unknown} j - a scroll of teleportation {unknown} o - a scroll of vulnerability {unknown} Potions b - 2 potions of magic c - 2 potions of ambrosia {unknown} d - a potion of invisibility {unknown} k - a potion of cancellation {unknown} l - a potion of haste {unknown} m - 2 potions of heal wounds {unknown} Skills: - Level 1.5 Dodging + Level 2.8 Stealth + Level 2.3 Spellcasting + Level 1.8 Conjurations + Level 4.0 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 38% 2d10 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 19% N/A 9% 3 Stone Arrow Conj/Erth 28% 3d8 13% 3 Brom's Barrelling Bould Conj/Erth 14% 2d4 38% 4 Petrify Alch/Erth 10% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Your mind is acute. (Int +4, Str/Dex -1) You are vulnerable to cold. (rC-) Message History Unknown command. Magic restored. Found 2 stones. You see here 2 stones. Found a robe. Found 6 stones. o - a scroll labelled POOMUADO XYDE An adder comes into view. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (wandering, hasn't noticed you, 70% to hit) The blast of sand hits the adder. The adder is moderately wounded. The adder hisses angrily. The adder bites you but does no damage. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 70% to hit) The blast of sand hits the adder. The adder is almost dead. The adder closely misses you. The adder bites you but does no damage. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 70% to hit) The blast of sand hits the adder! You kill the adder! Your Earth Magic skill increases to level 4! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Found a hand axe. You see here an adder corpse. You see here a +0 hand axe. p - 2 bubbling orange potions It was a potion of mutation. You feel extremely strange. You feel stronger. You feel extremely strange. You feel weaker. You feel clever. You feel vulnerable to cold. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############### .......@).....# ......#######†# ##### #.# #####.######## #............. #.###.#######. #.# #.# #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 quokkas 3 ball pythons (D:1) A goblin (D:2) 4 kobolds A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 300 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 1132 | D:2 | Reached skill level 4 in Earth Magic 1132 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/6 1177 | D:2 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 1178 | D:2 | Lost mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 1178 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 1178 | D:2 | Gained mutation: You are vulnerable to cold. (rC-) [potion | of mutation] 1179 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, nrook_mini_backslash, fountainhead, minmay_pentomino_t4 D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Earth Magic | 4 | 4.0 Dodging | | 1.5 Stealth | | 2.8 Spellcasting | | 2.3 Conjurations | | 1.8 Action || total ---------------------------++------- Melee: Unarmed || 1 Short sword || 2 Cast: Sandblast || 30 Use: Potion || 2 Armour: Robe || 8 Dodge: Dodged || 10