Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6387581484047620348 (custom seed) 21 vercuchi0 the Digger (level 2, 13/13 HPs) Began as a Gargoyle Earth Elementalist on July 13, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:07 (431 turns). vercuchi0 the Digger (Gargoyle Earth Elementalist) Turns: 431, Time: 00:01:08 Health: 13/13 AC: 3 Str: 10 XL: 2 Next: 87% Magic: 5/5 EV: 12 Int: 14 God: Gold: 32 SH: 0 Dex: 14 Spells: 4/5 levels left rFire + . . g - +0 dagger rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, agile 1, deformed body, fire resistance 1, frail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Missiles f - 4 poisoned darts Armour a - a +0 robe (worn) Scrolls e - a scroll of fog {unknown} h - a scroll of vulnerability {unknown} Potions b - 2 potions of magic c - 2 potions of ambrosia {unknown} d - a potion of invisibility {unknown} Skills: - Level 1.5 Dodging + Level 2.6 Stealth + Level 2.3 Spellcasting + Level 1.7 Conjurations + Level 4.0 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 12% N/A 13% 3 Stone Arrow Conj/Erth 18% 3d8 22% 3 Brom's Barrelling Bould Conj/Erth 9% 2d3 56% 4 Petrify Alch/Erth 7% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. You are agile. (Dex +4, Str/Int -1) Armour fits poorly on your strangely shaped body. Your flesh is heat resistant. (rF+) You are frail. (-10% HP) Message History A ribbon worm comes into view. The ribbon worm moves out of view. Unknown command. Unknown command. Unknown command. A ribbon worm is nearby! A ribbon worm is nearby! Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (94% to hit) The blast of sand hits the ribbon worm! The ribbon worm is severely wounded. Your magical contamination has completely faded away. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, 94% to hit) The blast of sand hits the ribbon worm! You kill the ribbon worm! Your Earth Magic skill increases to level 4! Unknown command. Unknown command. Unknown command. Unknown command. Found a robe. Found 6 stones. h - a scroll labelled POOMUADO XYDE Found a hand axe. You see here a +0 hand axe. i - 2 bubbling orange potions A dart slug comes into view. Found an escape hatch in the ceiling. Found a stone staircase leading down. It was a potion of mutation. You feel extremely strange. You feel a little pissed off. You feel frail. Your connection to magic feels subdued. Iridescent scales grow over part of your body. You feel extremely strange. Your iridescent scales disappear. Your magic regains its normal vibrancy. You feel a little more calm. You feel agile. Your body twists and deforms. You feel resistant to heat. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ################ ........@).....# .......#######.# >#####. #.# #. #####.######## #w #............. #. #.###.#######. #. #.# #. #.# #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A ribbon worm (D:2) A bat (D:1) 2 hobgoblins (D:1) A quokka (D:2) 2 ball pythons (D:1) A goblin (D:2) 2 kobolds (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vercuchi0 the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 219 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 349 | D:2 | Reached skill level 4 in Earth Magic 429 | D:2 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 429 | D:2 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 429 | D:2 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 429 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 430 | D:2 | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 430 | D:2 | Lost mutation: Your spells are a little easier to cast, but | a little less powerful. [potion of mutation] 430 | D:2 | Lost mutation: You sometimes lose your temper in combat. | [potion of mutation] 430 | D:2 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 430 | D:2 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 430 | D:2 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 431 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, nrook_mini_backslash, fountainhead, minmay_pentomino_t4 D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Earth Magic | 4 | 4.0 Dodging | | 1.5 Stealth | | 2.6 Spellcasting | | 2.3 Conjurations | | 1.7 Action || total ---------------------------++------- Cast: Sandblast || 16 Use: Potion || 2