Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6387581484047620348 (custom seed) 9 vercuchi0 the Digger (level 2, 15/15 HPs) Began as a Gargoyle Earth Elementalist on July 10, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:00:50 (382 turns). vercuchi0 the Digger (Gargoyle Earth Elementalist) Turns: 382, Time: 00:00:51 Health: 15/15 AC: 6 Str: 9 XL: 2 Next: 16% Magic: 5/5 EV: 11 Int: 15 God: Gold: 32 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, iridescent scales 1, weak 1, wild magic 1, inability to drink after injury 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons g - a +0 dagger Missiles f - 4 poisoned darts Armour a - a +0 robe (worn) Scrolls e - a scroll of fog {unknown} h - a scroll of vulnerability {unknown} Potions b - 2 potions of magic c - 2 potions of ambrosia {unknown} d - a potion of invisibility {unknown} Skills: - Level 1.5 Dodging + Level 2.5 Stealth + Level 2.2 Spellcasting + Level 1.4 Conjurations + Level 3.8 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 34% 2d9 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 17% N/A 21% 3 Stone Arrow Conj/Erth 24% 3d8 30% 3 Brom's Barrelling Bould Conj/Erth 12% 2d4 67% 4 Petrify Alch/Erth 9% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. You are partially covered in iridescent scales. (AC +2) You are weak. (Str -2) Your spells are a little harder to cast, but a little more powerful. You occasionally lose the ability to drink potions when taking damage. Message History A quokka is nearby! A quokka is nearby! A quokka is nearby! Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - quokka Aim: a quokka (75% to hit) The blast of sand hits the quokka. You kill the quokka! Unknown command. Found 2 stones. You see here 2 stones. Found a robe. A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ball python Aim: a ball python (wandering, hasn't noticed you, 80% to hit) The blast of sand hits the ball python! You kill the ball python! Unknown command. Key pressed, stopping explore. Found 6 stones. h - a scroll labelled POOMUADO XYDE Found a hand axe. You see here a +0 hand axe. i - 2 bubbling orange potions A dart slug comes into view. Found an escape hatch in the ceiling. Found a stone staircase leading down. It was a potion of mutation. You feel extremely strange. You feel a little pissed off. You feel your magical essence link to the dungeon's wands. You feel extremely strange. Your magical essence no longer links to wands of the dungeon. You feel a little more calm. You feel weaker. Iridescent scales grow over part of your body. You occasionally lose the ability to drink potions when taking damage. You feel less in control of your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ################ ........@).....# ......w#######.# >#####. #.# #w #####.######## #< #............. #. #.###.#######. #. #.# #. #.# #.# You could see a dart slug. Vanquished Creatures 2 bats (D:1) A hobgoblin (D:1) A quokka (D:2) 3 ball pythons A goblin (D:2) 2 kobolds (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 242 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 380 | D:2 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 380 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 381 | D:2 | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 381 | D:2 | Lost mutation: You sometimes lose your temper in combat. | [potion of mutation] 381 | D:2 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 381 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 381 | D:2 | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 381 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 382 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, nrook_mini_backslash, fountainhead, minmay_pentomino_t4 D:2: layout_loops_ring Action || total ---------------------------++------- Cast: Sandblast || 11 Use: Potion || 2 Armour: Robe || 3 Dodge: Dodged || 2