Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6387581484047620348 (custom seed) 30 vercuchi0 the Digger (level 3, 19/19 HPs) Began as a Gargoyle Earth Elementalist on July 10, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:50 (1152 turns). vercuchi0 the Digger (Gargoyle Earth Elementalist) Turns: 1152, Time: 00:01:51 Health: 19/19 AC: 7 Str: 11 XL: 3 Next: 18% Magic: 6/6 EV: 11 Int: 17 God: Gold: 46 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . f - +0 short sword rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, iridescent scales 1, noise suppression a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) m - a +0 dagger Missiles n - 2 poisoned darts Armour a - a +0 robe (worn) Jewellery l - a ring of ice Scrolls e - a scroll of fog {unknown} g - a scroll of noise {unknown} h - a scroll of identify {unknown} i - a scroll of teleportation {unknown} o - a scroll of vulnerability {unknown} Potions b - 2 potions of magic c - 2 potions of ambrosia {unknown} d - a potion of invisibility {unknown} j - a potion of cancellation {unknown} k - a potion of haste {unknown} Skills: - Level 1.5 Dodging + Level 2.8 Stealth + Level 2.3 Spellcasting + Level 1.9 Conjurations + Level 4.0 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 30% 2d9 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 15% N/A 11% 3 Stone Arrow Conj/Erth 24% 3d8 16% 3 Brom's Barrelling Bould Conj/Erth 12% 2d4 47% 4 Petrify Alch/Erth 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. You are partially covered in iridescent scales. (AC +2) You passively dampen the noise of your surroundings. Message History Aim: an adder (moderately wounded, 70% to hit) The blast of sand hits the adder! You kill the adder! Your Earth Magic skill increases to level 4! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You see here an adder corpse. Found 6 stones. o - a scroll labelled POOMUADO XYDE A ribbon worm comes into view. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (94% to hit) The blast of sand hits the ribbon worm! The ribbon worm is heavily wounded. Unknown command. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, 94% to hit) The blast of sand hits the ribbon worm. The ribbon worm is severely wounded. Unknown command. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, 94% to hit) The blast of sand hits the ribbon worm! You kill the ribbon worm! Unknown command. Found a hand axe. You see here a +0 hand axe. p - 2 bubbling orange potions It was a potion of mutation. You feel extremely strange. You feel robust. You feel a little pissed off. You feel extremely strange. You feel a little more calm. You feel frail. You feel your surroundings grow quieter. Iridescent scales grow over part of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############### .......@).....# ......#######.# ##### #.# #####.####### #............ #.###.####### #.# #.# #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 quokkas 3 ball pythons (D:1) A goblin (D:2) 3 kobolds (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 231 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 1069 | D:2 | Reached skill level 4 in Earth Magic 1069 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/6 1150 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 1150 | D:2 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 1151 | D:2 | Lost mutation: You sometimes lose your temper in combat. | [potion of mutation] 1151 | D:2 | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 1151 | D:2 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 1151 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1152 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, nrook_mini_backslash, fountainhead, minmay_pentomino_t4 D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Earth Magic | 4 | 4.0 Dodging | | 1.5 Stealth | | 2.8 Spellcasting | | 2.3 Conjurations | | 1.9 Action || total ---------------------------++------- Melee: Short sword || 9 Cast: Sandblast || 24 Use: Potion || 2 Armour: Robe || 7 Dodge: Dodged || 11